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5/14/07 5:52 PM
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Viewed 9045, Replies 205
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Originally posted by Panossian See the problem is tho when one class ALWAYS has an upper hand which is true with the implementation of moving invisibly in broad daylight in front of a hundred people in a barren low cut grass field and then jumping out killing a guy that was fighting and at 10% health and then restealthing while the entire batallion is looking dead at you with a vanish like ability... It's broken. plain and simple... now if you want to make stealth realistic where you have to be hidden by terrain and then use that as an advantage or a launching point where you sneak and have to stay completely out of my Field of View to get off your upper hand - then I'll agree to that. |
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5/14/07 5:50 PM
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Viewed 1390, Replies 23
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Well for the sake of complete ignorance or making a bogus claim, i'll retract my statement but I can attest that the game was disasterous at launch and this is coming from a WW2 history buff and long time fps fan and mmo fan... lol |
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5/14/07 5:48 PM
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Viewed 509, Replies 18
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Originally posted by RiotActI agree with Amathe, Vanguard has a big ol empty world, it feels barren and lifeless and the quests dont really add any depth to it... Even the diplomacy quests which were a nice touch add so little impact that it feels like you work to get a result that when you get to the result - doesn't change a thing. |
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5/14/07 5:46 PM
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Viewed 1390, Replies 23
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Originally posted by jmpreiss I have played both but I do admit to having only played WW2 online when it first came out and it was laggy, LONG time waiting or going to fights, and by long I mean seriously long like hours and hours.... but I played the game total for about 30ish hours. |
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5/14/07 5:41 PM
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Viewed 1390, Replies 23
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Originally posted by Enforcer71 I bought this game when it first came out - hated it despite playing horrible amounts of time on FPS'ers... It's far in a way dated... Grab you a copy of BF2142, the same fill but with constant action. |
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5/14/07 5:37 PM
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Viewed 9045, Replies 205
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What lost EVE to me was the horrible skill system... Don't get me wrong, I love skill systems and I think its the future of MMO's in the long run.. Eve's skill system is based around time instead of around use.. This makes it very much to linear to me. |
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5/14/07 5:34 PM
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Viewed 7754, Replies 206
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Keep hoping for those updates, you will get all that spiffy content about the time Warhammer or AoC comes out of the gates and tears will run from SoE. Tears are delicious. |
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5/14/07 5:31 PM
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Viewed 523, Replies 12
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The rift between casual and hardcore doesn't have to exist... It's nearly completely negated by a simple switch from level based treadmill to a better skill system. |
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5/14/07 5:27 PM
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Viewed 9045, Replies 205
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Originally posted by ghoul31 Simple as this if PvP exists in a game and stealth exists in the same game..... That specific class or classes are going to be overpowered because they get to PICK when to Fight, period. |
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5/14/07 5:26 PM
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Viewed 2471, Replies 54
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Originally posted by Wolfenpride And me. |
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5/14/07 5:23 PM
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Viewed 836, Replies 21
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Shrug, both are soulless... Both had hands in it. |
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5/14/07 5:18 PM
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Viewed 7754, Replies 206
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Kyle, DAOC had a really good release... It wasn't overly buggy or broken, I seem to remember the Mythic team getting praise for this even back then... I was there for EQ's start and it was nasty... |
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5/14/07 5:16 PM
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Viewed 7754, Replies 206
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I have a really monster computer SLI'd 8800GTX XFX VC - 4 gigs of ram... I spared no expense on my computer gaming hobby... It didn't save Vanguard in my eyes... I really just hated the art style, player models and animations for me - were horrible.... Uninteractive, never felt as though, I was hitting anything... No reactions for being hit, lame for a so called next gen game... I didn't have any problem with lag, but it still had worse graphics than cartoony WoW. |
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5/14/07 5:12 PM
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Viewed 7754, Replies 206
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Glad to see that you live in reality. |
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5/14/07 5:11 PM
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Viewed 4372, Replies 73
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Originally posted by Fion Preach it.... On a good note - Atheism is on the rise... in a big way. |
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5/14/07 5:09 PM
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Viewed 7754, Replies 206
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Originally posted by fariic1 Oh, well I suppose since reality is perception and in your reality you think I am trying to kill your holy game... In my eyes, if you want to worship a turd, I will let you as long as I dont have to smell it... In my eyes, is in my perfect reality... Vanguard wouldn't exist because it lacks merit to do so. If I were in a place of power, I would discontinue to product or sell it off... Not so much different than SIGIL will be doing... |
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5/14/07 5:04 PM
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Viewed 7754, Replies 206
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Originally posted by fariic1 Oops, you must not have read where I said "in my eyes"... I understand that I do not speak for the vast majority.... I'll let the falling subscriptions tell you more of the majority by shrinking VSOH market shares.... But nice of you to make a generalization on me based on a fact that didn't exist. |
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5/14/07 5:02 PM
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Viewed 1849, Replies 52
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I used to miss the content updates through patches that rolled out at a decent rate... Now, WoW is stagnant even tho it just released an expansion - there is nothing new to do and players are realizing it and so are developers and they are trying to push out patches but they are coming along with them so slowly that the content patches resemble the MxO playerbase waiting for patches and content that never comes. |
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5/14/07 4:57 PM
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Viewed 7754, Replies 206
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The problem to me is that Vanguard in my eyes, doesn't deserve to live. It was half thrown together and the art style is horrible. |
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5/14/07 1:13 PM
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Viewed 3040, Replies 98
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Hmm, well one of the few games that I didn't even play for free - Vanguard. |
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