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All Posts by Rayx0r - 1850 found

6/26/06 8:05 PM
Viewed 456, Replies 32


Originally posted by Torak

Hey frkhot97,

Please do not misinterpret this as an attack on individual games. I am really talking about the similar basic content. Most of these games have alot to offer in terms of community and rich worlds (with the exception of D&DO and RFO, sorry, couldn't resist a cheap shot)

Ryzom looks to be a very beautiful full rich world with an awsome community. All I am saying is that I don't like how the devs put all that work into such a wonderful looking world just to off handedly throw in a bunch of basic kill task just like everyone else.  

Just leave them out. Like the other poster said. People have an issue with grinding in EQ1 because there is no kill task but do the exact same thing in WoW but get to run back to an NPC a brag about it, get a pat on the head and a shiny new prize.

One of my basic conclussions is this,

Since most game content is essentally the same,(basic kill task with some having more then others)  I'll stick with the game that pleases me the most astatically. In my case, that would be L2. Mechanically speaking there is no difference between it and any other game. I also feel that almost all MMO communities are essentually the same. Different general attitudes may exsist but basically people are the same where ever you go. There are jerks and there are nice people. I was playing WoW last night with my wife and was really really amazed at the moronic chat going on the LFG chanel. I ended up turning it off. Does that mean I sterotype the entire population of WoW? Of course not. (however, personally I do think if I had to pick the most god awful community it would be a tie between WoW and GW)  

Basically this non - dynamic content is all irrelevant as it doesn't matter anyway so forget about it. It's all garbage.

I can see where players could get swollowed up with the atmosphere of Ryzom. In fact I'm still on the fence about it. I have time now It is an unlimited free trial. The Ryzom Ring sounds like it could be just what I'm looking for. I always thought Ryzom was at the very least unique. It just seems that the devs have stumbled around with it and like I said, I was a bit disappointed to see they just loaded in a bunch of basic kill task into such a rich and unique setting. There are so many things you could do that would promote the strong RP and community.


man i think I just found my alter ego

ive run the gambit myself.  every couple of months I cancel an account and activate a new one.  I wont go through my history because its pretty much a clone of yours.

what I will say is that Im also a Lineage 2 fan.  I played that game during the KOR open, and prelude up to C2.  I just reactivated it a few weeks ago and im completely impressed by the improvements.

now, this isnt an L2 fanboi rant.  I also play Eve.  I played Eve back when it was called Medusa which was one of the first phases of closed beta.  I cancelled it shortly after release and went back last year.

to date, Lineage 2 and Eve are my longest game experiences.  I thought about the reasons why, and my conclusion in what they both had in common where this. (in order)

1. Risk vs. Reward.  -both games share high risk and are very rewarding.

2. No end game.  -both games are nearly impossible to max level, and when you come close such as in lineage..they release FREE expansions/content etc.  Both games release free content which expands the game greatly.  Lineage 2 does have a feeling of a cap more then Eve which has no cap, but lineage still expands its world regularly adding a lot of high end stuff.

3. Achieving top tier means something.  In both Eve and Lineage 2, being top of the game doesnt go unrecognized.

4. Open PvP.  and in both games, it is done very well.

5. Graphics.  both games have incredible graphics

so, thats my top 5 comparisons to both games and why I've played them and enjoyed them as much as I have.  Im not saying theyre both excluded from the "Quest, Mission, Task" mechanics, but what those games offer aside from that makes you feel like you're accomplishing something.  I think the biggest reason is neither have any end game

6/25/06 11:35 PM
Viewed 295, Replies 15

ya its extremely hard to gimp yourself in this game

I always focus on my skills however.  I dont blow them on things I wont use such as..my orc raider never spent any sp on fist weapons

I will say that if you're ever in need of SP the best way to do this is to delevel yourself.  Ive done this numerous times on my toons to get SP.  you end up retaining all the skills you learned but your level is much lower.  so, for instance just recently I deleveld a lvl 18 dark elf fighter to a lvl 11.  I retained all the skills I achieved at level 15 but was lvl 11, made it much easier to blast through mobs and farm SP.  now that this toon just hit lvl 20 I almost maxed out in all of my skills at that lvl due to farming them.

i know it sounds tedious but its a very good strategy for maxing your character and is totally legit.  its almost like re-rolling but being twinked  :)

ps. Im on lionna also..recently restarted and parked my high lvl toons.  Look for Zoth or Daemov.  Zoth is a 24 orc raider and Daemov is just starting out.  im not clanned atm

6/25/06 11:01 AM
Viewed 725, Replies 23

ok..  now that sounds very well thought out and..well original actually.

good luck to ya :)

6/25/06 10:51 AM
Viewed 238, Replies 7

lol..I saw you post that orc female pick saying it was sexy

and here I thought I was the only person who thinks the orc chics are very sexy.  some of their gear makes them pop like crazy!

6/24/06 8:24 PM
Viewed 725, Replies 23

ZOMG!!

teh server lagged for like 15 seconds and my toon died in battle!

teh pwr went out while I was in combat and my toon died!!

teh server crashed and my toon died

my little brother got on meh account and killed my toon!

I was hax0red and my toon died!

so what would customer support do to resolve these issues?

6/24/06 7:49 PM
Viewed 238, Replies 7

im still deciding, but so far Ive enjoyed my Orc Raider the best.  I tried a DE mystic but around lvl 15 I started getting major mana downtime which made me delete him.

Ive also played Palus Knights which are pretty cool, they didnt pack enough punch for me though

I also like the Orc Mystics battlemage style.  I guess Im a fan of the orcs

6/24/06 4:58 PM
Viewed 1128, Replies 22


Originally posted by Vyava

Originally posted by Ragosch

The main differences are

- EVE is a sandbox game, where players create content, not a dev-made, consumeable content game

- EVE is based onto a player-driven economy, not just a monster-drop/sell-to-trader fake economy

- EVE is the only really huge game, with over 125,000 players in the same unique game world

- what you do in EVE has meaning and consequences, there is a massive social network of interaction between players

These are some of the reasons, EVE gains more and more players and does not loose them like most games after the first years. Sandbox games are the future in my eyes, even they will not be supported for long by major companies because they dont aim on the mass market (most people want consumeable content and dont like to provide it). That is the difference between players who play to relax and to be entertained and others who play for a challenge and to conquer the game world.

Ragosch



A few myths in there, EvE is a great game, but lets dispell them now.

1. Most content is not really player created. The only player created is mining, escrow and PvP.

2. The economy is not truely palyer driven. Although more than most games it is not what people claim it is. You can make enough cash for anythign you want entirely off of NPC missions, killing rats, or by afk hauling items from station to station. In reality the only thing that keeps the economy in check is the loss of ships on a rather regular basis. This just keeps constant demand, which keeps a constant supply. Inflation happens still just slower.

3. EvE may have over 100k characters, but many people multibox. Actually it is almost standard simply because of mining and such in order to make ships to PVP. I can't find a current max population at once number, but it used to hover around 12k last I rememeber. Larger than realms in other games, but nets not be disillusioned.

4. EvE is political, completely agree here, and best aspect of the game.

BTW EvE's standard accoutn length is about 7 months, its turn over is similar too its loss though. EvE will be a long lasting sustainable game, but it is not growing (or shrinking) dramatically.


I stopped reading your points and your post when you said "afk hauling".  any sort of afk outside of empire space (unless you're in a corporation/alliance who is at war making some empire unsafe) and you're a frozen corpse.

you're obviously inexperienced in the game if you performed any afk transportation.  not saying you never played it, but you didnt scratch the surface...therefore..have zero credentials

6/24/06 10:38 AM
Viewed 502, Replies 20

Lol.. I love it

make a ridiculous thread like this and it STILL gets trolled...too damn funny!!

6/24/06 9:47 AM
Viewed 1480, Replies 45


Originally posted by anakinsella
^very well put Torak.

You're love for L2 and honesty always makes me wanna reactivate.

Would you say it's too late for someone to start fresh in L2? If i reactivated i'd want to start fresh on a a new server probably.


why would it be too late?

I can recommend servers, go to Lionna or Bartz.  Theyre very good.  I re-activated a couple weeks ago.  I had 2 toons which played in C1-C2. Both were 30, and 35.  I decided to park them (and yes, twink my newbies with their adena and gear) and re-roll

If you start on a new server, your first character you play to level 6 becomes your novice.  He can get free buffs, soulshots (for completing quests etc.) and trade in N-grade gear for better.  Since I twinked, I didnt take advantage of this but the list of buffs alone would be very nice.

I see new players in starter cities all the time.  The only problem is selling N-grade gear.  Its almost impossible since new players just trade up, and other players are already top geared since theyre playing alts.  Not until you hit 20 will you really be able to participate in the market and selling your gear to other players in Dion.  Unlike how it was when I played it, hitting 20 takes a matter of days depending on how/where you play.  Its nothing like it used to be.

To make this short, no its not too late.  However, yer not gonna max level in 2 months to do raids.  Theres a sense of accomplishment with this game that lacks in other games that you always hear people complain about "I maxed to 60 in 3 months and got bored of raiding for gear".  I will say, if anyone feels they need to be top level to compete in this game...thats a very false assumption.  This game is very competetive and fun through all the levels.

6/21/06 9:20 PM
Viewed 182, Replies 21


Originally posted by HiGHPLaiNS

Originally posted by acmtalk
hopefully no one,  But I have a feeling that Microsoft might do it....


Now that would be a story in the making..

Microsoft bails Vanguard but picks up Age of Conan. What would the community think about that if it was true.


you guys, funcom is working very very closely with Microsoft.  They will more then likely be the premier MMO for windows Vista considering there arent many other MMO's other than Eve that are working towards this goal.  I wouldnt be surprised if they publish. 

http://www.funcom.no/wsp/funcom/frontend.cgi?func=publish.show&func_id=1123&table=CONTENT&item=1004

why are you all so damn dramatic?

6/20/06 6:18 PM
Viewed 141, Replies 18

if I remember right, the metaphys in Anarchy Online was almost soley dependant on his summoned pets.  I know its a dated game, but that class was the most fun Ive ever had with any pet class in any MMO I've played

6/20/06 5:53 PM
Viewed 141, Replies 18

Anarchy Online  (metaphys)

6/19/06 10:52 PM
Viewed 140, Replies 6


Originally posted by zap45
I haven't played Lineage II in a whiiiiiiiiile... and I quit mostly because of a combination between the PVP system and bots...

I really don't have a problem with Pkers... if they take pleasure in killing lowbies, then they'll face the consequences from high lvl players who love justice... But I got worked in the game because of pvp and bots...

For one, I hate bots with a passion. And I don't need to list reasons why. It's obvious. Bots are GAY.

So I suppose that was my undoing... upon encountering a bot while farming, I unleashed my unbridled rage and killed it... But while I was healing, it came back and started bashing back at me.

So I zoned into a dungeon... but having increased my infamy, those in the dungeon immediately noticed me and killed me, prompting me to drop my manticore armor.

In any case... this all brings me to a question.

Has Lineage II gotten better at getting rid of bots? I'm just wondering in case I want to play again...

they dont attack back any more. they dont compete with your mobs any more either.  something in the way theyre operating for whatever reason.  they disengage a target if another person has targetted it.  it can be entertaining, attacking their mobs over and over and watching them run in circles.

currently the bot situation is nothing like it was back in C1 and C2.  I remember having long drawn out battles with botters claiming territories.  almost a shame, that doesnt really happen any more.  but I can only speak for Lionna

6/19/06 7:36 PM
Viewed 252, Replies 25


Originally posted by Dubious

Originally posted by Rayx0r

consider your risks carefully.

if your game has so much as a few seconds of a time sink... be prepared for a law suit.  gamers will put this under the microscope and every second of every minute they pay for they will expect to get quality gaming.

this means people will be pissed that it will take them X amount of minutes to harvest materials, or wait their turn to kill a mob, or wait for a group, or lagging out for 10 seconds 2 times every hour.  Every single instance of even a hint of loss of time, expect an enraged subscriber.

it just wouldnt work...for those reasons.


Some more good points making me look like a nub  heh...

So obviously pay per minutes won't work but a daily basis could be a good way to go. I justl think the monthly sub is flawed for people in my position, especially when everything costs twice as much.


I think you would get a lot of interest in daily subscriptions.  Personally, i wish the games I currently subscribe to had that option.

you may not get a lot of attention from younger gamers (high school and younger), but from older gamers this would be a great option.

6/19/06 7:30 PM
Viewed 657, Replies 62

I played SWG the day it was released and quit within the first free month.  What turned me off?  Pet handlers.  They were extremely over powered and over abundant and the creatures that could be tamed were a joke.

I went back to the game a few months ago.  I was really digging the space flight, that part of the game is very solid.  the quests kept me busy also on the planets.  I was happy to see there was still a very good economy for even starting characters.  I liked how they enhanced the combat also making it almost twitch

I started to experience bugs.  several of them that I remembered back when I first played it.  Pathing bugs especially with AI.  Also, going through terrain before objects could draw trapping you inside object.  Or having quest objectives spawn inside of objects.  There were also several broken quests that could not be completed.

in short, thats what made me stop playing this last time.  I actually think the game is a blast, but theres no excuse for the bugs that have plagued the game since it was released to still be around.  Especially those type. I dont pay for that sort of garbage.

6/19/06 7:09 PM
Viewed 252, Replies 25

consider your risks carefully.

if your game has so much as a few seconds of a time sink... be prepared for a law suit.  gamers will put this under the microscope and every second of every minute they pay for they will expect to get quality gaming.

this means people will be pissed that it will take them X amount of minutes to harvest materials, or wait their turn to kill a mob, or wait for a group, or lagging out for 10 seconds 2 times every hour.  Every single instance of even a hint of loss of time, expect an enraged subscriber.

it just wouldnt work...for those reasons.

6/18/06 4:11 PM
Viewed 1638, Replies 124

I was a very hardcore lineage 2 fan.  I played the Kor open beta, the NA closed beta, prelude and for about a year after it was released.  The grind "Back Then" was awefu and I still loved it

I resubscribed 2 weeks ago.  I parked my lvl 45 BD and re-rolled.  Man, did they tweak the xp and adena grind or what?  getting to level 20 is a breeze.. getting to 30 is also very quick. Theyve added a crap load of content to the game, the world is HUGE!

let me just say that I am a fan of games that have a high risk vs. reward.  My favorite game is Eve, and after trying both WoW and EQ2 for equal lengths of time I can honestly say my second favorite is Lineage 2.

the game is severely under rated.  its extremely competitive and very interesting. Whoever said the gear in L2 was boring, I find that very VERY misinterpreted after seeing the redundant looks in WoW and the lack of artistry in EQ2.

the biggest thing I like about L2 (much like Eve) is there is no instant gratification.  You will achieve more and be much more successful in a clan.  You will not be able to hit max level within months and if you stick with the game you will earn respect for being a vet.  To me, this is a huge plus.

another contrast is that this game is about PvP, castle seiges etc.  Its not about questing and grinding mobs to try and quickly out level everyone on the server (impossible actually).  In fact, there are times and strategies that require you to de-level in order to optimize your characters skill points and adena earnings.

theyve added new crafting shops for dwarves so you can go to a shop with the proper materials and adena and create goods without even having to spam channels or search crafters.  just go to giran and you'll find numerous crafting shops.  theyve also added fishing wich is a nice break from PvP and questing.

in a nutshell, if you like a competitive game but enjoy a very rewarding and long path to higher levels.. you'll enjoy L2.  If you're a fan of CRPG artwork, animations, music and sound you will get drawn in by what L2 has to offer.  If you think being competitive is jumping into a game and maxing out in 3 months for high end content.. you need to play something else.  High level players in L2 have earned respect (much like vets in Eve). 

cheers!

6/14/06 9:09 PM
Viewed 784, Replies 85

instancing is a feature that, if used well, gives the subscriber a sense of being the protaganist. 

it greatly improves "my" immersion during quests and different situations.

the guy above me, I agree 100%. however I dont think I could give a specific percentage on how much instancing I like.

I like instancing when its used to put me into the story. 

camping and waiting in line to assassinate a named mob, this should never exist in a true roleplaying game.  neither should crossing the path of an important mob (named) that you slayed previously.

instancing is slowly evolving into something where players can finally feel important, and quests/objectives will feel complete once the player has finished their quest.  its all in how the developers incorporate instancing.

some of you think very shallow when it comes to the possibilities of game instancing.

6/12/06 9:00 PM
Viewed 257, Replies 17

I tend to play games with a greater risk vs. reward

I love rewarding games, but I really love games where I feel I am risking a lot.  where building my character means something and at each turn I need to take care.

but honestly, I dont just play one game over another.  I drift a lot.  I may subscribe to Eve for a month or two and cancel it because I resubscribed to WoW and it has all my attention.

I play Eve, lineage 2, Eq2, WoW.  I usually keep 2 accounts open, sometimes just one.  But I never dedicate myself to a MMO

6/11/06 8:52 AM
Viewed 235, Replies 14

if your looking for a good business/market system then check out Eve.  The market is very competitive which makes corporations compete for certain sectors/regions of space (due to the ore required to build)

heck, if you know what youre doing you can make millions just being a trader.  a lot of folks dont even leave the station to rake in the cash doing daily trades working the escrow and the market.

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