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12/29/07 12:19 PM
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Viewed 2802, Replies 54
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Originally posted by WHCWrenn They do enjoy destroying me on your site, don't they? Hmm... odd. |
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12/18/07 12:48 AM
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Viewed 750, Replies 23
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Originally posted by methodd Unless you have actually gotten to play it. Than you truly do have a basis for a praise or bash, as you see first hand what is going on rather than people who base bashes on hearsay. |
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12/17/07 7:02 PM
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Viewed 750, Replies 23
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Yes, most of those clips are alpha or pre alpha. |
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12/17/07 2:23 AM
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Viewed 1193, Replies 31
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Or we can continue to explain to people who ask why it isn't needed in this style of game, rather than coming off as rude to the rest of the gaming community ^_^ |
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12/15/07 10:22 AM
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Viewed 4320, Replies 95
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You can stealth like you can in real life. There is no vanish command to make you disappear in broad daylight, on the spot. Use the land to hide or get an advantage on other players. The stealth you are looking for is not the type of stealth that should be in a game like this. |
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12/14/07 4:37 PM
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Viewed 1660, Replies 36
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Originally posted by Impyriel You know I wasn't referring to you and believe you would be a great tester lol. It was some other posts that made me think that. |
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12/14/07 4:32 PM
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Viewed 5269, Replies 93
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On the topic of ranged combat, just because you read it does not mean it is in :-D . At gencon and dragoncon the way to target people with spells was to just click them and then you would be logged on, and if you have seen the new video thread, that seems to be the way it is in those videos as well ^_^. |
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12/14/07 4:25 PM
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Viewed 1549, Replies 33
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I would check the beta center over and over but not the email. They have had some problems with emailing to various services like hotmail. Hotmail is so bad that at times people get the newsletter, but after getting it for months, it just stops. It is a known issue, just check the beta center. |
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12/14/07 4:11 PM
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Viewed 1238, Replies 39
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Magic is more than fine in most mmorpgs. The lore doesn't prohibit the use of magic and there are many examples on where it is, so there is no reason to block it here. |
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12/14/07 3:57 PM
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Viewed 1660, Replies 36
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There is no trick, but you guys make it sound like you just want to play, not test. Look back at the responses the beta threads have generated lol. |
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12/14/07 3:34 PM
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Viewed 5269, Replies 93
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Originally posted by scougre And what about the spellcasters who can lock on target mobs from a distance? I am pretty sure they can button mash to burn mobs down. Going back to melee though, we can only speculate on what information has been released, in which we only know of the low level stuff. And according to all the low level stuff, it takes 1-4 attacks to kill things your level and combos are not hard to learn. You think I am ignoring things but you are ignoring the fact that players will not button mash their way to the top, but they will be able to button mash to a fairly decent pve level. BASED OFF OF WHAT WE KNOW AND HAVE SEEN, not guessing about higher level content. |
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12/14/07 3:26 PM
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Viewed 5269, Replies 93
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To be honest, hitting random buttons would make it so that you do not leave a pattern which would make the mob not be able to predict where to place his shield. |
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12/14/07 3:22 PM
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Viewed 442, Replies 16
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Originally posted by elitexion MMO Calender event. |
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12/14/07 3:20 PM
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Viewed 442, Replies 16
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Well in a couple days when I find out if I won a beta for SG, I will test that out and decide. Right now I would go with DFO. |
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12/14/07 3:10 PM
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Viewed 5269, Replies 93
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Originally posted by scougre That is what he said, not me. I doubt you are going to see many regular mobs that require 8-12 attacks to kill. This example, despite the new combat system is basically what your typical mmorpg uses.
When WoW first started, you could kill a mob with 1-2 abilities, or 3-4 auto attacks, same thing for FFXI, same thing for Vanguard. EDIT: Obviously it is going to scale, but it seems they all start out this way. |
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12/14/07 2:55 PM
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Viewed 5269, Replies 93
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Originally posted by Xantonos He said with strategy you could take a mob out in 1-2 attacks while if you went in without strategy and just swung it was 3-4, or something close to that. Not a big gap of difference. |
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12/14/07 2:50 PM
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Viewed 5269, Replies 93
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Originally posted by mindspat Ahh, the uninformed! EA is helping fund the game but they aren't actually touching the project at all, as has been stated over and over by the developers. |
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12/14/07 2:48 PM
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Viewed 103, Replies 3
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Originally posted by DeaconXI will answer in reverse order. 2) Yes, there will be RP servers. 1) I doubt the dialog matters much. If you choose to not accept a quest it isn't going to go away, and I would imagine if you beat the "beat around the bush" options, it will eventually bring you back until you give them an answer that can advance to the next part of the quest. There aren't rep grinds from what they say so certain dialogs aren't going to make the npcs look at you in a certain light for more than a span of a couple quests I would imagine. |
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12/14/07 2:38 PM
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Viewed 1660, Replies 36
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I think it shows my comp specs on my xfire profile page. Those are a tad outdated though, I guess I should update them. |
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12/14/07 2:00 PM
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Viewed 5269, Replies 93
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Originally posted by heerobya They are referring to the PVE levels in the game. There are 80 PVE levels and 20 PvP levels. So after the single player part you have 60 pve levels to gain and 20 pvp. |
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