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1/26/07 1:25 AM
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Viewed 1984, Replies 42
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Well, delays will only mean that a)they got more time to deliver a proper product (remains to be seen) and b)while the engine and alot of art seems to be in place, I have the feeling that the storyline (quests, things to do, feeling of the world) is not there yet and the classes are still in concept phase.
All in all, I'm glad if Funcom follows Blizzard's approach on polished products rather than Sigil's approach on rushed early betas. I just hope two years after the release they don't introduce a perversion like Shadowlands was for AO. Most companies really don't know how to produce an expansion without breaking the original game. |
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1/26/07 1:10 AM
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Viewed 2916, Replies 139
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Originally posted by fasaEVE is different. It's not necessarily better or worse than it's fantacy counterparts. It's a different setting and it plays in a different way. It's one of those very few games that tried to be different and succeeded. So I guess people in this site like it because people tend to like the outsiders. It was a gamble to deviate from the norm, back in the days of EQ gameplay style. A gamble that paid off. |
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1/26/07 12:57 AM
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Viewed 2916, Replies 139
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Originally posted by KyleranIt boggles me to think that a game has such a severe impact on somebody that he entertains such strong emotions as hate. Maybe it's the only gaming gender that has such an impact on players (perhaps due to the time commitment). WoW has a strong impact on the gaming industry, perhaps the strongest any MMO could claim. Whether it is a "good" game, is for the most part irrelevant, since it's too subjective to whatever everyone is looking in a game. To say though that the gender will suffer because of WoW is naive, in my opinion. Lets face it, the next game people will want to play will need to have everything good their current has + more, sometimes alot more than what their current game offers. Look at the people in this forums. They dislike WoW because it does not have the x feature their old game had. Whatever comes after WoW will need to build upon it's legacy and expand. I doubt even Blizzard could make another WoW clone and sell the same way they did with WoW (why would somebody buy a Starcraft MMO for example if it plays the same as WoW?). To dismiss the features WoW offered would not be a wise course for future developers. They need to build upon them, expand, include new ideas and polish them. Build upon the strengths of the gender, remove the weaknesses, add inovations, that's how things will progress. Starting from scratch is ... risky. People don't seem to want revolutionary gameplay, so many games with radical ideas have flopped. People seem to want evolution. Evolution may lead to different paths of course, but it is unwise to ignore the past knowledge. Look at it this way. Would you respect a film director that produces films that please the critics or the audience? |
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1/25/07 12:43 AM
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Viewed 529, Replies 12
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Bad experiences do not invalidate good experiences and vice versa. |
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1/24/07 7:50 AM
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Viewed 61, Replies 3
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What mmorpg.com has to do with logging into World of Warcraft? mmorpg.com account allows you to post in these forums. It has no relationship with WoW account management. I don't know where you live or what version of the game you have (US, EU etc.) to direct you to the proper account management page. |
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1/24/07 7:36 AM
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Viewed 698, Replies 21
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There are two fundamental changes regarding PvP on the original WoW and the expansion. |
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1/24/07 3:17 AM
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Viewed 1144, Replies 31
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The only good thing about positive sales figures is that it shows the game is healthy (aka not dying). Other than that and for the player that is looking for the fun factor, numbers mean little. |
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1/24/07 3:10 AM
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Viewed 698, Replies 21
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Depends on your raid mentality. |
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1/24/07 3:06 AM
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Viewed 3960, Replies 103
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The topic is a bit ambiguous, can mean either positive or negative place (hehe). |
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1/23/07 9:18 AM
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Viewed 1013, Replies 32
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So television is supposed to educate me on the ways of proper behaviour? What if I don't watch television? (Which I don't). |
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1/23/07 8:53 AM
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Viewed 3384, Replies 59
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Originally posted by Empress_JessNo matter how you see it, raiding with 10 is harder than with 5. Raiding with 20 harder than with 10. And so on. For coordination purposes alone, raiding is harder than simple grouping. Furthermore, where are you going to find all these people that are skilled enough to tackle with challenging encounters? Why do you think there are so few end game raiding guilds out there if the difficulty level was in par with grouping? |
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1/23/07 8:23 AM
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Viewed 6721, Replies 85
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Originally posted by FsuparkerLet me get this straight ... You want a game that is more accessible than WoW in terms of accomplishment since you don't have the time to play it while on the same time you want something that is complex enough that you can brag about your skills in it? I can think of one game like this, chess. But that's not a computer game (not really). Which game currently in the market come close to the game you envision as the best for you? |
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1/23/07 7:21 AM
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Viewed 1013, Replies 32
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When you can't balance the things you want from the world with the things the world expects from you? |
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1/23/07 7:15 AM
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Viewed 3382, Replies 73
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To the OP: |
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1/23/07 6:46 AM
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Viewed 2674, Replies 37
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"I don't see how people continue to play these carrot-on-a-stick games such as WoW" |
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1/23/07 6:03 AM
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Viewed 774, Replies 15
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I was hoping for a Diablo online. I still am. Not for the gameplay (I don't think a MMO needs a Diablo like gameplay) but for the grim storyline and the potential background. It's all hot air of course at this point. |
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1/23/07 2:08 AM
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Viewed 1013, Replies 32
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I didn't bother to read the article. Such articles appear about everything new or out of the common, whatever that is. |
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1/23/07 1:41 AM
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Viewed 1100, Replies 33
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All games have their fair share of good and bad apples. If people want to compare communities, I would like to remind that in a community 5 or 10 times bigger, you're bound to find 5 or 10 times more bad apples. But then again, you'll find the same percentage of good apples as well. It comes down at being biased towards the game itself that make people look at the bad aspects and ignore the good ones. |
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1/23/07 1:18 AM
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Viewed 2674, Replies 37
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"This game's community is crap..." |
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1/22/07 8:54 AM
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Viewed 6721, Replies 85
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Look at it this way. The level cap was raised to 70, your gear would become obsolete in any case. If you had tier2/ tier3 gear, they will probably last you until around 64-65 for the most part. The number would be lower if people were more familiar with jewel-crafting. In any case, the level 60 gear served their purpose, that being, helping the progress of your guild in the high end instances. New, harder instances are out, so you need new gear to compensate again, something to be expected I guess.
I guess most people feel bad about the loss of status that their gear present. The best guilds in every server tend to attract the most skilled people, thus they are usually the ones having access to the best equipment any dungeon could offer. With the expansion everything was reset, so the old-timers feel the strip of their raid medallions (so to speak)(and only for those that were there for the first kills, the rest don't even deserve to utter the words "epics are easy"). I have the feeling that the end content will be there. Blizzard managed to cater before for both the hardcore (abeit with not alot of free time) crowd and the casual (relaxed) people. If it's not there, we'll move on. Hopefully by the time we done exploring the new content, there will be more MMORPG of equal quality and with fun enough gameplay to keep us occupied. |
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