|
|
9/13/08 11:02 PM
|
|
|
Viewed 374, Replies 21
|
||
|
100 meg already in peoples homes :) Alienware is just a fancy name for overpriced parts, cut the middleman out and save some $$ |
||
|
|
9/13/08 10:45 PM
|
|
|
Viewed 2556, Replies 82
|
||
Originally posted by -Zeno-
Actually it is a true dual core game that has been optimized to use two. Don't know where you picked up on that it doesn't.. |
||
|
|
9/13/08 4:18 PM
|
|
|
Viewed 1622, Replies 46
|
||
Originally posted by Abrahmm
How can a game treat you poorly when quite a few ppl in this thread I bet never played AoC? How can you comment on current game when you don't sub? You need to let it go and move on. The Fact is FC have given free time out to people - like it or not... Yes there were issues and yes FC gave time out to those effected too. In game issues are different to those where you are totally locked out of game are they not? I'm not disputing past error's in game which is both a hit and miss, there are many instances of people having in game issues resolved satisfactory and some not in AoC we have all read.
Actually, if you want to get down to it, I bet Funcom stole more money from people than they gave out in free time... You know, that thing where they were billing people after they canceled but still not allowing them access to the game? Yeah, that thing.
What about this poor guy Mythic billed for a whole year for games he didn't have? http://www.mmorpg.com/discussion2.cfm/thread/201382 Look there are always going to be issues, those people with regards to AoC were looked into too. AoC extended time: http://www.mmorpg.com/discussion2.cfm/thread/182748 AoC time given for issue : http://www.warcry.com/news/view/84714-Age-of-Conan-Downtime-Equals-Free-Time |
||
|
|
9/13/08 4:00 PM
|
|
|
Viewed 1622, Replies 46
|
||
Originally posted by Imjin
And should we not forget FC CONTINUING poor treatment? You really need to stop interjecting your fanboyism. You juust make yourself look silly.
How can a game treat you poorly when quite a few ppl in this thread I bet never played AoC? How can you comment on current game when you don't sub? You need to let it go and move on. The Fact is FC have given free time out to people - like it or not... Yes there were issues and yes FC gave time out to those effected too. In game issues are different to those where you are totally locked out of game are they not? I'm not disputing past error's in game which is both a hit and miss, there are many instances of people having in game issues resolved satisfactory and some not in AoC we have all read. |
||
|
|
9/13/08 3:57 PM
|
|
|
Viewed 302, Replies 10
|
||
|
Part two is here now : In Episode 10 Hyborian Herald presents part 2 of the coverage of Age of Conan at DragonCon 08 in Atlanta GA. It includes a demo of the Common District and Ymir’s Pass as well as a lengthy Q&A session with fans. You can listen to the full podcast here. |
||
|
|
9/13/08 3:33 PM
|
|
|
Viewed 3130, Replies 105
|
||
Originally posted by AlexanderTD I kept and open mind, but vidio killed the last doubt in me - this PVP is not half as interesting as in AOC. It's very linear and kinda static. In AOC you can have 30% of health while your enemy has 100 and still win, and in here it look more predictable - it is result of simplified combat. That's why AOC's combat was heading in right direction. It's not perfect, but i won't agree to anything less from now on.
Exactly Alexander, thats how I see it. AoC set a benchmark, I like wars approach in some ways but 3 second swing time in auto attack on my White Lion... just too long. Its not my cuppa tea. The constant hit from side or back promote Circle Strafing which is what we see in the initial post video. I hate that, all need in the jumping video's now. This thread is was brought about by AoC haters to incite flames: http://www.mmorpg.com/discussion2.cfm/thread/201327 "We can kick each others asses in game then come here and post youtube links on the AoC forums so the guys there can see what they are missing |
||
|
|
9/13/08 3:24 PM
|
|
|
Viewed 1622, Replies 46
|
||
Originally posted by Die_Scream
FC did give out on more than one occasion free game time in some situations at launch. Extra downtime for patches were given back as free play time. Just throwing that out there. Don't forget GOA's inital poor treatment of customers in EU though. Sure there is compensation, but on the initial mess up, that goes down in history. |
||
|
|
9/13/08 3:55 AM
|
|
|
Viewed 847, Replies 20
|
||
|
Nice videos thanks for sharing :) I have been watching some of your guilds siege vids over the past while, stick those out there too I like the Divinus one |
||
|
|
9/12/08 8:03 PM
|
|
|
Viewed 728, Replies 25
|
||
|
http://forums.ageofconan.com/showthread.php?p=1983518#post1983518
After feedback from the community:
Pretty good ruleset i think |
||
|
|
9/12/08 7:43 PM
|
|
|
Viewed 3130, Replies 105
|
||
Originally posted by mscouts77
Im still trying out warhammer, maybe i'll post the video where there is no line of sight, minimal C.D. and fire balls that travel through solid 50ft of rock and other terrain? PvP XP in 5 days for AoC, no auto targetting, cone shaped spells and heals, better AoE effects, positional attacks, every class can stealth, mounted combat anywhere, smooth animations, siege weapons that can be moved and made by the player, Siege cities all player crafted, no population imbalance concerns, can PvP against people of any race or class, PvP teams that you can create and not created by the computer, better spell effects, fatalities, no 3 second delay in melee weapon swings, every class stamina controlled sprinting, snares and many other regular pvp additions. War offers tried and tested PvP in a different skin with minimal note worthy additions in my opinion. Its good, but old. I like war's pvp overall, and both games have their merits in this area. As a player my preferance is with the style presented in AoC. If what comes next week enhances that, then thats even better. Thanks for posting the war vid makes for clearer perspectives in the bigger picture. |
||
|
|
9/12/08 7:32 PM
|
|
|
Viewed 4049, Replies 178
|
||
Originally posted by Rebn77
Hey Reb, I know you think that chart looks bad. What do the analysts say ? http://uk.finance.yahoo.com/q/ae?s=FUNCOM.OL Figures on the right for 2009 look better that the other ones don't they? I encourage people to read the comments too : http://uk.messages.finance.yahoo.com/Europe_Stocks/Norway_Stocks/threadview?m=tm&bn=UKF-Stocks-FUNCOM.OL&tid=11&mid=11&tof=1&rt=2&frt=2&off=1 Oh look who the profile name is = YOU! uk.messages.finance.yahoo.com/Europe_Stocks/Norway_Stocks/threadview So not only are people content to bring the flames here, but post there about the stocks and leave these forums for the game itself. The lengths some people go to.. and this is why Stock Threads on a game forum are not productive. |
||
|
|
9/12/08 7:16 PM
|
|
|
Viewed 2556, Replies 82
|
||
Originally posted by Slythe You can't compare them though, AoC has no quad core support. Saying that it will one day isn't enough to even argue the two. I am just surprised that you are bashing WAR, you usually are one of the most level-headed AoC supporters around here. BTW I have no desire to play WAR so I have no idea why I'm defending it. Funcom should have optimized the game for quad core support before release, it would have helped greatly especially when the servers were flooded with people. But I'm sure it's not an easy thing to do, especially for an MMORPG as compared to other games like FPS's and what not.
You will have to forgive me, I can't see where I bashed warhammer. I am simply stating, and I'll repeat, its the first mmorpg to my knowledge that makes use of 4 cores. It does this minimally, I have seen this with my own eyes and there are some nice info thread on warhammer alliance about it. Including the fact that 2 fast cores are better than 4 slower ones with warhammer from tests run. With AoC and the options it has and the future deployment from quad optimization and the future DX10 inclusion its kinda a no brainer. People are talking about the benefit of having more optimization in this area, and what is the point with AoC? The point is that AoC is more demanding on your hardware that the only other game out there that makes use of all 4 core if you have them ( WAR minimally because of beta, but fact is it still does). So how will this benefit AoC, well its logical to think that if game A is more demanding in terms of how it runs than game B, then adding in support for it especially considering AoC is going dx10 route with more dx10 features to shake a stick at, then this is a good thing. There is no other comparison we can make between games in our genre. There are no other games in our genre that offer ALL of the graphical settings that AoC does. We know they didn't before release because people were pulled from the DX10 to optimized the game overall to make it better. Either a stable dx9 game or not so great dx10 game and not so great in performance terms dx9 game. Its an easy choice. Now after getting this out of the way, work is ongoing and picked up again on DX10 plus extra DX10 features will be put in the game. Yeah would be nice to have it at release, it didn't happen, that was 3 1/2 months ago, forgive me but I moved on from being upset. I can't change a situation i had no control over, there is no point in wasting time being upset about it. Funcom want to rectify the issue and the concerns raised, by adding in extra things in DX10 which was just recently shown at the GC'08 and Nvision'08. Good I am happy for this. They say they want to make it quad optimized because it's obvious down the road all these dx10 features when enabled with hinder the game. As stated in the article: "AoC makes use of a second CPU core primarily to handle some secondary tasks and physics effects (it will also engage Nvidia's PhysX effects if your system's got those particular toys available). The roadmap currently calls for the game engine to make greater use of a second core, and, slightly further down the road, scale across a third and fourth core to further boost performance. Given the heady demands it already makes, there's a good chance that folks would have invested in a potent, multi-core system as part of their intent to play, so it's nice to see that the extra horsepower these folks have available won't continue to lie fallow down the road."
|
||
|
|
9/12/08 7:01 PM
|
|
|
Viewed 4049, Replies 178
|
||
Originally posted by chillsan
I edited your post a bit of it for brevity, but I think you do have a point. If they are making tons of threads about stock prices it's bad. Perhaps there should one STICKY at the top for stock price discussion so people can actually talk about the game without a large flood of those stock threads. Keep it in one, sounds good.
I can raise my hand and agree with that. There are people who think they are experts getting a kick out of something that they perceive as bad. Whether it is or it isn't the motives of those, some of which have already entertained in this thread are there. Its not about the game anymore or the stock, it's about the hating, and that leads to flame fests. Having the freedom to express opinion is great, containing that in one place free up the space for the current in game chat, which I bet/assume is why most people who subscribe read these boards. If you notice the stock posts are made by people to "Gloat". |
||
|
|
9/12/08 6:51 PM
|
|
|
Viewed 2556, Replies 82
|
||
Originally posted by lumache
The reason I brought warhammer up was simply that it is the first mmorpg that used 4 cores (somewhat minimally, but still its beta and it does) on a thread talking about quad core optimization is relevant dont you think. Another known fact is the PvP update was scheduled for that date before warhammer announced its release date, hope you checked there too and its also interesting. Those two thread also contain some interesting replies as well. Slythe, my comments are not biased they are simply factual. Comparing games in terms of core optimization is not doing anything wrong, comparing games that will be optimized and the setting you can use in those games (current and future) is no bad thing either. |
||
|
|
9/12/08 6:42 PM
|
|
|
Viewed 4049, Replies 178
|
||
|
I think you have to question the motives of those who post stock information especially if they don't care for the game or company at all. They turn into flame bait threads. Sure its good to know how a company is doing but 98% of current subscribers only care about whats going on in the game. When you have 15 stock thread posts in a few week spaces from that type of person mentioned above then you have to ask where can people talk about the game itself. As I said i question the motives of those who post stock info, we don't see it in any other game from people who don't play anymore. EA's 52 week low, NCsoft laying off staff and merging etc. The forums here I thought are not for a daily report of minute by minute stock concerns. These are not business forums. |
||
|
|
9/12/08 6:35 PM
|
|
|
Viewed 2556, Replies 82
|
||
Originally posted by jaxsundane | ||