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7/01/08 8:56 PM
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Viewed 1030, Replies 36
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Originally posted by MrVicchio Heh, well Dwarfs are not for everyone And anyone who likes the Greenskin 'lifestyle' will find it difficult to find anything with as much joyous craziness on the Order side. That's because Warhammer is a world plagues by perpetual, unending , bloody combat - which is EXACTLY what Greenskins LOVE! Orcs are the only race in Warhammer that are actually happy That's tough to beat. I think your best bet is play Destruction, let your wife play a Black Orc/Choppa and you play a Sorceress. The Sorceress has almost the same mechanic as the Bright Wizard (dangerous magic that can blow up). Plus that would make an awesome looking team
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7/01/08 8:47 PM
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Viewed 2347, Replies 115
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Gratz to Funcom! They're off to an excellent start. Now they just have to keep up things going in the patches/customer service department. This is the new age of MMORPGs, no longer are these games a tiny niche market only bought by masochistic hardcore players. MMORPGs have finally grown up. And it's about time. |
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6/29/08 11:29 PM
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Viewed 1030, Replies 36
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Perhaps your wife could try a Dwarf? They're tough little buggers as opposed tough big buggers that are Orcs. DId your wife want to play a particular class? (Black Orc, Choppa?) I ask because each class is mirrored by the opposing side, though not necessarily by their opposing racial enemy. For example, the Destruciton pet class in the game is the Squig Herder, while the Order pet class is the White Lion (although they're not exactly similar either, one is ranged one is melee) As others have pointed out Sorceresses are the Destruction equivalent to Bright Wizards - use too much magic and you explode. |
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6/29/08 11:22 PM
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Viewed 1828, Replies 39
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I'm glad I ordred my CE but I'd have done it just for the artbook. There aren't many games where I really like concept art but WAR is one of them. |
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6/21/08 7:10 PM
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Viewed 845, Replies 34
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PvP looting is like Permadeath. One of those 'great' ideas that people love to bring out on forums and complain that MMOs should have more mechanics like that. Except those kind of hardcore mechanics only appeal to tiny fraction of the MMO market and any designer idiotic enough to implement them into a multi-million dollar MMO would lose their shirt. The same people enamored with these mechanics would be the first ones to complain the first time they got ganked or lost their epic gear thanks to a lag spike that got them killed.
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6/21/08 7:05 PM
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Viewed 2830, Replies 80
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The Online Table is great idea but it should have been done 5-10 years ago. The technology was there but Wizards never bothered with it. It took WoW and MMORPGs to get them off their rears, but at least it's here now. |
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6/08/08 10:50 PM
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Viewed 742, Replies 20
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Good to see some reasonable expectations. Looking at other forums you'd think their games are the next best thing since sliced bread and will 'Change the online game genre FOREVER' (echoing voice). It's refreshing to see people who remember the past and take the lessons of games like Vanguard, Dark and Light and Gods and Heroes and not completely buy into the hype. That said, WAR has more goign for it than most games IMO. Making a good MMORPG is only half the job, though, and customer support and network servicing are the other half. we won't see that until the game is released. |
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6/08/08 6:00 PM
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Viewed 462, Replies 11
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Listen to developers and pay attention to what they're really saying and what they're actually showing before launch, not the hype. Listen to the ones that don't sound like pretentious idiots. That's why I'm following WAR. |
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6/03/08 9:23 PM
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Viewed 908, Replies 32
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Originally posted by kitsunegirl
Just wondering :) |
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6/02/08 10:35 PM
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Viewed 908, Replies 32
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I'm afraid there's little chance of cross-racial mounts. WAR has to agree with the Warhammer IP according to GamesWorkshop's interpretation and they probably won't allow that kind of stuff. The Dark Elf Cold One/Dinosaur mounts are actually based on the history of the Dark Elves. The Dark Elves were forced into exile from their homeland and they went to the western continent known as the 'New World' . The New World continent has dinosaurs on it and it is also the home of the Lizardmen, the oldest race in Warhammer. The Lizardmen used dinosaurs as beasts of burden. They also developed and trained the Cold Ones as mounts. When the Dark Elves came on the continent, they saw the usefulness (and viciousness and power) of these mounts and adopted them as well. It supposed to take a lot of training to use one of those mounts, but I guess GW is willing to stretch the lore in that regard. Originally posted by kitsunegirl Who doesn't? Whoops did I say that outloud? |
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6/02/08 9:57 PM
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Viewed 1767, Replies 45
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New proof that WAR is not WoW :) Thanks to Warbear(MrKila16) from the WHA forums who did this to keep his sanity while waiting to get into the beta. Nice job!
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5/27/08 5:34 PM
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Viewed 1941, Replies 65
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Originally posted by Celestian
Many of the posts I've seen in favor of official forums have ironically been prime examples why Mythic shouldn't have official forums. I can't recall the last time I logged onto a MMORPG's official forum seeking information. I go to fansites when I want useful game info or hints. The only reason to log onto official forums is to experience discussions with the clinically insane and watch people scream at each other. It's entertaining to a point, but has little to do with helping the game or the community. |
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5/26/08 7:01 PM
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Viewed 1247, Replies 30
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Open-world PvP combat (called RvR in WAR because it's part of a larger campaign) is a vital part of the game. WAR does have Instanced PvP but that is another system called Scenarios. Open world RvR is important to capturing keeps which progress toward capturing an entire open-world zone. |
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5/24/08 12:11 AM
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Viewed 3244, Replies 88
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Originally posted by M1sf1t I thought that would be a good mechanic too, but it's possible that Mythic intentionally wants to push characters toward the end-game tiers. Being able to de-level would slightly reduce numbers in those final tiers, so perhaps they wanted to get people to level their characters up to play with their friends. We'll have to see how it works out, I really liked the CoH/V sidekick system but perhaps WAR will work without something like that.
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5/23/08 11:09 PM
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Viewed 958, Replies 13
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Couldn't download the new video but clicking it played it. Very interesting looking. I'll be keeping an eye on this one. |
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5/21/08 11:12 PM
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Viewed 967, Replies 21
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Looks like AoC will be carving out its piece of the MMO market. Well done Funcom. It gives one the warm fuzzies thinking that Blizzard must be feeling some stress over this. |
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5/21/08 11:07 PM
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Viewed 1561, Replies 17
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Alt-aholics Anonymous. The first step is admitting you have a problem :) |
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5/21/08 11:01 PM
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Viewed 2681, Replies 82
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So the OP doesn't like AoC. He doesn't have to play. There will be people who won't like WAR. They don't have to play. I don't think it's justified suggesting there will be only one good MMO this year. Different people have different preferences with what they enjoy. That's the nice thing when companies start offering their customers decent products, we consumers get to choose. AoC seems to be turning out to be stable, decent product, and the market has needed one after so many recent train wrecks. And frankly, any game that makes the Blizzard Devs lose sleep is worthwhile IMO lol |
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5/21/08 10:43 PM
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Viewed 3244, Replies 88
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Originally posted by elvenangel
Looking at the poll results so far, it looks like it seriously backfired on the OP. But the thread did point out some things people often overlook.
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5/21/08 10:26 PM
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Viewed 511, Replies 13
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Intersting post. It sounds like Treekicker is really bothered by Instanced but found other parts of the game enjoyable. Perhaps someone who isn't bothered by Instanced as much would find AoC entertaining. That's the nice thing that happens when companies start actually release stable games that don't turn into train wrecks. More choices for everyone. |
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