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11/05/08 7:09 AM
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Viewed 75, Replies 2
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The supported Mac client doesn't have the new graphics. Although IMO you won't miss that much you could use the standard Window client and a (lack of better word) emulator to be run under OSX. And then get the better graphical client. |
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11/03/08 6:35 AM
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Viewed 3570, Replies 156
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Originally posted by Zanpt
It's better then the 33k number someone said earlier. What happened in Mar/Apr that made people leave the game? |
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11/02/08 7:11 AM
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Viewed 940, Replies 35
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Originally posted by Soraellion In other words there is a chance that I won't be considered a noob if I opt out from training to get a Raven?
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11/01/08 7:26 AM
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Viewed 453, Replies 14
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The race is still on...
" On September 22nd, 2008, Aventurine began limited public hardware testing as the first phase of public beta. |
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11/01/08 7:01 AM
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Viewed 1373, Replies 21
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This is the most evil thing I've heard in ages...
It's nice to hear.
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10/31/08 11:58 AM
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Viewed 3544, Replies 119
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Originally posted by templarga
Yeah. I just want to move the focus in comparing to other games. A game that is lower on the chart on Xfire could very well have more players then one that is higher and so on. And I have to agree with some things. Just because the Xfire number goes down doesn't have to mean it is loosing subscribers. It could very well be the same amount of subscribers, I mean some quit and others join. And those that stay have settled and the new intruiging game thing have wore off. They have done their share of leveling and are following a "schedule" of some kind, I don't know. I don't know what to believe really when it comes to the Xfire thing. |
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10/31/08 11:45 AM
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Viewed 3544, Replies 119
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Originally posted by templarga
Thank you, thank you and THANK YOU! I have been trying to get people to understand this for months only to be told "sample size does not matter" or "you don't know statistics", etc....
What do you mean with biased? Do gamers play whatever game they play to intentionally raise the Xfire numbers and then they choose to not play a game they don't like with the intent to not raise the Xfire number. Hmm... wait |
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10/31/08 11:41 AM
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Viewed 3544, Replies 119
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Originally posted by phluux
Right on. Don't expect any of the knuckleheads here to understand that though.
Explain again. A player that never played and installed WAR and uses XFires. If 100 out of 1000 people playing a certain game uses Xfire. And 20 of those quit. Please convince why I should believe that the, relative, number of quitting Xfire uses are more or even the opposit trend then the rest of WAR players. Megafluxmages quoted post did not convince me. |
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10/30/08 8:21 AM
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Viewed 445, Replies 12
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What legit program would be expected to receive packets sent on UDP at that number I mean send something on UDP is a hit or miss. Haven't checked if there are any known applications that are set to recieve data on that port. So if a virus is sending something on this UDP would there also not be a reason for the creater on the assumed virus to expect a program using this port. |
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10/30/08 8:15 AM
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Viewed 407, Replies 7
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Seradon.
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10/30/08 7:58 AM
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Viewed 3544, Replies 119
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Originally posted by LondonMagus I'm trying to grasp why Xfire people would be more inclined to quit a game compared to non-Xfire users? It isn't so much about whether Xfire users are more likely to quit, more likely to disable it whilst playing WAR for performance reasons or even whether WAR players are less likely to use Xfire at all. If a sample isn't representative of a population it cannot be used to accurately predict behaviour. That doesn't mean it has to contradict the behaviour of the general population, just that there is no direct & reliable correlation.
There is something that I missed to say. And sorry for the nest of edits and posts... If we compare to AoC. AoC may have had a trend spiraling downwards, as WAR is. But at this point 1 month after release I think that WAR is still quite high on the charts, it is at 8th place. Without checking it I would guess that we alse have a general trend of people playing less games at the moment. Otherwise if WAR would have been the utter failure one could imply with Xfire it would not still be a 8th would it. |
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10/30/08 7:51 AM
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Viewed 3544, Replies 119
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Sorry I edited the post while you answered. You answered it anyway. But still there is, I don't know, something fuzzy with Zfire. |
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10/30/08 7:01 AM
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Viewed 3544, Replies 119
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Originally posted by LondonMagus Quite correct, but the most important point is that all the mathematical calculations about survey reliability based on 'Actual Sample Size' Vs 'Total population Size' are compeletly dependant on the sample being truly representative. If the sample is biased then everything else is meaningless. Before it is possible to use any sample to predict future activity, you first have to demonstrate that it is an unbiased & representative sample of the population you are trying to measure. Unfortunately the Xfire advocates just dont seem to be able to grasp that. Just my opinions of course.
I'm trying to grasp why Xfire people would be more inclined to quit a game compared to non-Xfire users? Looking at the graph below. We have Starwars Galaxies, EVE and Vanguard. Starwars Galaxies lost most if not all of their subscribers when the NGE hit. If I would take others word for it.
If I look at this I see the same dent in the statistics for EVE as in SWG, but more dent in SWG. Both games on the other hand recoups, EVE alot more and SWG less. But you will also see the similar trend over the months. Would I believe the statement that EVE have been gaining subscriptions. I can see that on this chart, atleast it looks like it on this chart that it is true. Also if I would believe that SWG lost most of their subscribers at the NGE. Also, maybe is an exegeration, that SWG was the best game before NGE. I certainly don't see this on this chart. I can see a difference of 1400 compared August - Februari. But I can't the difference that I have been touted from this forum (and others) by mmoplayers. What I am confused about is. This would mean that for SWG Xfire is probably wrong, for EVE it can be right. And as for WAR... I mean in some cases Xfires shows a correct trend and in some it is not, how do one explain that? Is it so that for those players using Xfire: * SWG player was not likely to leave SWG. * EVE players was likely to both leave and join. * WAR players are also likely to leave the game. I refuse to believe that Xfire would be true in one case and not the other two, or vice versa. To restate my initial question.
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10/26/08 11:36 AM
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Viewed 677, Replies 14
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Just a quick question. Have you installed the (all) updates for Vista? |
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10/26/08 4:43 AM
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Viewed 959, Replies 26
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Originally posted by Torak They are doing that. They have worked on the big Island south of Targonor. I guess we will have to find out in the future what it mean for us now when they are done with the work on the trial island. The most great thing to notice with this is that this is not released in a GU.
Shores of Darkness The KDQ wants you. An elite group within the organization known as Kamelott, Inc. has discovered an artifact believed to belong to an ancient race. The organization is now recruiting all adventurers to assist them in collecting information on the artifact and recover some property they lost on the way. The KDQ is offering all adventurers a spot within their ranks and this spot comes with a full benefits package. So if you are brave enough, join the KDQ at Kamelott’s Landing in the Shores of Darkness.
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10/25/08 6:45 PM
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Viewed 3544, Replies 119
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Originally posted by EvolvedMonky
Cann't these pretty simple things be thougth out before even pushing the submit button? The negative trend is not explained by that not everyone playing WAR use Xfire. That is not even remotely close to even matter. |
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10/22/08 12:43 PM
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Viewed 3632, Replies 136
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Originally posted by rbroussa
Ok I may remember wrong. But when I checked the latest power off two, within the last month. It was initially 40€ for the first 6 months and then 70€ every 6 months. An alternative in the power of two with monthly sub was not there as far as I remember. 6 months fee subscribing monthly is 90€. 6 months prepaid is 70€. So effectively you got an oppertunity to get 2 accounts for the price of one.
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10/21/08 2:00 PM
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Viewed 3632, Replies 136
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Originally posted by rbroussa I don't understand the motivation behind what you are saying, and others aswell, that you will do. At first you are subscribing to two accounts, the power of two is just that. It is two accounts for the price of one but payed 6 months in advance, compared to paying one monthly. With this change you will move your character to the first account because you won't pay for two accounts. I don't get it. You was going with the power of two deal that get you two characters availble for training constantly. And with this change that would not affect you really, you are making it into a problem. Why is that?
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10/19/08 4:46 PM
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Viewed 233, Replies 7
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I find it fun. Maybe the PvP and people are not as "good" as in other corps. (I wouldn't know anyway, only been NPC corps.) But you can jump in and out when you feel to to fight others. Like for instance be a weekend warrior :) There is lots of gangs and fleets going on at Villore -> Old Man Star. In OMS you'd be expecting to meet larger groupings, but you can occasionally spot other wartargets in other systems aswell. |
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10/19/08 9:14 AM
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Viewed 3570, Replies 156
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Originally posted by Zanpt | |