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2/04/08 9:47 AM
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Viewed 979, Replies 11
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Originally posted by xzeveIt should work the same as in Vanguard i suppose..
Just perfect for a point and click aim MMO. |
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2/02/08 6:16 PM
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Viewed 720, Replies 11
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Just wondering how free will i be to move inside a normall zone ?
Will it be more like old fashioned RPG zones where ostacles prevent me from moving stright at my target ..Or will i be able to roam these zones as i want, going everywhere in reach without being obstructed by hills i can't clim or wooden walls. |
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2/02/08 4:21 PM
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Viewed 1279, Replies 10
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Originally posted by Jrod I think those two games are on opposite sites of the MMo genre... I don't see much simmiliarities |
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2/02/08 3:14 PM
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Viewed 1157, Replies 46
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After having played DAoC on both european and US servers, i can tell you that i will never ever again play a game hosted by GOA.
There was no service at all to the DAoC players..
The fact alone was enough for me to loose interest in War...shifting my attention to AoC and Spellborn. Since i want to play on european servers. |
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2/02/08 3:04 PM
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Viewed 979, Replies 11
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For the first time i noticed that graphics quallity is way ahead of WoW..
Now all i need to find is some screens of PvE fun and intelligent NPC's |
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2/02/08 8:43 AM
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Viewed 9499, Replies 96
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Originally posted by SamuraiswordOr the typicall US arrogancy thinking that everything from outside the US is far less quallity then a US product
<ducks behind a wall>
Just kidding. The main reason they did not find a US publisher yet was because Spellborn Inc does not allow publishers to actively influence / put pressure on the game development....
This game is not released unfinished, not released untill everything done, with a good reason... many MMO's in the past have been pushed to release to early... even WoW was pushed , and had a lot of problems in the first month after release... (espescially serverside)
But to find a publisher thats not allowed any influence in the deal... thats a too risky investments..and publishers are not in the game for the games but for the money.
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1/29/08 4:32 PM
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Viewed 434, Replies 4
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There is no rumor about the US publishing deal yet....These devs can be very tightlipped.
There is a rumor tough about why the devs had so much trouble finding a US publisher. All publishers demanded influence on the game design...
Thats what the spellborn devs did not want. They wanted to make their game and not being forced by publishers intoo making a 2nd WoW or kind of thing. So they decided to wait with the deal untill shorter before release....thats about now i guess. |
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1/26/08 1:40 PM
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Viewed 5284, Replies 106
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Originally posted by Thatim And thats only the beginning.....
That list is much longer
-Annimations for more weapon types -New racess -Even more armor and clothing -New Arena's from time to time -Story, story and more story Next to that, when released they'll be so busy ballancing and bugfixing for the months to come that it will be really hard to push out all promised additionall content. |
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1/24/08 11:41 PM
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Viewed 9499, Replies 96
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Originally posted by daarcoFrom what i have read, this games lore and background will be as refreshing as their combat system.....
The only advantage AoC and War have is people allready know about the background stories and recognise them... This comes at a big disadvantage... Freedom in creating new things is much more restricted. |
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1/24/08 1:37 PM
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Viewed 9499, Replies 96
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If you want to know why i think Warhammer PvE is dull, just read this article
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1/24/08 1:17 PM
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Viewed 9499, Replies 96
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This game is so good..... people will not look back....more i can not say....
But if people never get to taste this Jewel.....they will never know what they missed, so yes , they need to release as promised in Q1 2008, everyone is wayting for another orriginall MMO. |
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1/24/08 1:05 PM
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Viewed 9499, Replies 96
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With the competition suffereing... -AoC is still a complete bugfest (according to some german sites) and less stable then Vanguard during beta, and it got pushed back to June... -Warhammers PvE is still dull, and the game will prolly be pushed back again .... -Wrath of the litchking will not release before summer...
Please release it...let it come... (Can you hear good old Engelbert ) |
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1/24/08 10:21 AM
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Viewed 1430, Replies 14
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Normally when a new game arives, i am all excited about choosing my class... And i prefer hybrids ... But with this game, its different, i don't mind much about my class choice as all are kinda hybrids....I know i can have fun with all of them.. |
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1/24/08 10:13 AM
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Viewed 1094, Replies 11
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When the game sells in europe for €40 then it should sell in the US for $50 or less at release..
For the monthly payment, i assume thet are targetting WoW's pricess going for the same amount or slightly less We have some trustworthy info that 60 day gaming cards will sell for €25.99 versus €26.99 for a 60 day WoW card. This is based on pricess showing up on many of the better informed european online gameshops
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1/20/08 2:19 PM
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Viewed 1464, Replies 20
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Originally posted by mutantmagnet I agree with my favourite Mutant.... The OP is mistaken...Nothing wrong with making mistakes tough, as long as you are able to admit them afterwards. |
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1/13/08 4:42 PM
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Viewed 795, Replies 9
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Originally posted by acidbloodTo your first question.... there is absolutely nothing they can do about spoiler sites (except sewing them, which would take to damned much money) On your seccond question, ... , playing this game requires skill, and you can grind as many hours if you like (Major form of XP is quests) while someone with less time but much more skill just fixes things in less time then you do..... If you buy someone to powerlevel your character , you're likely not will get the skills required to play at a decent level. Since this game is not gear based , but actually requires skill to play.... only the most skilled players will do the truely amazing things and not the players devoting most time....
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1/13/08 4:34 PM
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Viewed 795, Replies 9
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Its the game that promises to return a healthy challenge to MMo's Great Lore, good combat system.
The only thinbg i still don't get is : Why is there no US publisher yet... My best bet is, the publisher have no interest yet because the big gaming sites are not reporting on this game, and the gaming sites are not reporting on this game because their is no US publisher yet.
Well, if i was a US compnay with capacity to publish and host a game like this, i'd make sure to stand in front of the line. |
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1/13/08 2:16 PM
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Viewed 824, Replies 20
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Originally posted by Wizardry First off... The subject of the chat was lore and world design...
About the network code ... that has been handled, there was a Korean team of networkcode wizzards that wrote totally new network code for the Unreal engine... They have tested with 500 players in a zone lagfree, while all players where actively fighting... Basically consequencess of death are in teh game... when you're playing the game you build up PeP points as long as you do not die, these points make your character significantly stronger, If you die you loose all of that Bonus, and beleive me, the way they explained it, thats something you really would hate. The other content besides Killing ? -Mini game -Many quests that do not require killing - Exploring -roleplaying No its not a crafters game, thats true, but you can build guildhalls that require a lot of efford. Later on when 3D housing is added i guess you'll be able to spend a lot of time decorating it. I guess they have more things in place like this..... But then what lies hidden must be found, while the developers talk a lot about the mechanics behind the game, they don't talk a lot about the actuall content of the game. Because that might spoil a lot. But lore and story are very important for the gameplay. I personally am putting my hopes high that this game will actually put the challenge back in the MMORPG genre.... And its so much different from Fury just because it actually has so much content 1000's of PvE quests and PvP content on top of that... with much more to be added after release.
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1/13/08 2:04 PM
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Viewed 742, Replies 20
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Seems a lot of people allready agree with me...
Somewhere in March 2008 The Chronicles of Spelborn is bound to release (TCoS) and beleive me, that combat system requires skill to execute while choosing the right skillsetup is even harder then Guildwars. |
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1/13/08 6:46 AM
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Viewed 1853, Replies 24
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Make sure that the devs stated that it will be possible to reach level 50 solo by doing all solo quests.... That means solo without any grouping and without any PvP.... PvE only....but offcourse you must realise that you will miss out on a lot of great content that requires you to group, or to fight other players.
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