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All Posts by dark2night - 6 found

Wow
6/25/07 1:52 AM
Viewed 5554, Replies 16

As a pc tech who has repaired both PDA's and mobile phones, I'm just wondering on the power consumption levels of using your PDA as a games machine. Is it higher than before you used it as one?

5/18/07 9:22 PM
Viewed 2439, Replies 34

I find that when I need to change from one game to the next, that it has nothing at all to do with the game in question, but more in the style of game that it was. You may find that going completely off the board of WOW and jumping into something like Final Fantasy XI which are completely different games, may give you the change in prospective that you may need.

5/18/07 7:51 AM
Viewed 999, Replies 55

The last Starcraft games are based around Ghosts and the Ghost projects that have failed to work out how the human governments wanted them to work. An actual RPG Starcraft 2 game though, has been in the gears for some time. Basically Blizzard once said that they had made the next version of Starcraft to be a MMORPG with 3 game view points.

1>A tactical map based losely on the origanal gaming style.
2>A first person "main character" shooter type game view point similar to the Doom games.
3>And a mass-online-group type playing field in which you can chose players, or check out players stats, or chat with designers or a dozern other things in a completely 3D or 4D online world.

That statement was made 3 years ago. And I have yet to see any beta testing start for it.

5/18/07 7:32 AM
Viewed 379, Replies 27

This is just another control issue. Parents have never understood what it is in games that draws us in. Yeah sure, they have played the games once or twice. Sure they say that they like this game or that game; but that's not the reason that games are as popular as they are. This type of entertainment is as popular as it is because it gives you a verity of things you can do with it. You can play for enjoyment, or to complete the game or to set your playing skills against the people that made the game or to stimulate your mind or to improve hand eye co-ordination or just because you can. It is this versatility of games that has made it the target of every wacko with an agenda. By saying this, I'm not saying that any of you that find games to be bad for people to be wacko's or anything like this. But mearly to show that games are good because they can do so much for you, your children, and even the family. Being able to play a game means that you can relate to your kids through a game. When something is going wrong for them, you can always relate it beck to some game, and see if they ever feel like this is happening to them in their lives. It is this versatility that makes games shine.

5/18/07 7:14 AM
Viewed 611, Replies 43

Well. My thoughts on this subject are quite long. It seems to me that some of you support the idea of A.I. systems, and yet seem to be leaning or ever sliding on through the subject of morality and belief, which really doesn't have anything to do with A.I. systems. An A.I. is a device designed to emulate intelligence. It is suppose to do this by correctly identifing the right answers to well explained questions.

Why we are here? Is not a very well explained question. And there fore tends to be answered with whatever root system error the A.I. has been programed with.
The simple fact of the matter is, That while some systems are able to think up the right answers to the right type of questions, it is only because they have been given all the answers to begin with.

This type of A.I. is not a real A.I.

Real A.I.'s are know starting to be refered to as Act.I. systems. because they are able to make desitions without help from a overseer. Such systems are still in the "trying to stop them from blowing up in our faces" design, build and testing stage of development and cost the countries and corperations that have been trying to prefect these systems hundreds of millions of dollars. The problems that they have been facing are quite numerous. Such as: main boards and chip sets frying from over heating or braking from over cooling. CPU's that explode because the amp's and watts being put through them to proform multi-hyper threading above and beyond the current dual and quad core proformance levels. And even memory chips frying because of mis-matched power relays.

The real problems that are being faced though, are that the programmers are trying to lead the Act.I. system into desitions by just giving a lot of information to chew on, without explaining each and every part of the information being entered, and how and why that piece of information is accurate in terms that the base OS will not give error messages and will start to refer to the information that is in it's files.

And this is just the start of the problems concerning design teams at the moment. There are any number of books and online documentation on A.I. and Act.I. systems. Sorting out the truth from the mess on the internet and in books from what is known and what is thought to be, are the real hazards for designers.

Then there are the machines that are as close to A.I. systems as we have gotten to so far. I talk of course of Nanotechnology.

Nanotechnology is constructing machines on a micrometer scale with machines that are called nanites.

So what the hell is that? In simple terms, it's a machine that is able to build anything that it has been programed with.

For example: You could use an army of nanites to teraform the moon so that it could produce an atmosphere able to support human life. And there are a few ways that it could be done too. The biggest problem with nanites though, ain't the building of them, but more the programing of them. In this case; the nanites require 2 or even 3 dedicated super computers, all linked together, just to get their orders for the day. And then they need to be monitored to make sure that they stay programmed and don't have errors creeping
 into their orders.  And that is not easy, considering that they are only a few micrometers in size.


For more information on Nanotechnology: Check out information on K. Eric Drexler and Christine Peterson who are world leaders of Nanotechnology.

5/18/07 4:47 AM
Viewed 7129, Replies 165

Ok, this sounds pretty harsh. The three strike rule is not really a good idea. It really is a good way of getting rid of gamers who by their very nature; are thinkers in and of chaos. Chaos is as far away from rules as you can get. And simply miss-understanding ones miss-wordings is a pretty pathetic way of treating gamers.

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