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All Posts by Sovren1 - 276 found

9/16/07 12:33 PM
Viewed 5876, Replies 80


Originally posted by SpeedMann

Originally posted by Xbuster231

Puting out horrible games with a big lack of content ,and bugs, so many people seem to just buy it to get their "new mmo" fix then quit it after a month or two, meanwhill the devs start seeing this and just puting out trash after trash after trash so they can just to get a quick buck, in the same time wasting all of our time with crappy games like Tabula Rasa
I for one will be puting my foot down this time, i will not buy this game to get my fix, even though WoW sucks so much ass I will just have to live without untill something good comes out, like Warhammer or age of conan (hopefully)

Will you join me?



The funny thing is, you probably played WOW for along time and enjoyed it. Since you quit you are now saying it sucks. The thing is you had your fill of WOW and grew tired of it but that does not make it a bad or sucky game. It's accually very fun for awhile but people grow tired of playing a game when you play it for so long. This goes out to anybody who played WOW and says it's sucks now.

Wow, are we a head shrink? Funny thing is, you probably shouldn't try to explain the entire reasoning behind why others feel the way they do by reading one or two lines. You can't gauge peoples experiences like that. As perceptive as you think you can be, you have no clue.

This sorta reading into what you think may have been implied gets on my nerves just as much as when people say things such as "Most people feel this way" about any particular subject that arises. Individuals speak for themselves, not most or majority. To do this sorta thing I think you need to have some sorta position and can provide fact, not ur opinion or belief.

9/16/07 12:22 PM
Viewed 5876, Replies 80


Originally posted by Aethios

Originally posted by Carufin
The best PvP I've seen thus far is the Battleground and Arena PvP in World of Warcraft. You just can't touch that.


Don't make me laugh. Have you even played other MMOs? Have you played any other games AT ALL?! Everything associated with WoW is such a joke. Even Arena PvP has been reduced to ganking, with geared up people reforming teams to reset their scores on purpose, so they can "pwn nubs" on the people who are just starting.

The battlegrounds aren't half bad, except for all the retards who want to lose on purpose because "it's faster."


Yeah, BG's are more often than not run by twinks at lower lvls. They have te slight edge.
Beyond grinding (which I feel can be done away with or hidden better), PvP is the other thing that throws me off in WoW. Pvp is so much better in other games. Too bad my friends aren't playing them tho. The pve tho is alright. I'm just burnt out on questing in MMO's mainly due to them being the same mindless thing one after another.

I guess the best part I like of any mmo is world pvp. Structered pvp comes in second if it's balanced. WoW fails at structered pvp imo. It seems to me that the folks with deeper pockets are gonna have a greater edge over the broke. Lvl plays an issue for me in balancing, Why?
In a game all about lvls and gear, why would you put in the option to join a 30-39 as a 30 or like 31? A 30 or 31 battling a 39 in this sort of game type(lvls and gear), you will clearly not stand a chance. Player participation over Equal field I guess.

Just doesn't make sense to me. I know it's an option to join, but why would I at 30 instead of 39 if it's more than a good chance you'll be facing higher lvl's? World pvp is more acceptable to me in this manner because to me it makes you feel like it's apart of the world environment. Eh, my opinion on that.

9/15/07 2:18 AM
Viewed 1792, Replies 41


Originally posted by Kickphat
you guys gotta think to get graphics like what the 360 and ps3 put out, you have to spent almost 2000-3000 bucks on a computer, where the 360 now goes for 279 dallors. now from a person that only plays games a few hours a weeks what would you buy a 3000 dallor computer that might not even come a monitor, or a 360 that can just plug in and hook up to your tv and you are ready to play


makes sense for the casual gamer who has a taste for consoles, but your kidding about the 2-3000 dollars right? Only folks who spend that are the types who have the money to throw away because they are too lazy to build the same machine for a fraction of that.

for a gaming rig the priciest thing you will buy is probably the graphix card.
8800 ultra is running like 600 bucks and will do well with any game to date.

Processor's I think are second....top dog runs like 300 bucks(which you don't need). Memory can be found pretty cheap if your not buying it in a store. New egg has fantastic prices and customer service.
Cases are cheap, power supplies are cheap, motherboards are cheap, large hard drives are cheap now.

You can mix and match to keep the price down. You don't need the latest and the greatest. That's the wonderful thing about PC's man.

Added, you probably won't be using it for just gaming either.

Like I said before, when a console launches...it's already behind what the pc market has to offer.

9/14/07 5:13 AM
Viewed 4436, Replies 114


Originally posted by SilverPhenix

Originally posted by FE|Tachyon



Yet freezeing people with bolts of ice from your hands is completely Normal. Scorpions crawling out of my buttox to kill people for me happens EVERY day. Actualy those things don't happen. However Marine Corps snipers do get within several feet of a target without being noticed.



Allright allright, all this discussion is too late for AoC cause they're already implementing it the way they see fit. A perception-based system apparently, which would kinda be in-line with the whole USMC sniper thing. Assuming of course the system takes the environment into account: Even a USMC sniper can't get within a few feet of its target if he's crawling on concrete without any kind of hard/soft obstructions between them.
So for argument's sake/new games: how about a ninja-system? It would eliminate the whole 10-feet issue, it would be "realistic within the parameters of your average fantasy setting", and it would make for a new gimmick. If anyone's played Vanguard, it'd be like that Dreadknight skill where you disappear in a puff of smoke and reappear behind your target, doing the attack you queued up for it.
You can't "stealth" as such, but you don't lose the first-strike advantage of the average rogueish class.

Of course, if they implemented that in Pirates of the Burning Sea, the universe would collapse in a violent temporal anomaly.

Like shadow stepping in guild wars. It's a teleportation skill for the assassin class(rogue).

9/13/07 3:40 PM
Viewed 4436, Replies 114

Flip side though, games that haven't had stealth had a way for the rogue to reach it's target quickly. If a rogue can't reach his opponent by stealth or reach his opponent quickly and has light weight armor, can't tank, has high DPS but can't get there to use it...Why would anyone want to play this class?


I know players who purposely gimp their characters to make a game more challenging and maybe that type of rogue-ish character would appeal to them, IDk.

9/13/07 3:23 PM
Viewed 4436, Replies 114


Originally posted by gestalt11

Originally posted by FE|Tachyon

Maybe its just me, but it seems the only reason for hateing stealth is people are tired of dying to stealthers. The stealth didn't kill you. The fact that you couldn't kill that person did. WoW stealth is done very very well, however i think that you should be able to see the person far more easily. In battle 1 person could hide, but when its 1 v 1, chances are your going to have a hard time hiding. That is how it should play out in games too.


No many people think that a a non magic rogue standing 10 feet from someone being completely invisible is conceptually extremely stupid. I think that they think this because its obviously true.
Was it possible to pop people out of stealth? Yes. Did that make it less hokey and stupid? No.

I think that first line says it all. The part about a non magic rogue. Obviously it is a rogue with only 1 magic ability. Which I think that all the games I played with a stealth mechanism including the so called "bane of the MMO world by many on this site" that I am playing this month have had cast times and cool downs just like spells and skills that all the classes have.

But to look at it like that is kinda hypocritical. YOUR IN A MAGICAL, FANTASTICAL world where everyone is dealing in magic.

Example: I will use WoW ok (shoot me). You mean to tell me that I as a rogue I can be an enchanter/disenchanter. I can use magical scrolls. I can summon vanity pets with the flic of a wrist. I can USE MAGICAL items that glow and crackle. But I can't have one magical type skill that cloaks me to make it easier to pickpocket and back stab? It's a learned skill. It even has basically it's own talent tree.

How about in other terms....(this next question involves real life and being able to stand 10 feet from someone and be hidden in plain view, by the way..tv shows do it all the time), Have you ever lost your car keys only to find them on the counter right where you left them? Have you ever looked right at those car keys being on the counter and didn't even realize that they were there? I know I have.

Throughout my life time there have been instances like this almost every year. Where what I was looking for was in plain view yet I couldn't see it.

9/13/07 2:49 PM
Viewed 3522, Replies 91

My personal opinion would probably revolve around what kind of spell it was. Large AoE spells should definitely have the longer cast times while buffs and stances have shorter.

Once again I cite Guild Wars. There are a plethora of skills that had instant cast. There are a plethora of skills that took time to cast/use. I think the longest of them were like 5 seconds. Shortest were things like stances. So short couldn't be interrupted.

Cool downs are pretty short compared to other games also. 60 seconds I think is the largest cool down. This made for what I thought was engaging PvP. Highly competitive. Fast Pace while being tactical at the same time.

The problem I had with Guild Wars though is that it contained too many cookie cutter builds. Last time I played everyone was using the same thing. You would see mirror matches. Something that rarely happened in the beginning. Like everyone was reading from the same book or something.


Anyhow, I think a mix of things would serve best. Makes for better game play by having a variety of options. But...and this but is large, should be balanced in a way that any one can beat anyone. Even playing field. No way do I think that casters should dominate melee. Which incidentally is where I think most MMO's fail in there attempt at PvP (structered pvp that is). In world pvp it matters less because you may be facing a higher/lower lvl anyway
and that pretty much guarantees who's gonna win.


9/12/07 1:25 AM
Viewed 9462, Replies 220

Lol, Bushido Blade online. Pure combat style. No questing as we know it today. Sack towns (outside of safe zones). Kill off NPC's permanently(others move in and rebuild to take their place). Constant war. Take hit's. Hits on mobs who actually move from town to town. World and structured pvp.

Mobs also sack towns. Outside of safezones is total war amongst the player base. Something really crazy.

9/12/07 12:53 AM
Viewed 4436, Replies 114


Originally posted by SilverPhenix

Originally posted by FE|Tachyon



Your so out of touch with reality, that reasoning will be nearly impossible. If AoC removed stealth, it would almost certainly spawn countless threads with almost the same name, "AoC ruined by removal of Stealth" I'M not IMPLYING that removeing stealth would ruin the game, but rather that people would be crying that it did. There are atleast 10,000 people for Stealth for every 1 thats against. There are over a Million rogues charators in MMO games right now, many people love to play them.
Making an MMO with the same type of Stealth as a FPS would be impossible. How a programmed NPC reacts to variables is totaly different then how a Player would react. Now making it more intuitive is very possible, and AoC has already done this. Charactors stealth will be harder to be seen through given "shadows" and possibly even impossible to hide, in perfectly lit areas.
Sorry to burst your bubble, but you will be killed by rogues. You can say its beause stealth isn't fair, or move on and get revenge, but you will have to deal with it.



I question your parentage and your sexual preference. Stealth has no impact on a game sale whatsoever because of a vague world of warcraft reference and my personal experience. I will now bore you with some technobabble about how stealth can or maybe cannot be coded within specific parameters of a given game engine.
Using a popular phrasing, I will now show you the size of my stealthy e-Peen by subtly referring to my own uberness in a completely different game- which by the way has about 17 gazillion other people playing it, have played it, or are going to play it, therefor I must be right.
Whine more, wow noob, scriptkiddie, etc.

A careful observer will note that my argument holds as much weight as the OP's; I start off by insulting the person who dares to disagree with me, followed by some baseless drivel, completing the combo with a reference to how great I am at a different game altogether. Then I decide to finish off with a show of numbers, and more insults towards the very platform I'm adressing.
Technically mine holds even more weight due to near-flawless spelling, grammar and punctuation. I demand cookies.


You fail cuz you are now playing the largest debacle in the history of MMO's. You have won vanguard. Flamage flame on. I on the otherhand fail because I'm now playing the other debacle. Man I'm such a hypocrite.

9/12/07 12:46 AM
Viewed 4436, Replies 114


Originally posted by Remali
Check out what the people intersted in that other mmo have to say about stealth
http://www.warhammeralliance.com/forums/showthread.php?t=3460&highlight=poll+stealth
Grow up and accept that not everyone has the same opinion as you. Keep up with the namecalling though it amuses me tbh i guess the generalization of "wow kiddie" wasnt too far off


Lol, I'm a Toys 'R' WoW kidd. ie. The pot calling the kettle black are we? You must play WoW too. Oh wait, here comes the bash. Nice, burrrrrrrrrn. Oh god dude, pretty lame.

I'm not saying that forums on the topic doesn't exist, I'm saying that you can't speak for a majority which is clearly what you do when you say most people. What you should say is most of what you have read in a PARTICULAR forum (one warhammer forum out of probably thousands) about a PARTICULAR subject (non-inclusion of stealth) that people won't miss it or w/e. I would really like to know if the people in those threads are apart of the largest community in MMO class based games. The rogue player base. If not then the threads where this is the subject is biased to begin with.

I mean c'mon, it's probably only an issue for pvp I bet.

Anyhow, I'm done with this subject. Whether it's in or out, done well or loosely put together... all remains to be seen. My opinion is that if it is left out in any game the rogue should be viable in other ways that make him/her/it hold their own with the other classes. BALANCED IS THE WORD.

I do like what the OP said tho, people don't whine about things they are content with. (hmm, I'm not content with how necro types always have some sort of minions making me fight against at least 2 more than I should. Well, that's fair. Or how sometimes caster's see me coming and there's no way for me to get to them and they blast me to bits because my armor is so low. Why is my armor so low, sooooooo low? Ohh, wait...I have high Dps though which only means something if I can get to my target, which usually has to be something other than a war because their armor is sooooo high).

9/12/07 12:00 AM
Viewed 4436, Replies 114


Originally posted by ghoul31

Originally posted by Remali

Check out what the people intersted in that other mmo have to say about stealth
http://www.warhammeralliance.com/forums/showthread.php?t=3460&highlight=poll+stealth
Grow up and accept that not everyone has the same opinion as you. Keep up with the namecalling though it amuses me tbh i guess the generalization of "wow kiddie" wasnt too far off



Warhammer just copped out. Instead of trying to improve how stealth works, they just decided not to bother with it.

Didn't they try to leave out female characters also? Are they in now? Are they class specific? Not sure but I thought I read something to that effect and how there was some shots being thrown that way for it. Can't be sure though.

9/11/07 12:50 PM
Viewed 4436, Replies 114


Originally posted by Riho06

Originally posted by Athelan

Everyone in Conan can train in the ability to hide themselves, and to detect hidden.

Rogues will move more quickly while hidden, and this system checks shadows so we can restrict where you can enter being hidden as well.



Good, hopefully no more strolling through the plains where there are no trees or high grass and a 'rogue' stabs me to death. Becoming less visible in a tree line or other wooded areas is just fine. Although a stealth class is one of the more popular classes in any MMO, most people who play them are cowards not wanting any real PvP but only to gank lower level characters to make themselves feel better. When they are unable to 'gank' or its an even fight they flee, removing the BS stealth classes encourages more massive PvP battles.

I think there is a reason for the so-called "cowardness" tho: Being able to close the distance between them and their caster targets before they are spiked is a lose/lose. Also armor usually isn't up to snuff to toe to toe a warrior. Hit and run. Can't reach....run.


But as I have stated in other post, speaking for why "most" play them irritates me. You call them cowards because you view them as such. Not because they are. That's like me saying that most ppl play healers because they are afraid of any real confrontation or that ppl roll warriors because they lack complex brain functionality.

"OOH, dumb war", "Can't handle the perceived complexity of being a caster whose armor is low but magic is high so I have to actually ....shhhhhh, make you think that I think and push my little buttons to stay alive because I know the cool downs and can calculate damage that your going to receive completely forgetting the fact that it may actually also take a brain to do the same thing with buttons on your warrior character". "SUPER BAD".

All I'm saying that if your not gonna have versatility between what a rogue can do and what a war can do, why even have a rogue type class? What, so you can dual wield some daggers with lower armor? Personally that's why I think class based systems suck, my own opinion. God I hate trolling, but that's all these forums seem to produce anyways.

9/11/07 12:39 PM
Viewed 4436, Replies 114


Originally posted by Remali

Originally posted by Sovren1




Originally posted by Remali
Balance or not the point is that not that many ppl are going to be upset because of the lack of stealth in "that other mmo". In some mmos its balanced in others not so much. Wow wasnt the first and/or only mmo that has it you know :P I dont think its worth the effort of putting it in the game and trying to balance it with the risk of being OP or worthless i just dont think it adds much to the general gameplay thats my opinion though.
As far as AOC is concerned i get the impression that both barbarian and ranger dont really need it so i dont see why they should be able to stealth better than say a guardian.


You can't say for sure no one will be upset, why? Because you can't know for sure and it's probably your view on the subject that makes you say something like that. Opinion not fact.
Just like it is my opinion that if they have a rogue type class that doesn't play like one, what was the freaking point? Not saying that stealth is needed, but it should probably play like a rogue and not a warrior or tank in general.
If that's the case....just have two classes----Warrior and a Caster. Better yet....get rid of the warrior because I'm sure they are tired of being the caster's protection in pve, and the caster's bitch in pvp.
As far as it being OP, um these games that have had stealth imo haven't had the stealther be over powered or worthless, but somewhere right down the middle. My opinion about your opinion that states that you don't think it adds much to the general gameplay...is well, um, dumb. Of course it adds to general gameplay. People use it right? It must add something right? It adds another dynamic to the overall gameplay. It effects not only the user, but everyone else surrounding the user such as like pvp where you have to be on guard because the potential for being surprised is there.



I didnt say no one will be upset for sure i said not that many people are going to be upset. Not here and from what i can see not in the war forums either most seem to prefer leaving stealth out. So learn2read the stuff you quote. From the rest of your post i get the impression that your mmo experience starts and ends on the wow rogue. If that is the case i suggest trying some more mmos or at least checking their forums to see how stealth can be OP or worthless from game to game...or even patch to patch

L2R? where did you say anything about where you may have gotton the idea that some may not want the stealth mechanism? You didn't say anything about forums and such in the post I was responding to. Still, you use the word many as if you can foresee the future or speak for others than yourself. This thread alone by my count has the fors above the nays.

And no matter what your impression is about me playing wow(only for the past 2 months because near and dear friends happen to be playing)....your acting like it's a terrible game. I have played many mmo's, many classes within those mmo's and liked the majority of them, although I much rather play mmo's that are skill based without the classes. I like the stealth mechanism in alot of these fantasy mmo's because it makes feel like a rogue. It enhances my general gameplay by adding versatility. Undetectability and backstab is as stated before is and was the basis for creation of this class in the beginning. THIS IS THE NATURE OF THE ROGUE CLASS.

I don't know how you could even infer that I was a wow player(as of this month, may change next month). I never said anything that specifically relates to WoW. Could it be you took a look at my x-fire sig instead of reading what I wrote? Probably. Makes you look like a dumb ass imo.

9/10/07 6:33 PM
Viewed 4436, Replies 114


Originally posted by Remali
Balance or not the point is that not that many ppl are going to be upset because of the lack of stealth in "that other mmo". In some mmos its balanced in others not so much. Wow wasnt the first and/or only mmo that has it you know :P I dont think its worth the effort of putting it in the game and trying to balance it with the risk of being OP or worthless i just dont think it adds much to the general gameplay thats my opinion though.
As far as AOC is concerned i get the impression that both barbarian and ranger dont really need it so i dont see why they should be able to stealth better than say a guardian.


You can't say for sure no one will be upset, why? Because you can't know for sure and it's probably your view on the subject that makes you say something like that. Opinion not fact.
Just like it is my opinion that if they have a rogue type class that doesn't play like one, what was the freaking point? Not saying that stealth is needed, but it should probably play like a rogue and not a warrior or tank in general.

If that's the case....just have two classes----Warrior and a Caster. Better yet....get rid of the warrior because I'm sure they are tired of being the caster's protection in pve, and the caster's bitch in pvp.

As far as it being OP, um these games that have had stealth imo haven't had the stealther be over powered or worthless, but somewhere right down the middle. My opinion about your opinion that states that you don't think it adds much to the general gameplay...is well, um, dumb. Of course it adds to general gameplay. People use it right? It must add something right? It adds another dynamic to the overall gameplay. It effects not only the user, but everyone else surrounding the user such as like pvp where you have to be on guard because the potential for being surprised is there.

9/09/07 2:28 AM
Viewed 4436, Replies 114

Stealth is unbalanced? LOL. It isn't stealth that will make a game not balanced, it's usually caster vs melee that is unbalanced. Most of the time (my opinion) they aren't counters to each other...casters usually have the leg up.

My opinion is this: You don't like rogues, kill them or don't play them...simple as that.

And to the person that mentioned GW not having stealth, well...the assassin class is by far the weakest class in that game. It was botched since inception. Everything that that class can do...others do it better. Including Solo farming. And as balanced as I would say that game is...The Assassin class has more counters than any. Which is why I say it's the weakest.
I however play one just because it's so hard to play and survive.

Someone said make a stealther not be able to win 1v1? Smoking glue my friend? My belief is that if a game is going to have PvP then anyone should be able to beat anyone.


Sorry for the troll, which incidently is what most of this thread is, but I found it funny that many talk crap about this particular mechanic which has been apart of the rogue class since the dawn of the dawn of the dawn where rogues became rogues.

By the way....arguing that it isn't realistic is just a tad bit dumb on your part. Like shooting ice from your hands and freezing someone or even asking someone to do +15 agility to ur gloves is realistic.....lolololololololol. I wish I could learn some necromancy and raise my dead pet willie.

9/07/07 12:14 PM
Viewed 4775, Replies 85


Originally posted by Illius
Any harassment lawsuit over Conan will get thrown out because nobody is forcing you to play the game. If you find it offensive just leave. If boobs offend you I don't know how you get by in every day life.
Personally I hope they give me some kind of open pvp so that if I find an afk avatar just standing there in front of a topless female mob I can slaughter him with no remorse. But other then that I'm glad FunCom is sticking to their guns and going with the lore. The people claiming they are upset over all of this make up a rather small part of the entire community that intend to play AoC so I am quite frankly not worried. I don't know why I even got slightly upset. I must be loosing it

I totally agree with you here. I personally could care less about the community in a game for one simple reason: As many asstards that you find, you will find just as many or even more awesome people to play with. This has been the case in every online game I have ever played.

I honestly think that it's the elitist type of personality(my opinion) that are the ones who constantly cries about such things. "I wanna role play in a world(barbaric, dangerous world) that uses other humans as playable characters, but I don't want it to mimic real life which I know will happen when using real people who may or may not be up to my