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4/17/05 9:49 AM
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Viewed 453, Replies 9
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Ouch. That's a tough break. It's a shame to win something as potentially cool as that and have the project scrapped. What was your city name? |
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4/15/05 6:19 PM
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Viewed 462, Replies 32
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I have refrained from commenting on the intensely vitriolic flames by Amathe, because he is entitled to his opinion and that's what this site and these boards are about. I think he takes it a bit too personally, but that's just my opinion, as is the review. However, in the post excerpted above, there is a noted change of tone. The previous posts were extremely bitter, while this one is more measured and even a bit conciliatory as to the legitimacy of the numeric score. There is one particular comment here that I think needs addressing: that of the intent of his message. Amathe, you say your message was, "that a more objective assessment of games in the future would be welcome." Is it fair to assume that you have read reviews of other games published here? If so, it is not evident from your commentary. I invite you to click on the "Features" button above and then click on the "Game Reviews" tab for a list of site reviews, including several authored by me. Please read them and then decide for yourself whether they are "drooling," "insipid," "saccarine" (sic), or any of the other derogatory adjectives you have assigned to this piece and, by a fair inference of your comments above, the body of reviews published here. I have had conversations with site members regarding several of my reviews, including some significant disagreements on positions I have taken. It's interesting to me that penning a positive review generated significantly more animosity, including flat out insults, than any negative comments I have leveled at other games. One last thing. This is my review and I stand by it. If you do not like what I have to say, no problem. However, to suggest that either I or this website would write a purposefully positive review in order to curry favor with a publisher or as a result of some sort of financial agreement is way out of line. Aside from reviewer's copies of some games, I have never received a dime of remuneration from a game publisher. To suggest otherwise without any substantiation is downright irresponsible. |
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4/14/05 8:23 PM
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Viewed 198, Replies 17
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I've been playing Tony Hawk Underground 2 on PSP. I'm looking forward to D&D Online and PotBS, among others. Oh, and I'm hooked on Nanaca Crash...not really sure why, though. http://www.albinoblacksheep.com/flash/nanaca.php |
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4/14/05 8:18 PM
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Viewed 180, Replies 14
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I understand what you're getting at, but I don't think PvP and RP are necessarily opposing forces. It's just that people in both camps tend to make it so. Roleplayers that are staunchly anti-PvP are those who tend to live for the social side of the game and want to go on an adventure with their friends. They generally don't like people crashing their party, which PvPers, especially evil RPing PvPers, tend to do. The opposition to PvP by many is largely due to griefing, not true PvP. It's one thing to square off against another player in combat, but it's quite another to take a level 50+ character to newbie land and kill everything that moves. This kind of activity has been behind many of the changes to games that once allowed more open PvP (UO, anyone?) Most PvPers I have met (not griefers) are actually RPers at heart. They are playing out the evil side of humanity (or whatever race) and use their alignment to justify their actions. That's certainly roleplaying in my book |
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4/11/05 2:17 PM
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Viewed 132, Replies 2
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MMHell has published a new developer diary for Gods and Heroes. In what is billed as the first of a series, John "Yogi" Hughes briefly discusses instancing in the game. Here's a bit of what he has to say.
You can read the full piece at MMHell. For information on Gods and Heroes, visit the official website at this link. |
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4/09/05 11:46 AM
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Viewed 965, Replies 13
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Sega's US and European arms issued a press release yesterday officially announcing Phantasy Star Universe for both the PS2 and PC platforms. The game will feature both single-player and massively multiplayer modes. Fans of Phantasy Star Online from the old Dreamcast days should be thrilled. The press release follows. Click on the thumbnails for full size images.
More info on this one as it develops. |
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4/09/05 11:04 AM
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Viewed 129, Replies 2
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The team at Reakktor, the developer of Neocron, sat down for an interview over at Computer Games Magazine. The subject of the chat was Neocron 2, the recently released sequel. Here's a sample of what was discussed:
The full text of the interview is available here. For more about Neocron 2, visit the official website. |
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4/08/05 1:03 PM
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Viewed 3061, Replies 28
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Who knows? All I've seen is pure speculation from web posters. I'm not planning to put any stock in the rumor until I hear it from a more official source, like Wolfpack. |
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4/07/05 10:13 PM
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Viewed 156, Replies 8
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It's one of the best out there, period. Don't expect to get too deep into RvR in two weeks though. You really need to be in your mid 40s to siege keeps. You can go to the battlefields, though, at all levels. It's kind of a mini-RvR and is a lot of fun. |
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4/07/05 10:09 PM
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Viewed 79, Replies 3
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MMHell just posted an interview with one of the devs of Sigonyth, so it seems to be still on go. Check it out here. http://www.mmhell.com/articles/040605/introducing_sigonyth_desert_eternity.html I just checked both websites and they're up. Click on the Game List button above to find info and links on both games. |
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4/07/05 9:52 PM
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Viewed 162, Replies 1
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The developers of Dark and Light recently held a chat with community members and fans this past Wednesday. For those who were unable to attend, the transcript has been posted at the official website. Here's a sample:
For more information on Dark and Light, visit the official website at this link. |
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4/07/05 9:30 PM
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Viewed 117, Replies 1
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Jack Emmert, Lead Designer of City of Heroes, stopped in at IGN to discuss the upcoming City of Villains. The interview has a couple of interesting tidbits about the game, a couple of which are excerpted below. You can read the entire interview here.
City of Villains is scheduled for release this year, as per the interview. For more information, visit the official City of Villains website. |
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4/05/05 4:06 PM
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Viewed 1597, Replies 61
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I read this piece earlier today and I want to stress that it's merely one man's opinion, as is my take on it. I think the guy goes a bit far in his prediction of a sharp falloff, but I do think WoW's growth is reaching its peak. The guy makes some very good points about the nature of the game. While I think he's a bit broad in his categorizations, I think he's right on about the nature of the casual friendly games. I played EQ for over two years and my highest character was a 54 necro. Had I spent the same amount of time in WoW, I'd have at least 3 60s. After 2 years, EQ was still offering a great deal more gameplay. The same is true for DAoC and others. A hardcore WoWer can see it all in a couple of months. I still think WoW's biggest enemy is not Guild Wars or Auto Assault, but Blizzard and their continued botching of customer sat and server issues. How many more Saturday evening emergency maintence downtimes will players stand for? |
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4/02/05 5:41 PM
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Viewed 156, Replies 8
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Google Gulp and Your Privacy |
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4/02/05 5:38 PM
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Viewed 593, Replies 42
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UXO and Mythica. I really wanted to play UXO. It looked like it was going to be a hit. Mythica was just something new and different. I also miss EverQuest the way it was before Luclin, but that's a different topic altogether |
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3/29/05 10:48 AM
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Viewed 295, Replies 1
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MindArk, the developer of the massively multiplayer Project Entropia, has announced that a lawsuit by the Business Software Alliance has been dropped. In May, 2002, members of the BSA, including such well-known publishers as Microsoft, Adobe and Macromedia, sued, claiming that MindArk had illegally been using various software packages to run its business. According to MindArk CEO Jan Welter, "Since then MindArk has shown that all accusations made by theses (sic) companies and the BSA were false and that MindArk always had, and continues to operate legally violating no copyright infringements or software licensing rules." At the time of the initial raid on MindArk's offices in Sweden, it was suggested that the investigation was an attempt to undercut the development of Project Entropia (Microsoft was the publisher of Turbine's Asheron Call at the time). While no reference is made to that allegation in the press release, MindArk has indicated its willingness to countersue. This one may not be over yet. To read the press release in full, click here. You may find out more about Project Entropia at this link. |
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3/23/05 10:56 PM
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Viewed 381, Replies 3
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The developers of Atriarch have announced that alpha testing for the game will commence in July. Calling it their "Worst-First" test, they plan to start with a small core group of testers and expand from there. Here's the text from the post on their website:
To read more about Atriarch, visit the official web site at this link. |
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3/23/05 10:51 AM
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Viewed 483, Replies 51
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As a hardcore PC Gamer, I've never been one for consoles and handhelds, but for some reason I am really pumped about the PSP. I know it has its limitations (memory stick being one), but it still think it's cool. I've never been one to stand in line for something like this, but I've got half a mind to head to my local Best Buy at 3am just to get my hands on one. I can't believe I just admitted that! Is anyone else planning to get a PSP tomorrow?
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3/23/05 10:47 AM
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Viewed 84, Replies 5
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Looks like a nice configuration to me. I'd go for a 3 year warranty if it's not too expensive. The most important things in a laptop are video and memory, because laptops are generally not as upgradeable as desktops (you can do it, but it tends to get very expensive), so make sure you've got a decent config on the front end, at least in those areas. |
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