|
|
7/15/08 2:11 PM
|
|
Viewed 1979, Replies 52
|
|
Originally posted by oblivionate
My God, I hate people who are illiterate. Read the original post. It says this was taken from a much earlier phase of the beta, not the current one.
LOL. These ARE the vidoes on SHOW now !!!. This WAS beta - even the final lightning effects are in there - If you believe this will still be changed, boy !!! --- you don't know anything about video game productions... They are 3 months from launch ! |
|
|
|
7/15/08 2:08 PM
|
|
Viewed 1979, Replies 52
|
|
Originally posted by Ascension08 Funcom make it seem like everyone has a super computer and can play with those most stunning graphics at 30 FPS or more with 95 other people. Didn't quite work out that way now did it? Mythic isn't showing what the game is really like either, but they're doing the opposite - they're showing the worst state graphically. After launch when things are high-res and the lighting system is in (I heard they have it down, they haven't implemented it yet) and if it still has battles like in this video, which are enjoyable for everyone (meaning everyone can play without having a slideshow)... That's when WAR will be a major success.
Mythic NEEDS to dismiss ALL animation artists immeadiatly. This game is right on track for a complete failure if they launch the PvP fighting with this kind of animation. The 4 year old Wow beats it with one hand on speed and excitement. Is this game an Indy game or something ??? |
|
|
|
7/15/08 2:04 PM
|
|
Viewed 1979, Replies 52
|
|
|
Oh My GOD!!!! Still the SAME old animations of some 70 year old players playing a video game. Pathetic slow fightings. Anyone can see this. This looks like Dark Age of Camelot. They just can't animate I guess. And then hiding this with lightining effects... oh God. A PvP game with absolutely NO fast action at all. OK seen enough again.
|
|
|
|
7/15/08 1:55 PM
|
|
Viewed 3819, Replies 104
|
|
|
to the OP
Where are the underwater worlds in WAR (scrapped two years agi) Where are the flying units (Warhammer has about 20% flying units in its lore) (scrapped two years ago). Where is the mounted combat ? Scrapped one year ago. Where are the mounted dwarf tanks? Scrapped? Not even a dwarf city anymore.... Whare are the Ogre Kingdoms? Where are the Teutogen Guards? Where are the Tomb Kings and all those other classes from our rich Warhammer worlds ? Nothing : NO where to be found. WARHAMMER is just a cheap excuse to DAoCAmelot part 2 with copies all over from Wow techniques. And now the final question: with even the final City Sieges being controlled in instances where is that famous old RvR ssytem Mythic had. Says enough isn't it. ---- I guess Team Fortress 3 will have MORE features than Warhammer .... LOL |
|
|
|
7/15/08 5:35 AM
|
|
Viewed 985, Replies 17
|
|
|
You all just don't know HOW MUCH Blizzard raised the bar in PC games. I have to smile when you say "just raid in the end game of WoW". Have you realised just how RICH in polished content that end game is? No other game comes even close, that's way 10x more players play it (just see the Xfire stats). No matter whatthe hate boys say. I bet you're just one of the many tensof thousands who tried Conan and just came to the same conclusion. Hard way or easy play: you just choose HOW to play a polished game of Blizzard. |
|
|
|
7/14/08 5:19 PM
|
|
Viewed 6482, Replies 165
|
|
Originally posted by Sophist
WRONG oh SO WRONG and I can prove it !!!!!!! In just a few months time you can be very well geared in the new WoW ! Example !: My son made a Rogue from scratch 4 months ago. He made it to 70 just 7 weeks ago. What did he do? As of 60 he played a lot of BG's and leveled through some dungeons. He is now already good and has 2 season 4 brutal gears ! And he has even got this title of Challenger (rating 1740 in 3rd season of Vengeful) Stagger at EU Dragonsoul if you want to control it . Because it was a pure PVP character you can see it through its reputation bars, but he can do end raids without any problem. As a matter of fact my son is now leveling another (alliance) rogue to supplement our Alliance Arena 2 pala+hunter team for 3 vs 3. Started at the end of June, we expect this new character to be competitve at the beginning of september.... So a new player (that's good) catches up after about 3 months playing. 4 if you play slowly. Oh BTW this Stagger rogue raided yesterday without any problem up to the 4th boss of Zul Gurub. So ....THAT is exactly why Wow is soo good these days ! PS My son studies latin AND plays national football, so hardly he plays more than a couple of hours a day. |
|
|
|
7/14/08 1:39 PM
|
|
Viewed 869, Replies 25
|
|
|
Changing a complete design .... 3 months before launch doesn't look professional .... |
|
|
|
7/14/08 1:10 PM
|
|
Viewed 497, Replies 15
|
|
|
So no answers to my 2 questions (remarks)??? It strengthens my feeling this game will not be published within 3 months. Perhaps it is better to wait for the storm of WotLK to pass and then publish 5 months later (somewhere around april). Problem will be the money flow of EA though. So OR a good chance in April 2009 OR a big chance of having a horrible launch in October 2008. I thought I saw it all in AoConan, but now with these 2 problems I showed in my OP I am not so sure.... If Warhammer will fail, it is WOW complete for the next 3 years, since Blizzard will overhaul their graphics and complete world in the next Wow expansion. No problem for me, but I would have liked a second decent game (Pirates is going nowhere these days ...) and NO, EVE is no alternative :))) |
|
|
|
7/14/08 12:56 PM
|
|
Viewed 6482, Replies 165
|
|
Originally posted by Pappy13 So which is it? Either you have been griefed or you haven't. Whether or not you get upset about it has nothing to do with the intention. The act of griefing does not cause grief, it's an ATTEMPT to cause grief. Whether or not it succeeds is irrelevent. I don't let griefers get to me either. That doesn't mean I want a game designed to encourage griefing. There's no reason you can't design a game that allows for LOTS of different types of play styles. WoW does a very good job of this. Some people would have Blizzard FORCE people to play a particular style that THEY enjoy. I like the way Blizzard does it. It ALLOWS for PvP, but doesn't punish those who attempt to avoid it. If I'm attacked by someone that I have a decent chance of killing, I'll stand and fight and tip my hat to him if he kills me. On the other hand if I get attacked by someone 3 or 4 levels above me, while engaged and my health is at 50% already...well I just can't be bothered with those people. I'll just die, rez and escape thank you very much. I get as much enjoyment out of escaping this person as I do a win in a fair fight...maybe even more.
Well said. The first time we will see organised open world PvP in a structured way of "some" balanced classes in an MMORPG will be WotLK. Dark Age of Camelot had SOOOO much issues with the balancing of classes they had to call it a RvR system, because as a team based PvP system the game was a laugh in play balance. Tx to Arena,... Blizzard at least gave a decent try to balance something in 3vs3 and 5vs5. More just can't be done in an MMORPG, but at the same time this Arena study will at least result in a better class balance in open world fights IF the rules and balancing techniques will be further finalized by Blizz. Some say there are "only" 4 BG's in Wow with a 5th coming out in WotLK, but the "polishment" and play value of these BG's are constantly tweaked. And IF you are a really hardened PvP player you LOVE Arena. If you don't love it, you are just a ganker of low levels in Strangleton Vale and the Crossroads. No merits or rewards by Blizzard on that kind of playing style and justly so! |
|
|
|
7/14/08 7:18 AM
|
|
Viewed 6482, Replies 165
|
|
Originally posted by deadplayer I also dislike Battlegrounds and Arenas, but i still play WoW-- for raiding!
This shows the BIG advantage of Wow in its end game ... ... you just play the way you like it. There is much more choice in Wow's end game than in ANY other MMORPG out there. E-sports in MMORPG ? Only in Wow. The richest end game raiding content, the best game to play solo, the best game to raid with a casual guild or even pick up group, the best game to raid HARD. Rich by crafting and manipulating the AH. All the others are bleak - very bleak - copies of the most played PC game in the world. Wait until ... WotLK and it's FULL air land sea combat in open world PvP.
|
|
|
|
7/14/08 7:08 AM
|
|
Viewed 497, Replies 15
|
|
|
With the removal of 4 out of 6 cities in warhammer at launch .... 1. How will they change all the stories and quest lines in the game on time ??? MMORPG's are one giant web of flow charts that interact ... pulling one element out of its context (even on higher levels) will influence ALL events. Imagine Blizzard pulled out one of the capitols like Ironforge... I wouldn't be one of the programmers or designers to change that puzzle !!! EVERY reference in EVERY dialogue has to be "restudied". Saying it is all end content ?? I don't know: vendors? gateway to other plays etc ... I think they just got into a nightmare. 2. I hope for them they haven't finished the booklet and boxes ! But knowing that manuals are the FIRST to be finished in computer games .... After looking into these two fundamental questions ... and all the hectic (programming) work needed just to implement the changes.... programmers working day/night to finish isn't exactly reassuring.... I don't think they will publish this year unless they want to be confronted with extreme programming and content problems. But EA of course needs the money (badly). Your opinions ???
|
|
|
|
7/14/08 6:34 AM
|
|
Viewed 962, Replies 31
|
|
Originally posted by Artermis
12 bosses total ???? How is that going to keep the the attention of players? PvP Minigames on ONE server : the waiting time when I left was about 40 minutes to far over an hour to open up just one ... Finally one question: HOW in the world they will fix the T E R R I B L E drop in frames and lag with the Siege system. Even on 9800GT's it's unplayable. Forget the bugs : Conan is NOT capable of running 48vs48 Siege combat because of - the ridiculous graphics resources - the real time combat system that is a nightmare for client/server coms AND - ALL the collission checks resulting from this. So still defending a game that runs at 5 to 6 FPS in its end game is curious UNLESS you're a die hard Conan fan. But hey these people will even play with stand still pictures. You can love a game or not, but defending a broken game is a bad thing for all of us !!! |
|
|
|
7/13/08 2:45 PM
|
|
Viewed 1221, Replies 18
|
|
|
What does this mean for Hellgate ?
|
|
|
|
7/12/08 7:24 PM
|
|
Viewed 291, Replies 9
|
|
|
TBC had Arena. PvP on a tactical level (that helped fine tune and control the classes in PvP btw). WotLK will do the world PvP with the analysed data Arena delivers for the classes. Siege battles with Air combat, anit air combat, the siege engines of Warcraft 3. Add to this the new BG scenarios of defending and attacking D-day invasions from the sea ... and you are telling me people won't even play it. LOL
LOL... most waiting times for WOW PvP Bg's are .... 30 seconds these days with DOZENS of each BG active ALL the time. Haala has had world PvP fights EVERY night on PvP servers these days... and than you read something like Wow has no PvP . What a laugh....
|
|
|
|
7/12/08 7:14 PM
|
|
Viewed 2851, Replies 78
|
|
Originally posted by woody1974
This post must be about the most funny yet. So you really think ???? .... that people PAY their own hard earned money for months and even years because their "minds were made up" based on others opinion. Wow. I really think you SHOULD see a doctor mister. -------- I have a little theory why MMORPG's DO NOT have subscription numbers into the millions.... Because they cost money to just PLAY. It means that a MMORPgame that keeps adding millions of people need to be THAT good. Better than GTA4, better than COD4, because these games are "out" after a mere 5 to 6 months in the top selling charts and are free to play afterwards. THATS the reason why recent MMORPG's failed to realise the same subs numbers as Wow. Wow rocks to MILLIONS of people on this planet....meaning they want to continue to PAY to PLAY. Not because they read an add ....or (heaven forbid) the teenage and unmature hatred on MMORPG.COM
|
|
|
|
7/12/08 6:39 PM
|
|
Viewed 6482, Replies 165
|
|
|
To all who post here to just bash on Wow and Wow-users ! : I would like them to stop posting.... on a WOW forum. You ALL played Wow for 6 months to 2 years or whatever until you got tired of it. But YOU played it and long. This has NOTHING to do with Wow: you are burned out and btw the game after patch 2.3 just got better and better in its end game. Period. All those S H IT spawning from these guys just doesn't make sense, because they don't play it anymore and no longer have fun, So they think those who do like it are morons, so they laugh at people who enjoy Wow. You have to look at some of these posts HOW personal these guys get. Sickening really. While the ONLY things they do is type MILES of text just to prove to themselves they don't like the game. Well get over it MILLIONS in the western world like it and millions will like it even more after WotLK and the REAL open world Siege PvP Conan lacked. And MMORPG's have NOTHING to do with the food industry either. Let the Director of Conan make a fool of himself, but be a little more intelligent than this guy. What would YOU think of a Director of BMW stating that Ford was a MacDonalds car. :))) |
|
|
|
7/12/08 6:07 PM
|
|
Viewed 1488, Replies 40
|
|
|
C minus Design failure in not recognizing the MMORPG genre is NOT an off line RPG. Let this be a lesson for all those who want "ultra high and realistic animated graphics" in multi mass on line games. Pixels prime everything and it lets the game stumble under its own (resources) weight in not even needed graphics. Let this game have LOTRO kind of graphics and you would have seen a far better performance. The PvP end game is also very poor: building a castle with only 3 gathering professions that everyone has, isn't exactly the end of the world. Doing one battle and then losing it and rebuilding it is very poor. But all of the problems of this game (fps drops, locked into walls mechanisms, poor development after level 20, fixed respawn points, copies of zones, lag in combat, etc ...) is ALL due to the use of far too heavy graphic resources which really isn't needed. Still pictures say nothing in a video game: it is the animation and fluid gameplay that counts. LOTRO was better with a B- and has been the only MMORPG with a B rating these last 2 years. I place Conan even under TR (C) and Pirates of the Burning Sea (C+). All the rest - exept for the D of Vanguard - was published longer than 2 years ago.
|
|
|
|
7/12/08 1:49 PM
|
|
Viewed 4055, Replies 140
|
|
|
One simple remerk explains it all: EA (losing money in its 3rd consecutive quarter) wants it to be published. And it MUST be published before WotLK launches. So they cut the worlk in half.
|
|
|
|
7/12/08 1:33 PM
|
|
Viewed 30377, Replies 554
|
|
|
Listen why even discuss this all. Everyone knows AoC is not a game you play longer than 1 or 2 months. Only those who WANT to love Conan will stay (because of the lore and books ?). All the rest will jump ship after 2 -3 months and within a few months the newest MMORPG will be published so who cares anyway. The only thing I am interested in is the actual sales of Conan now, because enough innocent people have lost money on this project already. Time to go to WAR to try, to come back to WotLK or to go back to whatever everyone came from. Have fun all - even those who will stay
|
|
|
|
7/12/08 4:27 AM
|
|
Viewed 1577, Replies 29
|
|
|
To Sepher: I can understand you are defending Conan... BUT, the design behind Conan... Conan is a game that wasn't too early launched. Conan was a game where the technical design ITSELF was wrong at the start already years ago. Why ? The graphics resources used in Conan were NOT for "common" present day computers/internet. After hearing the lag on the siege system fights with 96 people in ONE instance fighting, it confirmed what I already believed 6 months ago. The idea of Conan was simple and great !: let's do some AWEFUL good things: have graphics of OFF line games with gigantic massive gameplay in PvP and some PVE elements AND let us leave those green orcs and elves things. Wonderful ! Because they said.... this could lead to a new revolution in MMORPG land. If there is one thing you can beat the MMORPG leader is in offering better graphics, better PvP and ... no Orcs. ----------------------------------------------- 1. BUT they made the error... that ON line games are completely different in graphics than OFF line "preloading graphics" games. They soon realised that putting TOO many players in ONE instance was a dramatic loss in framerates (you can NOT load all the data to your video ram... because MMORPG's can NOT be "preloaded" in advance with unexpected players hopping in). So they put in an OLD technique: copies of zones, like EQ did. And they .... well twisted the truth: they stated that copies were even helping the questing (no interference). of course this was NOT the main reason: because if that was the case: why aren't people allowed in "complete" zones in cities??? 2. Another technique they used (which fails) is the movie NPC. It soon appeared that putting EVERYTHING in movies was just impossible: to long to program and costly and too BIG memory resources. So another OFF line technique that was lost in the initial planning. 3. The preloading of zones of course prohibited the "seamless open world" every real MMORPG needs. Of course you ca | |