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6/16/08 5:35 AM
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Viewed 6591, Replies 107
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I guess this http://www.mmogchart.com/Chart1.html says it all. No need to use more words on this thread, so typcal for young frustrated adults on MMORPG.COM You know PAY to play, that's the holy grail of gaming. A lot think they can do it, very few are choosen. And Conan is certainly not one of them. How in the world anyone could compare Wow/TBC anno 2008 with any other MMORPG project outthere. MMORPG.COM users have lost ALL reality in game design, fun and polished game development. As for UO: ask its developper Lord British: he made a mess out of his own Tabula rasa MMORPG in 2007. And those who say that ALL elements of Wow anno 2008 were already present in UO are out of their minds. Auction houses anyone? Arenas anyone? Battlegrounds anyone? Its the same as saying every shooter brought nothing new to the genre since Space Invaders. So I only like space invaders and the rest is a copy. What are you all smoking I sometimes wonder.... |
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6/15/08 8:01 PM
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Viewed 2541, Replies 33
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Originally posted by Ozmodan
The ONLY BAD thing ? What about the other 3 zillion ??? The man is probably smoking some heavy stuff now from OUR money. 69 Euro for a CE.x 110K and 49 Euro x 500K, (well give a few % when you calculate dollars/euros).
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6/15/08 7:49 PM
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Viewed 765, Replies 12
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2 problems. 1 you need at least a 8600 GT grafix card for a portable. The 8400 GT is far from good. 2. and for MMORPG's ... it is very important to have 7200 rpm Hard disks even on portables. Unexpected data always needs to be uploaded when you meet other people on line (from central RAM or HD). Both Wow and LOTRO use very good techniques in loading graphics in "background", but you need to have that data flow up and running to your grafic card or you will encounter frame drop losses. I guess you have better graphics in Wow, because LOTRO uses slighty higher vector graphics. Just go into Bree and you'll see the difference, but I guess even in Shattrath city you'll have frame drops with this portable (30 FPS I guess). Just be happy you didn't try Conan with this machine or you would end up looking at postcards instead of gaming. But just down the resolutions somwhat and you'll enjoy playing the games. Both Wow and LOTRO have excellent game play and that is the only thing that counts.
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6/15/08 7:05 PM
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Viewed 765, Replies 12
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There is a big difference between still pictures and animated graphics.... |
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6/15/08 6:55 PM
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Viewed 1470, Replies 30
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Originally posted by RedwoodSap
I agree, because WoW/TBC is not just a good MMORPG, it is by far most sophisticated MMORPG ever designed. It is the ONLY MMORPG where YOU decide how YOU play its end game since patch 2.3 ... and that's why the children and dungeon dwellers whiners left it to the people that want to have fun in playing WOW the way THEY want it. Not even one other MMO comes close at the moment (and please do NOT mention >the EVE spreadsheets). I'd rather look at grass grow in my garden.
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6/15/08 6:47 PM
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Viewed 1470, Replies 30
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Our Wow guild has an average age of 35 years. 40% women btw and some women are even the most ennoying when loot has to be decided. :)) Wow has 10.7 million people playing it. And YES people in China are ALSO people. It is just fantastic to play arena or a dungeon with you 15 year old son and your brother of 37. BTW : I----> Do you know the difference between a 10 year old boy and a healthy man of 52 ??? --The price of their toys--
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6/15/08 6:33 PM
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Viewed 730, Replies 9
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Indeed like stated above: Mage gnome is a good combo. or Rogue human (perception). |
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6/15/08 6:24 PM
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Viewed 6591, Replies 107
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To the OP: You DO realise that the maker of UO made a NEW MMORPG at the end of 2007. Tabula rasa. Hello ? still awake ? Enough said..... ------ In your comments you only said you played ONE MMORPG very passionately. Guess what: that game made a big evolution in these last 12 months and because you're blind you don't even see it, let alone play it. The rest is frustration and "sandbox talk" of some grown up "teenager" that has nothing to do with designing video games. Real life is FULL of frustration. MILLIONS of people try HARD to do their best in RL every day and NEVER get a thank you or reward. And YOU want to punish them further by letting them play a game where DEATH and punishments rule. So typical this attitude of a lot of MMORPG.COM forum users. So typical also for youngsters aged 19 or 29. Thats why "old grognards" like you don't see why normal people just need to play Wow. That's why its time you do need to grow up.
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6/15/08 6:09 PM
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Viewed 1197, Replies 20
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...so ... Another self declared victim of FunCom hype ??? |
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6/15/08 6:07 PM
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Viewed 4529, Replies 78
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Originally posted by FreddyNoNose
I was thinking the same thing. With summer break, give it three months then check the drop in subs. Right now, I think they will see a little worse than the typical drop, but still ok.
Summer break or not. Not many will play Conan beyond the free months play. And you forget the world is FULL of better MMORPG's which are far better and more polished than this FunCom construction.
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6/15/08 2:06 PM
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Viewed 669, Replies 8
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Originally posted by iZakaroN
Said the man who obviously never played a lvl 70 on a Wow PvP server these days. Besides arena is pure adrenaline these days. I know players who smashed their keyboard against their screens. Only to play again after calming down after 30 minutes. :))) You should be blind when stating Wow doesn' thave world PvP these days. To the OP: I can only speak for EU servers: Try Al Akir. One of the best PvP servers and always full or locked status. In the summer you will have the chance it is not locked, so create a character and level to 70 in about 15days (*24 hours) and be in time with WotLK WotLK will have a full open world PvP zone - even on pure PVE servers - BTW. and at least an extra siege battleground. Including mounted (manned) tank combat, siege artillery (team manned) and Air strikes. I also will play WAR as I love PvP. At least we'll have fun in both games.
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6/15/08 1:50 PM
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Viewed 4529, Replies 78
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Those still playing should look at their guilds and friends list in game. 2 out of 28 still log on after 3 weeks on my server. I did this on purpose (adding friends because it gives an excellent view of the attrition). The rest is at 7 days off or longer.... This number is incredible compared to LOTRO and even Tabalu rasa in their first weeks. I'd say 25 - 30 % would still play it past the free month (which is high because above the many design problems we have here NON standard hardware requirements). 700K - 70%= maximim of 250 K subs in the summer at the most. Before the end of the year WotLK and WAR will come out, with respectively 3000K and 800 K units sold in its first weeks. Leaving Conan at the sub 125K category, because half would change to the new hypes.
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6/15/08 6:36 AM
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Viewed 6120, Replies 82
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Originally posted by walker68
That's because you didn't play Wow since patch 2.3. :))) On topic: I think some may be very very surprised to see what's in WotLK. ...
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6/15/08 6:33 AM
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Viewed 5310, Replies 99
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Like a few polls on MMORPG.COM showed here: 70% drop outs of first time players. Meaning 30% subs at maximum out of ??... 700K units sold ?? (this day Conan stays on the dealer shelves in Belgium: for the national Game Mania stores it is no longer in the top 10 of game sales). It had a MASSIVE explosion the first week and than dropped suddenly. Word is out. Even on amazon.com user ratings give it an average of 3/5. So the hyped launch was indeed a success !, but the game isn't and it will show on: http://www.mmogchart.com/Chart7.html No doubt about that in 3 months time.
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6/15/08 6:16 AM
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Viewed 2303, Replies 38
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Originally posted by bjornarg I can't imagine playing Conan above Wow. So many choices in its polished end game, 30 minutes or 3 hours : so little time and so many ways to have fun. 3 characters lvel 70/. Most played on a pala wit 140 days and still I don't get enough. As a Justicar done about 2000 Warsong Gulch on this character alone and its like playing and watching a new fresh football match over again. The tension of not failing in Arena at 1780 scores these days with friends and yelling on that micro OR downing a new boss in SC. Brrr. The only thing that could tear me away is perhaps WAR, but Conan? Conan was a VERY BAD thing for commercial MMORPG's. A very bad product.
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6/15/08 3:44 AM
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Viewed 355, Replies 5
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Wow. Its end game is a wealth of choices. If you have 30 minutes to spare or 6 hours. each time you log on the game adepts itself to your OWN playing styles. Battlegrounds, normal dungeons, heroic dingeons, daily quest, solo play, arena play, e-sports arena play. WotlK comes out in 4/5 months and will add balanced world PvP you can hop in at every time. Most polished MMORPG ever. You name it the game has it. The result? 62.2 % marketshare. of which half in US and EU. Most other MMO's are at sub1% to 2%marketshare. http://www.mmogchart.com/Chart7.html Just check it out. People at MMORPG.COM hate the game because it has a monopoly position. But they just don't see WHY 10.7 million play it - the hard way OR the soft way. |
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6/14/08 7:04 PM
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Viewed 3385, Replies 41
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Originally posted by Aguitha
Let's guess? One with AWESOME nude graphics and 3 zillion instances. But this time they will do it right, I already hear the fans say..... |
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6/14/08 6:55 PM
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Viewed 3624, Replies 67
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Tell you something.... Even IF Conan were F2P, I wouldn't be playing it anymore. Logged in last time 3 days ago. Of the 25+ UK guild members only 2 logged in in the last 7 days. Most played up to level 25-30 and then didn't log anymore. Makes you wonder that I was even one of the last of the guildies to have a peek. With my attitude towards the game, .... Wow, makes you wonder just how much will keep playing this game after 1 month... I didn't even had the impression people in LOTRO and TR were that fast to quit. You saw the quiting in LOTRO after about 3 months (after which I stopped also), in TR it was about 4 weeks before you saw the droppings of people you met. As a Wow player I don't think I'll ever drop. Stop sometimes yes, but deleting the characters, naah. I won't miss the AoC one bit.
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6/14/08 6:14 PM
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Viewed 1798, Replies 27
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Originally posted by unherdninja
I said "Not only makes this Wow as the most analysed PvP and PVE game yet" bbecause I meant: 1. Hundreds of websites analyse and follow all WOW PVE content of the game with strategic analysis. No other MMORGP comes even close. Not even talking of the hundreds of add ons and UI respecs possible. Just talking of the analysis themself. 2. The millions of arena fights serve to Blizzard as one giant PvP labo to analyse the interaction between classes and their evolution in micro figths. Like 3vs3 or 5vs5. This leads to a massive amount of data to fine tune the classes. Of course you'll never achieve the complete balance, but its arena system and the latest adition of pure e-sport principles (players create their lvl 70 with free gear to choose) makes for a near perfect balancing tool in an MMORPG. Together with the millions of dollars development resources Blizzard has, this results in an advantage - both in PVE and PvP - no other MMORPG can even come near at the moment (just look at the Conan classes at launch). Hence most polished, hence most analysed gameplay. And... the developpers are using this analysis already in the latest patches in the last year. Not only in Arena btw, but you can feel the results in the BG's as well.
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6/14/08 4:36 AM
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Viewed 7796, Replies 138
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The fans who are buying this commercial should know that even IF they would really plan this, it will take a "normal" company about 6 months ALFA and BETA testing before publishing. Are they really thinking they will stop the exodus in subscriptions with "paper" thoughts. Because first you have alfa testing, than Beta testing, then go live ! Or will they just alfa test on live servers ??? |
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