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3/30/08 8:04 AM
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Viewed 1452, Replies 49
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Sort of depends on what you're looking for in an MMO. It would help if you were to list your preferences as to how important crafting, PvP, Housing, PvE, Soloability, etc are. |
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3/30/08 7:54 AM
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Viewed 395, Replies 10
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Oh, ok.. well if it's just which MMO has things to do other than level, then it's probably going to be all of them, but I'll only list the ones that I have personal experience with: DDO - For the scripted "story-like" instance missions. Some of the above games don't do their "non levelling" parts very well, but they all at least have them. |
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3/30/08 7:21 AM
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Viewed 5276, Replies 107
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Originally posted by Nadia
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3/30/08 5:21 AM
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Viewed 2558, Replies 25
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Originally posted by vipjerry
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3/30/08 5:08 AM
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Viewed 1042, Replies 27
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I like indirect "sneaky" characters in most MMO's (like Burglar in LOTRO or Smuggler in SWG) so Rogue is my class of choice in WoW. I dislike that WoW turns the rogue class into some sort of fragile dual-wielding uberDPS monster in end-game raids/dungeons, but in PVP and solo PVE it's still the closest thing that WoW has to the "opportunistic sneaky git" classes that I love. |
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3/30/08 5:02 AM
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Viewed 1325, Replies 38
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Space-western, like Firefly! EVE is cool but I miss being able to run around on planets and TR currently fails at sci fi. |
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3/30/08 4:01 AM
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Viewed 2558, Replies 25
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Originally posted by Slasher29Not yet, there's still nothing to do when you hit level 50, though they have resolved the cloning problem by putting in grindable respec tokens, and it's much faster to level now due to the increased XP multiplier. Like many who're still following the game, I'm waiting for the level 50 content. |
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3/30/08 3:49 AM
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Viewed 395, Replies 10
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Could you clarify your parameters a bit? .. I notice that you have LOTRO and EQ2 in there but not WoW; they're all similar games except that LOTRO/EQ2 have instanced housing and WoW doesn't, whereas WoW has FFA open-world PVP support (on PVP servers) whereas LOTRO doesn't. Are you only looking for games with housing in them, or just ones that have good support for roleplay? How important do you consider PvP/PK? |
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3/30/08 3:42 AM
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Viewed 1316, Replies 34
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Always buy within your means; If you can afford to pay 2k a year then why not spend 6k for a machine that's going to last for 3 years with zero upgrades. It all depends on how much disposable income you have. I just paid £4000 (that's around $8000 at current exchange rates) for my new alienware and I don't regret it in the slightest. It'll continue to play like a dream for a couple of years and I could afford to lay out the cash so I figure what's the downside? |
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3/30/08 3:23 AM
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Viewed 856, Replies 20
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I'd say that sequels are usually better than the originals, but in MMO's there's an added wrinkle. People see the time that they've spent in a game building up their characters as sacrosanct. To leave one game and start afresh in a new one (in essence, to abandon their old characters/mini empires) is something that a lot of people seem unwilling/unable to do. People get invested in their characters. I put that down as one of the primary reasons that so many people are still playing WoW despite there being so many other games out there to tempt them away. |
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3/30/08 3:18 AM
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Viewed 5276, Replies 107
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One other thing that I forgot to mention about WoW; people play it because of the size of it's subscription base. People assume that because it has 10 million subscribers that means that they will always have way more people to play with than other MMO's, but this is of course not the case. If we take WoW's EU subscriptions for example, they currently stand on around 2 million over around 240 servers. That's a (rough) average of about 8.3k subscriptions per server, though of course some are more populated than others. Compare that with EVE, which is considered a "niche" game with far less players than WoW. Currently (at 9am on a Sunday morning) there are 22.4k players on the Tranquility server. |
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3/30/08 1:23 AM
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Viewed 1325, Replies 38
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Horror or Post Apocalyptic (or both). Preferably not based on a heavy character-driven IP since those always disappoint. |
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3/30/08 1:10 AM
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Viewed 5276, Replies 107
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Originally posted by Bronks
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3/29/08 5:12 PM
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Viewed 878, Replies 25
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Originally posted by skinnys
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3/29/08 5:10 PM
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Viewed 235, Replies 3
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Originally posted by jakanddaxter
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3/29/08 5:08 PM
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Viewed 5276, Replies 107
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It does have the most subscribers but not by the massive margin that most people imagine it does. nearly 6 million of it's subscribers are in Asia; their EU and US subscriptions total around 4.5 million but a lot of those are thought to be multiples (one person owning 2+ accounts); still way more than most other MMO's though. It's success is based on a lot of things: 1. Polished gameplay, not too many game-breaking bugs in it's history. 2. Low system requirements. No problems playing it on an older PC. 3. IP. Warcraft was a very recognisable IP prior to the MMO. 4. Timing. It was released at a point in time where there really wasn't much competition for a fantasy-based game of the type; which drew it a lot of subscriptions. 5. Features + Content. It has PvE for the casual and the hardcore, as well as PvP for the casual and hardcore. It also has a lot of voluntary grinds that assuage the hardcore players by giving them something to do that doesn't really do much for them except allow them to work towards a goal with all their free time. One example is the wintersaber mount; purely a status thing, it wasn't faster than a normal epic mount, but people did the grinds because they had the time. 6. Fun. Although many people will say otherwise, WoW IS fun. The quests and humour are all entertaining, the learning curve isn't steep when getting to grips with the classes and abilities. |
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3/29/08 2:23 PM
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Viewed 926, Replies 26
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Mike: Hi Bob, how was your day? |
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3/29/08 2:10 PM
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Viewed 3096, Replies 62
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Originally posted by eric_w66
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3/29/08 1:41 PM
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Viewed 229, Replies 4
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Blizzard has always sucked for class balance in PvP; playing as a feral druid I can tell ya that those 20% of high-ranking druids are more than likely resto for arenas so don't lose hope .. we ferals are as screwed as you are. |
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3/29/08 11:56 AM
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Viewed 416, Replies 9
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It's because MMORPG.com HATES World of Warcraft. And rightly so. Nothing else to see here, move along. |
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