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All Posts by dalevi1 - 393 found

10/06/08 9:47 PM
Viewed 512, Replies 40

Originally posted by BioNut

Lets face it, MMORPGs have not evoled one bit since WoW came out. The genre is now overflowing with clones and scams.  What MMOs need now is a breath of fresh air.

In comes BioWare.

Arguably the best "story telling" RPG developer out there, BioWare is making a bold move by attempting to take on the MMO market. Sort of like another company that made only RTS games did years ago...cough....blizzard...cough. This gives BioWare the oportunity to revolutionize the industry and get us out of the wow clone fest we have today. 

Or they can fall in step behind blizzard and put out another clone dooming us to another 1000000 years of mediocrity.

Hyperbole aside, we are at a pivotal point for MMOs. No established big wig of MMOdom will get thier heads out  of blizzards arse long enough to make anything worthwhile so its up to a new comer to tow the line of change.  Can BioWare do it.? They certainly can make some good RPGs but making an MMO interesting and engaging is a much harder a task. Plus Lucas Arts will be a part of the mix. Something I never thought BioWare would put up with again.

Word is this might be a KoTOR MMO. Thats fine and dandy if done right. But I am really hoping that this new MMO ties into the new Star Wars live action tv show (not animated). I have heard rumors that this is the case and that you can watch the show and then hop on the game and visit the locations just explored in the show. Maybe even updates could coincide with showtimes so that after the show diologue could change "in game" to reflect what happened in the show. I am talking total integration of tv and games that has never been seen before. Hell the possiblities are endless and it would definately revolutionize the industry combined with BioWare's track record of good stroy telling.

Or it could just be a KoTOR MMO.

 

If the last three "live" movies and the animated film were any indication of Lucas Arts ability to tell a story, or make a good film, I am afraid that bodes poorly for Bioware when it comes to a tie in with the series. Bioware is capable of making good games. but I think they would have been better off going with their own IP. Do they own mass effect? It seems like a very good lore to build upon.

Of course I am interested in another Star Wars MMO, but after what has been done to Star Wars over the past 8 years, I am starting to think they would have been better off leaving it a what if rather than a has been.

10/01/08 10:17 AM
Viewed 4530, Replies 102

I feel really bad for his family. I can't remember ever saying anything bad about Jeff, mostly just about SOE and LA in general. I hope he left his family in good straights, no one deserves to go through this...

9/30/08 10:43 PM
Viewed 2180, Replies 61

Edited for being an arse.


9/30/08 10:35 PM
Viewed 227, Replies 8

So, this was a non-guide guide?

9/30/08 10:26 PM
Viewed 2978, Replies 125
Originally posted by Stradden
Originally posted by Burntvet
Originally posted by Stradden
Originally posted by Burntvet

And now that you mention it, I would like to see one of the MMORPG.com editors answer this simple question: Is SOE a paid advertiser on this site?

I am not wearing a tin-foil hat, but in the interestes of full disclosure, it is a fair question.

 

They have been. I don't think they are right now, but they have bought ad space from us in the past, just like pretty much every other MMO company out there. Our content office and our business office are not only separate in terms of one not informing the other of its business, but we are also separated by a continent. Content = Nova Scotia Canada, Business = Hawaii.

So, since you can clearly see the ads on the site, if you're asking me if they are a secret advertiser, the answer is no. If SOE is paying us for AD SPACE, you'll know because you'll see an AD.

When a company purchases ad space from us, that's exactly what they get. They get a certain amount of space on the site to advertise their product, they don't get any input at all into content or editorial workings of the site.

I explained, quite rationally, the reason for the change in the words. I know there are a lot of people out there who would love for this to be some giant conspiracy, but it's not. Go back and look through older reviews and see what a 6.5 is worth. That's probably a more worthwile approach than insulting me and everyone else who works for MMORPG.com with these accusations.

Also, while we're at it... In what world is a 6.5 a score worth buying? I mean seriously. 6.5 is NOT A GOOD SCORE, nor is "Acceptable" a good descriptor. I suspect you won't see "Acceptable" - MMORPG.com on any boxes.

If I seem upset about this, it's because I am. Every time something like this comes up, it bothers me just a little bit more. I don't know why people feel like it's ok to insult someone else's integrity without a)any kind of evidence or b) knowing them at all.

Hope that clears things up for you.

 

Don't know if you were responding specifically to me, but I might have missed the part where I insulted you.

It was as a simple question, the answer to which reviewers in other media outlets routinely disclose. Especially, where a commerical relationship exists separate from products/services being analyzed or reviewed.

Consumer Reports (tm) has a very high degree of credibility, for example, because they take NO money, advertising or otherwise, from the companies whose products they review. It completely removes any perception of bias. You answered truthfully that SOE has been a paid advertiser in the past and may be in the future. That's fine, no one is saying different.

I can accept that reviews and advertising departments may be separate, and that one may not influence the other here, but the same can not be said for other sites (we remember that Gamespot deal, and others).

So, I think a bit of skepticism is both warranted and useful when such information is not disclaimed.

Yeah, I now regret quoting your post, as I could totally see what you were saying.

I think my frustrated response is to the people who automatically jump to those conclusions and feel perfectly free to make accusations (see some fo the earlier posts in this thread).

We make no bones about the fact that MMO companies advertise with us. The bottom line is that they are the companies that get the most out of advertising here (no one comes to MMORPG.com if they aren't at least interested in playing MMOs). As a result, we can change more for ad space from them than we could from say, Ford (remember, I'm guessing here. I have nothing to dow ith the business end of this site, thank God or we'd all be in trouble. Business man I am not.)

I'll tell you what: You'll know the first time that anything inappropriate happens. I've always said that I would leave this site if we were EVER to make ANY concessions in terms of reviews and the like for an advertiser. Both morally and in terms of my career, I couldn't afford to stay at a company that engaged in those kinds of activities. fortunately, in the 3+ years I';ve been here, there has never, ever been even a whisper of funny business.

 

 

 

Wood, why should you ever regret replying to a post that questions your ethics while touting the need for a tin-foil hat? I would fare to say most of us accepted the "page 5" explanation. As a complete SWG refugee, I have to say this site has never once banned me, or warned me for balsting SOE.

Let him wear his tin-foil hat.

By the way, MMORPG.COM is owned by Halibuton, and they are receiving 1/2 of the 700B bailout.

9/30/08 10:18 PM
Viewed 2978, Replies 125
Originally posted by Clattuc
Originally posted by Ozmodan

What don't you get,  SWG is no longer a sandbox, it has classes, no item decay means a dead economy, the crafters nightmare.  SWG is just not a sandbox in any sense of the word.

It is still MORE of a sandbox than most MMO's.  The "classes" (a/k/a iconic professions) are just some fencing erected to keep you from mixing professions like the old days.  You can respec any time you want, and you keep your category XP (combat, trade, ent) when you do respec, which means if you switch back later you don't lose anything.  Beast mastery is an option for everyone, and Pilot and Politician are still independent trees.  That's still pretty sandbox-y.

I hear you about stuff like item decay, but that's hardly a sandbox issue, and it's purely policy also: if they wanted to turn it back on tomorrow, they could.  The reason they don't want to is that they're worried that people on the various ghost servers will have no way to replace decayed stuff.  There are lot of "permanent emergency" policies like that - take self destruct in JTL for example.

Part of the problem with all this is that  while Vogel wanted a million casual Star Wars fan gamers, Koster built something elegant and complicated and unusual -- that appealed to a market 1/6th that size.  Then they left.  Brass at SOE/LEC never really "got" their own game, and the new developers found that if you messed with the gears too much, the pretty machine broke spectacularly.  So most of the guts are still in there.  They put a dunce cap and a strait jacket on it with the NGE, but the strait jacket is wearing thin and the gears are glinting through.

Wow. Strangely. That almost sums it up.

9/30/08 10:06 PM
Viewed 2978, Replies 125
Originally posted by Burntvet
Originally posted by Stradden
Originally posted by Burntvet

And now that you mention it, I would like to see one of the MMORPG.com editors answer this simple question: Is SOE a paid advertiser on this site?

I am not wearing a tin-foil hat, but in the interestes of full disclosure, it is a fair question.

 

They have been. I don't think they are right now, but they have bought ad space from us in the past, just like pretty much every other MMO company out there. Our content office and our business office are not only separate in terms of one not informing the other of its business, but we are also separated by a continent. Content = Nova Scotia Canada, Business = Hawaii.

So, since you can clearly see the ads on the site, if you're asking me if they are a secret advertiser, the answer is no. If SOE is paying us for AD SPACE, you'll know because you'll see an AD.

When a company purchases ad space from us, that's exactly what they get. They get a certain amount of space on the site to advertise their product, they don't get any input at all into content or editorial workings of the site.

I explained, quite rationally, the reason for the change in the words. I know there are a lot of people out there who would love for this to be some giant conspiracy, but it's not. Go back and look through older reviews and see what a 6.5 is worth. That's probably a more worthwile approach than insulting me and everyone else who works for MMORPG.com with these accusations.

Also, while we're at it... In what world is a 6.5 a score worth buying? I mean seriously. 6.5 is NOT A GOOD SCORE, nor is "Acceptable" a good descriptor. I suspect you won't see "Acceptable" - MMORPG.com on any boxes.

If I seem upset about this, it's because I am. Every time something like this comes up, it bothers me just a little bit more. I don't know why people feel like it's ok to insult someone else's integrity without a)any kind of evidence or b) knowing them at all.

Hope that clears things up for you.

 

Don't know if you were responding specifically to me, but I might have missed the part where I insulted you.

It was as a simple question, the answer to which reviewers in other media outlets routinely disclose. Especially, where a commerical relationship exists separate from products/services being analyzed or reviewed.

Consumer Reports (tm) has a very high degree of credibility, for example, because they take NO money, advertising or otherwise, from the companies whose products they review. It completely removes any perception of bias. You answered truthfully that SOE has been a paid advertiser in the past and may be in the future. That's fine, no one is saying different.

I can accept that reviews and advertising departments may be separate, and that one may not influence the other here, but the same can not be said for other sites (we remember that Gamespot deal, and others).

So, I think a bit of skepticism is both warranted and useful when such information is not disclaimed.

 

My god, you are comparing consumer reports to mmorpg.com? You expect mmorpg.com to exist outside the realm of online advertising space?  Do you even like this site? I personally love this site. I think it to be one of the three sites on the web you can bet I will click on at least once per day.

So, unlike Consumer Reports, MMORPG.COM does not have decades of repuatation, and thousands of paid suscriptions to bloster itself. MMORPG.COM has advertisements to pay the bills. It also has a very good reputation in the gaming community. Sure, the SWG vets have congregated here, and yes, we feel welcome here, but MMO has not for one second either 1) allowed us to break their site rules or 2) kicked us out for having an opinion. MMORPG has been more than welcoming to ANTI-SOE viewpoints. SO MUCH SO THAT PLAYERS ON SWG'S FORUMS TARGET MMORPG FOR BEING ANTI-SOE!!!

Skepticism. Please. They changed a single word. ONE DAMNED WORD. And you are all over them like white on rice. Grow up, or go away, preferably both. They even bothered to explain it.

9/30/08 8:31 PM
Viewed 2180, Replies 61

Originally posted by maxnrosy

The main reason why games lately are being ported to the consoles is because of PIRACY.


 

Well, that was easily edited without the insults. aye? This is the reason I cannot buy GTA4 for my $1200 rig built last December.

This is MMORPG, erm. M8.

Games cost a pence to play in mmo space, which makes it work out on the PC vs a consol where asking people to pay beyond the purchase is blasphemy.

I don't like PC game piracy, but lets be honest, mmo's are still not adept to the consol. And if they were, we SWG/EVE vets would leave them in two secs.

9/30/08 8:06 AM
Viewed 2978, Replies 125
Originally posted by JestorRodo

What the hell? Yesterday the one word comment to its 6.5 rating  was mediocre . Which I can agree but now it is this -

Final Score
6.5
Acceptable

The NGE is far cry from Acceptable, at least in the eyes of the over 200,000 fromer SOE customers who quickly made it part of their MMO gaming history.

Did SOE squeeze hard after reading the word mediocre because this game is truly mediocre and that is being nice.

 

Very lame of whoever  changed it and proves that SOE's reach to the forum is true.

This was explained earlier in the thread.

9/30/08 8:04 AM
Viewed 2978, Replies 125
Originally posted by Burntvet
Originally posted by JestorRodo

What the hell? Yesterday the one word comment to its 6.5 rating  was mediocre . Which I can agree but now it is this -

Final Score
6.5
Acceptable

The NGE is far cry from Acceptable, at least in the eyes of the over 200,000 fromer SOE customers who quickly made it part of their MMO gaming history.

Did SOE squeeze hard after reading the word mediocre because this game is truly mediocre and that is being nice.

 

Very lame of whoever  changed it and proves that SOE's reach to the forum is true.

 

The other half of the equation, and, the part that should be considered when saying good/bad/mediocre about SWG is value (for the money). Is SWG good, for the sub fee of $15? Most would say no (and have said no, by canceling). If for some reason, a person played 3 or more other SOE titles, would it be worth 1/4 the price of station pass? For me, no, for others, maybe, but still probably not.

$15/mo is currently the high price (in the US at least, sorry VAT tax folks) for an MMO sub. The premium price, as it were, for a very much non-premium game.

When you go to Mcdonalds for a burger, you know damn well you are not going to get an excellent burger, you are going to get a average/mediocre/acceptable burger. But, you are getting that mediocre burger for a non-premium/average/mediocre price. For a excellent burger, you go to a pub/tavern/steakhouse and pay a higher price, but get the much better product you were expecting.

SWG, which is a not very good/average/mediocre (or worse) game, should not be played, simply because it not worth it for the charged price, anymore. Would you pay $9 for that Big Mac? Most people wouldn't, all other factors aside.

Where was that in the review?

 

You free to play(ers) never quit do you?

9/29/08 4:41 PM
Viewed 2978, Replies 125

Very fair review. The game will never regain the delicate balance it had between systems that was thrown out with the bath water a couple of years ago. The one thing that remains true, is there are *still* some very unique things about SWG. The sad thing is, they are of no use to the whole anymore.

9/19/08 8:28 PM
Viewed 1797, Replies 56

Jef, I take off my hate...I mean, hat. This is a great article, perhaps the best I have read concerning SWG in ages. I would play along with the roleplayers when I happed to cross their city on Tatooine (the one with the really nice cantina, what was it's name, you also did the krayt skull quest nearby). They scared the hell out of me the first time I came upon them (4 months after launch). I eventually played along only to find my toon in jail for the evening. In GC, everyone was laughing their asses off at my misfortune, we had a policy not to insult RP, and to play along when it came about.

I think that city was the first place I visit every time I go back to see what the game is like. My core guildies are strangely still there (we were a space faring guild). The RP is nowhere to be found...

9/19/08 3:20 PM
Viewed 762, Replies 20
Originally posted by RedwoodSap

Ok thanks for the advice, let me know when they offer a fresh server start and I'll be back.

 

Well they haven't started a new server, so I guess you can go back the NGE and WoW for the time being. That way, 1) WoW can always give you a new server, and 2) SWG can give you a new game with every update.

Bye now...

9/19/08 8:07 AM
Viewed 762, Replies 20
Originally posted by RedwoodSap

Until they offer a fresh server start, nothing else matters. Keep me posted.

There are plenty of other games out there, so have fun playing them. Is there *anything* on this site people don't complain about?

9/08/08 8:19 PM
Viewed 881, Replies 23

Originally posted by dtal311

Just curious. Since the (hopefully soon to be released) Darkfall is similar to EVE in game mechanics and open sandbox play, are EVE players planning on shifting their competitive nature to Darkfall?

 

You're kidding me, right? EvE has 200K subs, Darkfall has 20 minutes of video in 6 years. You might have noticed that EvE is a sci-fi game as well. Are you also in the Ryzom and Second Life forums marketing your game since they are technically "sandboxes," also with nothing in common with Darkfall?

9/07/08 7:53 PM
Viewed 348, Replies 13

Originally posted by rawRzorz

A large hurricane is estimated to head right for Florida. Its passed/passing over the Carribean and causing a lot of destruction.

 

TAKE HEED AND TAKE APPROPRIATE EXPECTATIONS OF A POSSIBLE LARGE HURRICANE.

 

Thanks and good luck.

 

What, and log out of WoW?

Pffft...

9/07/08 10:30 AM
Viewed 1166, Replies 26

Originally posted by Malickie

I understand sitting in DL traffic can be just as frustrating, as doing so in real life.  However, who didn't expect this, when has this ever gone differently?

This is no indication of how Mythic will handle the game in the long run (by any measure). I'm not saying this in response to those who are simply venting about the wait for the sake of venting. This however is as normal to an MMO as ORCS are to fantasy.

 

I guess the only part I don't understand is why all the drama over long download, log in, or registration times. To my knowledge, this is still beta, and the goal of beta is to work these systems out under large amounts of stress. To the guys treating this like they are paying for the product, the point of beta is to work out these systems for those who will pay for the product. And don't give me the "I pre-ordered" speech, because, this is still a beta test, and not "early entry."

I have a key, I am downloading the client now (it's huge), and until it completes, I am playing something else, something I paid for...

9/05/08 5:15 PM
Viewed 1406, Replies 36

Originally posted by Pyrial

I have been following Warhammer Online for a bit now and have been in since closed beta. I have played everything care-bear you can think of EQ, EQ2, Horizons, SWG, WoW, Vanguard, and LOTRO. I played AoC for all of a month and got sick of that gankfest orgy.  I am really disappointed in the class cuts Mystic has made. I was stoked about playing a Dark Elf BlackGuard and they had to toss that class out along with a handful of other classes. Now there is nothing that appeals to me with the Dark Elf race and the only race that has anything really are Chaos and High Elves. I have enjoyed the game so far but the lack of class choice and the slow combat is very disappointing. Are they going to add those classes back at a later time or not?


Now on the combat, it feels like when I click auto attack alone I can get up go fix dinner, eat and drop a deuce all before the next swing.  If I want to kill anything within a 20sec window I have to spam the shiz out of special attacks.  I don’t know if this is due to the month of AoC’s fast paced combat but sweet jebus I want to fall asleep. I love the rest of the game and the environment but the other two have been kind of a turn off. Does anyone else feel the same way or is it just me being too dang picky?
 

Sounds to me like you are more annoyed with the combat pace than the toon selection. You might just want to wait for something else.

9/03/08 8:21 PM
Viewed 1156, Replies 51

Originally posted by mike470

You're sorely mistaken. If everyone here actually knows what it is like to play a sandbox, you should know that it ends up being a grind; same -should- go for DF. 

Look at the boats, can you imagine the amount of time it would take to make them?: 

Nails:  Like any good ship, you will need sturdy nails.  This involves going to a mine and mining all of the ore.  Then you take it to a fire and smelt the ore.  After this you find a blacksmith and tell him to make hundreds of nails for your boat. 

Planks:  First you will have to cut a lot of trees down to get the logs.  After this, you go to a carpenter and tell him to make you hundreds of planks.  Then, after waiting for him to do this, you then use the nail and plank with the boat. 

Architecture:  You will need to have a pretty high amount of skill to create the plans for a huge boat like the ones that were in the video.

Same thing goes with player made cities, the weapons, the armour, and even those weird floaty things that attacked that one village; it will take a lot of manpower to make these things.

Now, don't get me wrong, I like this.  I am just saying that DF is going to be a huge grind which will make it challenging for casuals to play.

Meanwhile, like the video, expect to get ganked in the mine by a roving band of racially (in game races trolls) bonded teenagers lovin the lulz of killen the worken folk.

Yes, this game haz it all...