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4/30/08 3:59 AM
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Viewed 546, Replies 21
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You mean your playing a DT, first. ;) I'm still trying to pick my first choice. I change my mind every other week. .../shrug |
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4/30/08 3:51 AM
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Viewed 544, Replies 24
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Yeah, I'll stick with it if it has a rough start. AoC just might turn out to be the last MMO for me for a couple of years, at any rate, good or bad. I'm finished with high fantasy. After AoC, I'm likely done with sword and shield all together. |
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4/30/08 3:18 AM
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Viewed 546, Replies 21
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Your pre-order bonus code from the email or in store pickup doubles as your 3day early access key. The game itself ships on the 20th. So, you have to download the client for 5$ and you can start the downloads on the 14th of May. |
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4/18/08 4:08 PM
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Viewed 3543, Replies 90
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Originally posted by ProfRed I agree with WhargOul on the principle of 'pay2test' and I realize that what ProfRed has said about it not being Funcom asking people for money to take part in an OB. So, this isn't about AoC or even just Funcom, for me. It concerns the entire industry. The only acceptable pay2test OB method that has ever existed, is as a bonus offer during pre-order with all costs covered, in that pre-order commitment. No, third parties with their hands out for money, ...ever. Afterall, If you plan to actually host an MMO, you should be able to handle the FTP servers for your own client downloads. <-- Again, talking industry wide here. It's a shame that AoC, like many others, have gone this route and that I won't be taking part in the OB because of this. I believe that I'm known as a fan of this Ip and that has not changed. My pre-order is still going ahead because I've liked what've I've seen and I have hope for the games, overall, future(more hope than other MMO's have instilled in me). I do have a fair CB/OB testing background in MMO's and SP's, since the mid 90's. As such, I'm(usualy) willing to help out a title(as best as I can) but I'm never going to pay to be a tester, other than the method that I've stated above. I'll wait and get my chance to take in hyboria with the 3day headstart, instead. ...Yes, I realize there's an extra charge for the pre-launch client but it's not for the status as a tester. It will be for the status of full client with all the rights, priviledges and expectations that goes with being an end-line product consumer. ie - I get what I paid for and I either like it or I don't. All the same, the involvement of third parties companies expecting you to pay them, aside. The game itself is what I'm sold on, see you then. |
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4/18/08 4:13 AM
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Viewed 1399, Replies 54
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Fair rational Lobo', See you, when we see you, if we see you, I guess. I agree the OB's level 13 cap reminds me of DDO's OB and how people thought it was a little to restrictive. Although, I am staying with my pre-order. I don't think I'll be doing the OB. I've waited this long and I can wait a bit longer. The 3day headstart is where I'll begin. |
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4/18/08 12:29 AM
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Viewed 1490, Replies 33
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Originally posted by Zorvan
Gamespot is not just having problems with DL's of the client and needing the 1day extension for the event from Funcom. They also needed an extra day to send the accepted emails. Some of those who got in still haven't received an email(5hrs after the last keys were given out). To top it off, there are many people who only saw that 'thanks for registering...you'll be notified on the 16th' page. It seems that if your one those who only saw this and not the whitebox page. It wasn't a matter of you being processed(accepted or declined) but that the system simply crapped out on your initial registration and that your entry just wasn't counted for the event. There's been, atleast, 2 threads locked and removed so far, concerning this, on the gamespot beta forums. But, I guess you can pan-handle(sell/trade/share) your weekend keys to the highest bidder, no problem. ....NDA's be damned, lol. The two threads, I had been watching that got locked on their first page with less than 10 posts each, didn't even have an angry comment in them. They just had a couple of 'It figures' and 'What ur J/k' after some long time members, of the site, tried to explain why people didn't get the accepted or declined message. I hope Gamespot made their handful of copper off of AoC's event, because, I for one(sure as s*it) would never hand money, directly, over to that site. |
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4/17/08 1:08 PM
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Viewed 568, Replies 13
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Well, I thought that Funcom was going to do their best at trying to stop the use of 3rd party macro's and I was sure they mentioned the G15. I have no idea how they'd stop it's use and if they actually could, I don't doubt that it would be for very long. So, although, the Zboard is kinda of cool, sticking with your G15's seems like a good idea. Then again, for anyone that doesn't have the G15, the Zbaord is fine alternative. But, if you can splurge a bit at the moment, go check the Razer site and look at the Tarantula keyboard(+or- the light docking addon), Lachesis(mula mula) mouse and the Destructor mouse pad. These are on my personal wishlist at any rate. |
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4/16/08 9:13 AM
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Viewed 679, Replies 12
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Well pre-order reg's are out of the potential prospects, as that doesn't start until May14th. So,.../shrug |
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4/16/08 9:01 AM
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Viewed 1336, Replies 22
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I just can't wait. I'm 110% stoked for this release. I'm traditionaly a Bartle EAKS player and still, I'm more than willing to mess with those test results, to get into PvP action in AoC. Though, the overall game will be more than enough of a interest and fit well with my normal play style, all on it's own. |
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4/16/08 8:52 AM
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Viewed 1336, Replies 22
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Awe inspiring... Thanks for the link(s) to that press insider. ...Gaute's reference to the player feed back - "Nah, Gaute you idiot. I want to see my head pop off and have my enemy gloat over my corpse." <---lol perfect, an instant classic. |
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4/16/08 12:55 AM
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Viewed 255, Replies 3
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I pre-ordered from Gamespot, in NA. It's just my usual game store since EB Games and it's close at hand. So, I picked the Mammoth, eventhough, the Rhino looks like something I would've prefered. At any rate, I'm still picking up a horse, too. I'll try and get all the other lower stat mounts, after launch, for a single toon. No idea, if I can do this but it would be nice to have the full compliment of mounts, at my disposal. Plus, the one high stat pre-order mount for the sieges. |
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4/15/08 11:39 PM
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Viewed 568, Replies 13
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Yep, that part is real Shannia. I read somewhere that it's great for the earlier levels but, eventually, you'd be able to find equal or better, to it. |
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4/15/08 10:41 PM
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Viewed 5038, Replies 103
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Originally posted by wicked357
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4/14/08 7:34 PM
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Viewed 1045, Replies 17
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Media Player just needs the DivX codecs. Just download the newest DivX player installer and during the install options, uncheck everything but the codecs. You don't need to install the player or the other backweb toolbar junk, etc... Anyhow, enjoy! |
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4/11/08 9:48 AM
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Viewed 2450, Replies 59
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Originally posted by DeaconX I want the game to be a true MMORPG and not a MMOG. So, I pick the company that's proven they can deliver on this, over the other potentials. Bioware's actual experience and success with SW lore far exceeds other dev. companies attempts, or the vague intentions of the other industry leaders with this Ip. |
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4/11/08 9:30 AM
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Viewed 1169, Replies 34
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I picked less than 6hrs for a full rotation. My ideal split would be 3hrs day and 2hrs night for a 5 hour ingame day. I'd also like to see a ingame sundial option up near the radar/map. |
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4/11/08 8:30 AM
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Viewed 1160, Replies 43
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I voted for 'Troopers'. I like the Firefly idea, but the all out action of fighting for Earth's survival against the alien bug invasion would be a fun MMOG.
EDIT-- Gah,.. Now you went and changed the poll. Well the popularity of BSG is through the roof and Star Wars is the bread to Star Treks butter, in sci-fi, but I think fighting for the human race would be a blast. I'd pick BSG but there's only one Battlestar and I'd hate to be the laundry dude in a MMO. lol So, since I'm looking for something different, it's between Space Above and Beyond and Starship Troopers. I'm sticking with 'Troopers' it's a good base for Massive battles in a MMOG. Did I mention the overwhelming odds against us, laser guns and orbital bombardment? ..Nukem Rico! P.S.- In sci-fi/fantasy, I like the sci-fi better. So, really anything would be fun. I think Alien(s) should stay an SP game, unless, there's the Alien vs. Predator twist with us lowbie humans stuck in the middle. Chronicles of Riddick would be a great sandbox if Riddick was an NPC, like Conan is in AoC, and it would be a real MMORPG. Dune could be done well with the 3 factions, as well, and yeah B5 would just rock as a MMO. So, I'd stay with Startship Troopers from the list, and I follow on with the assumption that a new Star Wars and the first Star Trek MMO's will be released, eventually. But, a Riddick or B5 sandbox would be my ultimate choices. |
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4/10/08 5:31 PM
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Viewed 632, Replies 7
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There's a thread in here(titled- What Could This be?) that links a page that says 'Registration May 2nd'. Earlier predictions based on a Funcom interview vid., that showed a whiteboard with May 1st as the OB date, through IGN. So, it seems we'll see some type of OB around the first week of May but I wonder if we have to pay 5$ for the download, like we do for pre-order 3day early launch clients. |
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4/10/08 5:15 PM
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Viewed 2688, Replies 45
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Originally posted by Xris375
I know it's the last thing we need, but rumor has it that the NDA will be lifted and access to the official beta forums will be granted for all. .../shrug Now about that May 2nd registration page. Hmm, seems like an OB to me. .../crossfingers P.S.- Michiel is correct. The link is back up. |
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4/10/08 8:30 AM
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Viewed 4619, Replies 77
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As a self proclaimed Browncoat, I'd want to see this MMO become a success. The hitch, as others have pointed out, is that movie and TV based Ip's seem to fall short of gamers expectations. The reasons for this, seems to be, that the big/small screen Ip franchise initialy brings in the gamers but the lack of a 'true to lore' storyline and/or intuititve game mechanics shows them the exits. This leads to the Ip based MMO's decline, in client numbers. Gamers want to experience the Ip's lore and have fun doing it, not have fun in a game loosely based on their favorite Ip's. The line in the article; ...producing a “good Firefly game” as opposed to a “good game about Firefly”, is exactly the issue when it comes to consumer loyalty in franchise based games. It's fine to expect your chance at meeting a few of the Ip's stars, in game, and get your toons screenie oportunity with them. But, when faced with sketchy game mechanics or complete breaks in a franchise's established lore, your core clients lose interest, in the MMO. In SWG, the game mechanics worked and the franchise was well established but the breaks in the lore were overwhelming. Although, you could see how the Reb. and Imp. players may infrequently need to do business with one another but this was never meant to be constantly or without serious consequences. The fact that they, as players who have chosen sides between warring factions, could live together in the same player cities, was a break in immersion and established lore. Same can be said about Jedi and prospective jedi everywhere you turned. The reason that SP games, based on major Ip's, tend to be better received when compared to MMO's is the immersion factor. ie- Your playing Spiderman in the spidy game. In an MMO, there's a real need to stay within the lore's boundaries, more often than not, all the way through. In this, the upcomming AoC MMO, has a real opportunity to do just that, as it's a straight forward lore. Conan is the man and as a player when your in doubt, you stab it to death. Keep it dark, sensual and brutal and your Ip will keep it's core player-base. As for Firefly's proposed ground/space mechanics, it seems like a winning combo., but I feel that it will end up competing with STO and/or a new SW:O, directly, as I can see them using the exact same formula. Again, a 'true to lore', current graphically styled game, that's setup to run smoothly for it's client side, ingame, mechanics is not only the key to success, it's nothing more than the 'foundation' of tomorrow's MMO's. I'd still welcome the Ip's release but I feel that it's facing serious sci-fi competition, in the near future, and that the formula, if handled improperly, would be called out as nothing more than a type of a re-skin clone MMO. I want more movie and TV based MMO's but I want them to be the best game that they can be. If the 'foundation' isn't, always, a main focus or it's ingnored completely, in a new MMO, than forget making it and save the venture capital for ground breaking, yet, unknown lore type games. Let them be the high risk testing bed for future MMO's and leave the established Ip's fan-base intact. In short, do it right or don't bother. Take stock of the 'foundation' and limit your overall risk and don't release a title during a saturated market, unless you can deliver something extraordinary to the consumer. Other than this, goodluck and see you at launch.
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