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All Posts by Huzz - 160 found

4/19/08 9:14 PM
Viewed 1049, Replies 26

 

Originally posted by XImpalerX

 

Originally posted by Charisi

I was lucky enough to have gotten an invite for the PvP weekend. The PvP is quite fun I must say, but I have a few growing concerns about the shroud of secrecy surrounding the game.

For starters, I've seen it mentioned that the tech/general beta NDA won't be lifted until release. The PvP weekend NDA was lifted, sure, but that really only encompasses one component of the game. The general NDA should have been lifted long ago, IMHO. It seems to me they are trying to keep it in effect until the very last minute.

Also, the fact that this beta, and the upcoming, "open" beta are really testing one or two components makes me very nervous as well. This beta was for PvP only. The "open" beta that starts on the first, (that you have to pay for), is capped at level 13. So, you really can't experience all that much in the game.

All that being said, I was looking very forward to this game. I'm a big Conan fan, (read all the books, and who COULDN'T love the Arnold movies), and I have super high hopes for this game. It just seems to me that Funcom is going about things in an entirely wrong manner.

Thoughts?

    They said they would remove the NDA WAY BEFORE LAUNCH. ROFL ok the game has been in development for years...way before launch is over.

 

      So what do they decide to do? We will have a beta showing people levels 1-6 and then level 20 PvP. NDA released for this chunk of the game(they wanna see people initial impressions.)

     Now well have "Open Beta" for levels 1-13, use "Become a Fileplanet Suscriber" to distribute the client to make money off the game bfore it is launched just incase, and release the NDA for that chunk of the game.

So when is FAR BEFORE LAUNCH? actually they are correct in saying "The NDA will be lifted way before launch" only that it is going to be lifted testing less than 15% of the game content and maybe 1-2 weeks before launch(1-2 weeks is not way before launch, but 1-2 weeks before launch...)

    So what does this say to me? "We are only happy with the first 13 levels of the game. How can we build enough hype so that people will still buy the full version when it releases. Easy. You only give them the ability to play 15% of what should have the most polish on it, then they wont' find out about the other 85% of the game that still needs work until the official launch.

  

 

that's cool but why do you see all the bad and none of the good?

4/19/08 9:10 PM
Viewed 186, Replies 6

like: combat

dislike : a bug that let casters and rangers into walls where they couldn't be attacked or targeted. while melting your face with thier crazy dmg

4/19/08 9:03 PM
Viewed 1604, Replies 60

Originally posted by Jsteiner
I'm just going to donate my 2 cents. The combat, while a bit mindless, was incredibly fun. It reminded me of the intense feeling I got from geometry wars: a mindless task that was just fun. I would have preferred a skill based system, for what its worth, but I'm stoked for killing people in AoC nonetheless.

there are skilled based stuff in aoc combat you just didn't use em :P

4/19/08 8:57 PM
Viewed 1273, Replies 12

good review.. i completely agree with the lvl 1-5 comments. it was awsome kicking some ass 3v1

4/19/08 8:51 PM
Viewed 1049, Replies 26

Originally posted by Charisi

Eh, I Would gladly wait, it is just that I am so bored. I played SWG for 2 1/2 years, (up until the NGE), then I tried pretty much everything else on the market, and nothing holds my interest.

that's cool. i can give ya a buddy key if ya want one.

4/19/08 8:45 PM
Viewed 1049, Replies 26

Originally posted by Charisi

I was lucky enough to have gotten an invite for the PvP weekend. The PvP is quite fun I must say, but I have a few growing concerns about the shroud of secrecy surrounding the game.

For starters, I've seen it mentioned that the tech/general beta NDA won't be lifted until release. The PvP weekend NDA was lifted, sure, but that really only encompasses one component of the game. The general NDA should have been lifted long ago, IMHO. It seems to me they are trying to keep it in effect until the very last minute.

Also, the fact that this beta, and the upcoming, "open" beta are really testing one or two components makes me very nervous as well. This beta was for PvP only. The "open" beta that starts on the first, (that you have to pay for), is capped at level 13. So, you really can't experience all that much in the game.

All that being said, I was looking very forward to this game. I'm a big Conan fan, (read all the books, and who COULDN'T love the Arnold movies), and I have super high hopes for this game. It just seems to me that Funcom is going about things in an entirely wrong manner.

Thoughts?

wait for the game to release then decide if you wanna buy it or not.

this has been talked about alot :P

4/19/08 8:40 PM
Viewed 1604, Replies 60

 

Originally posted by Ascension08
Originally posted by Huzz

 

Originally posted by Ascension08

This combat imo doesn't require skill or strategy. It's about reflexes and muscle memory. So if you like it, don't say it requires skill or strategy. Moving around behind someone is common sense, not strategy. Catching someone off guard, how hard is that? Reflexes come in when you're attacking and using combos, as well as defending. You don't have to think, you see what your enemy does and you counter, keeping your eyes open for a weak spot. It's how some, but not all, people like to play.

 

isn't that what happens in all mmos? you find something that works so you repeat it? i don't know what else can be done, without making it turn based like chess.

Not if the enemy has counters for it. That's where skills can go beyond this type of "real time" combat. You have to vary your attacks, and even if you do find something that works, if the enemy can easily disrupt it, you're stuck, and probably dead, unless you think fast and try something else.

 

oh i see what your saying now. that's cool. it's not for everyone. hope you find the game your looking for

4/19/08 8:34 PM
Viewed 1604, Replies 60

Originally posted by glord

Having not been in the Beta, (probably going to may 22nd) I was unable to experience AoC. Is it truly that bad? I don't want to be driven from AoC over some idiots post, but if it IS another WoW, I'll stay away from it.

i never got the feeling of wow combat when playing aoc.

4/19/08 8:31 PM
Viewed 1604, Replies 60

Originally posted by Ascension08

This combat imo doesn't require skill or strategy. It's about reflexes and muscle memory. So if you like it, don't say it requires skill or strategy. Moving around behind someone is common sense, not strategy. Catching someone off guard, how hard is that? Reflexes come in when you're attacking and using combos, as well as defending. You don't have to think, you see what your enemy does and you counter, keeping your eyes open for a weak spot. It's how some, but not all, people like to play.

isn't that what happens in all mmos? you find something that works so you repeat it? i don't know what else can be done, without making it turn based like chess.

4/19/08 8:27 PM
Viewed 1604, Replies 60

Originally posted by singsofdeath

 

Originally posted by Alden120

yeah man im on the best kind of crack, the crack that makes it almost immediatley possible to distinguish a good game, from a bad one. Your're free to enlighten me on how the combat in AoC is so different from WoW, as all i could think of when looking at the "feats" cough cough ahem, talent trees, and "combos" cough cough ahem, skills was just how dang innovative they both were.

there might as well just be an auto attack because the rest of the combat doesnt allow for the free roam to have any meaning. No matter how you slice it, your still spamming a hotbar with numerical keys.

And until someone invents the Virtual Glove with which to swing the weapon in VR, this will prbably be true for most MMO's.

 

 

gogo gadget, wii controller :P

4/19/08 8:15 PM
Viewed 1604, Replies 60

i found combat to be to fast. and moving in combat is very powerful. if you know when to move you can dodge combos and that basicly ruins all dps.

 

i loved it and glad i preordered

4/19/08 7:56 PM
Viewed 8507, Replies 209

Originally posted by Exar_Kun

 

Originally posted by Huzz

 

Originally posted by Exar_Kun

 

Originally posted by Ascension08

 

Originally posted by Exar_Kun

 

Originally posted by AmazingAvery

 

Originally posted by URMAKER
Originally posted by Wharg0ul
Originally posted by URMAKER
Originally posted by Wharg0ul

eh, whatever. you guys can go play Wow and it's army of clone games that are all identical.

Something different and unique, taking the genre forward, is obviously not for everyone.

unless you're a noob you're gonna have all the 2, 3  and 4 button combos macro'd to 1 key. wheres you innovation then?

It's possible. I'm sure lazy people will do it. I've never been much of a fan of macros and scripts myself..I prefer to play the game I'm paying for instead of it playing itself.

ok when you get your ass handed to you for being slower than peoples macro we'll see how long you stick with it.


We could use that your argument for all games then. Some still more popular than others. Lest you forgot there is PvE too :)

 

Its even easier to macro everything up in an auto attack game, least with this one you have to pay attention to what your doing more so, instead of the one button setup videos as seen in WoW.


Agree...

 

This is a game that is easy to get into and hard to master.  It's a breath of fresh air really.

Why? I'm assuming you mean melee, because spellcasters/ranged are no harder (from what I've seen) than other games. Targetting is not hard. Cone damage is even easier. So, for melee, lets see what you have to master.

 

Reactionary combat; hitting left if he's defending right, and defending right if he's hitting left. If you have reflexes and a good system, how is this hard? Once you learn combos (and Funcom makes them easier to execute) will you have to think about them? It's new, but I don't think it's hard to master. (By master I'm not talking about you can block every single attack and retaliate with lightning speed, obliterating your enemy with your eyes closed.) If this is going to become the new standard for combat, so be it, but the "wow!!!" factor will probably be gone soon.


No....

 

I mean the game as a whole. Take the "stealth" system for example. This is a system that takes so much into account (class, armor, lighting, time of day, distance, los) and that is just one of Many, Many, elements to this game. It's simply amazing how much detail is in this game. This is a true thinking mans game...very mature, very end game friendly.

It's complexity reminds me of Pre-CU SWG...Very grown up game.

 

yea stealth is amazing i love playing my assassin. but one thing is kinda weird.. for all the realism with, armor, lighting, ect taken into account. you can still stealth right in front of someones face and stand right on top of them and they'll never see you :D, but that's why they gave you search i guess.

the game is great and i love it :D just minor stuff that will get sorted out before launch i'm sure


lol...

 

I think the bigger problem is the fact I can "one shot" a guy. I think right now the powers that be will learn a lot about the balance issues that exsist with the Rogue class as a whole. As much as I hate it...they are going to have to turn the DPS down a bit.

lol yea ^^ a stealth attack can be very powerfull but it's very unreliable.. usually i miss due to some weird bug. i will be facing them and then when i attack it'll turn my  screen the oppiste way around and never hit them. but 1-2 combos usually sets casters down. melee is a different story.. stealth attack is basicly worthless vs high armor classes :D

4/19/08 7:53 PM
Viewed 549, Replies 9

Originally posted by DAS1337
Originally posted by Huzz

 

Originally posted by bluealien1

Well worth it, but please FC, either fix Rangers or disable them asap, it is totally killing the experience.

 

i'm more for fixing endless kiting.. when melee don't have many ways to snare or slow..  but it is only lvl 20 so who knows if we get more skills to do this.

 

i hope combat lasts a little longer at 80 also.

 

great game i  have been playing 1 char mainly and still haven't gotten bored of it yet..

I haven't noticed much kiting.  Most classes have some sort of knockback or stun..   I think this PvP test will help a lot.  Rangers are being fixed, the servers just went down for a short maintenance.  And honestly, not a lot of people really know how to play their character yet.  Priests seem useless.. I think they will get the first buff as a class archtype.  Healing is too weak in the game. 

yea it's only that 1 or 2 smart ones that know that melee have the same sprint time as mages (kinda odd to me) so running will keep melee off you.

i've chased demonologist around till thier pets killed me, and if yhou knew how worthless thier pets are it's rediculous. same goes for necros damn zombies............

the "combo to the back" slow down is very random, it doesn't always work and sometimes i don't even get that close.

with lag taken into effect, i see them run one way for a split second but are really running the oppiste way, and that's all it takes to never catch tehm again.

just the little stuff that arn't to bad.. cause a stealth attack can 1 shot most casters :P so i guess you can call that balance

4/19/08 7:45 PM
Viewed 8507, Replies 209

 

Originally posted by Exar_Kun

 

Originally posted by Ascension08

 

Originally posted by Exar_Kun

 

Originally posted by AmazingAvery

 

Originally posted by URMAKER
Originally posted by Wharg0ul
Originally posted by URMAKER
Originally posted by Wharg0ul

eh, whatever. you guys can go play Wow and it's army of clone games that are all identical.

Something different and unique, taking the genre forward, is obviously not for everyone.

unless you're a noob you're gonna have all the 2, 3  and 4 button combos macro'd to 1 key. wheres you innovation then?

It's possible. I'm sure lazy people will do it. I've never been much of a fan of macros and scripts myself..I prefer to play the game I'm paying for instead of it playing itself.

ok when you get your ass handed to you for being slower than peoples macro we'll see how long you stick with it.


We could use that your argument for all games then. Some still more popular than others. Lest you forgot there is PvE too :)

 

Its even easier to macro everything up in an auto attack game, least with this one you have to pay attention to what your doing more so, instead of the one button setup videos as seen in WoW.


Agree...

 

This is a game that is easy to get into and hard to master.  It's a breath of fresh air really.

Why? I'm assuming you mean melee, because spellcasters/ranged are no harder (from what I've seen) than other games. Targetting is not hard. Cone damage is even easier. So, for melee, lets see what you have to master.

 

Reactionary combat; hitting left if he's defending right, and defending right if he's hitting left. If you have reflexes and a good system, how is this hard? Once you learn combos (and Funcom makes them easier to execute) will you have to think about them? It's new, but I don't think it's hard to master. (By master I'm not talking about you can block every single attack and retaliate with lightning speed, obliterating your enemy with your eyes closed.) If this is going to become the new standard for combat, so be it, but the "wow!!!" factor will probably be gone soon.


No....

 

I mean the game as a whole. Take the "stealth" system for example. This is a system that takes so much into account (class, armor, lighting, time of day, distance, los) and that is just one of Many, Many, elements to this game. It's simply amazing how much detail is in this game. This is a true thinking mans game...very mature, very end game friendly.

It's complexity reminds me of Pre-CU SWG...Very grown up game.

 

yea stealth is amazing i love playing my assassin. but one thing is kinda weird.. for all the realism with, armor, lighting, ect taken into account. you can still stealth right in front of someones face and stand right on top of them and they'll never see you :D, but that's why they gave you search i guess.

the game is great and i love it :D just minor stuff that will get sorted out before launch i'm sure

4/19/08 7:35 PM
Viewed 549, Replies 9

 

Originally posted by bluealien1

Well worth it, but please FC, either fix Rangers or disable them asap, it is totally killing the experience.

 

i'm more for fixing endless kiting.. when melee don't have many ways to snare or slow..  but it is only lvl 20 so who knows if we get more skills to do this.

 

i hope combat lasts a little longer at 80 also.

 

great game i  have been playing 1 char mainly and still haven't gotten bored of it yet..

4/19/08 4:59 PM
Viewed 346, Replies 4

Originally posted by daylight01

I think all your cons will be adressed come launch except for the rangers,i dont see that happening

as for the nipples,ermm I will side step that.

Nice review and it seems most if not all enjoyed the test.

lol in the pvp weekend, every 10 mins you would hear a random.. where f are my nipples..

4/18/08 7:25 AM
Viewed 4883, Replies 103

 

Originally posted by singsofdeath

 

Originally posted by Aragon100

 


Well if you read up on all other threads made last days id say many seems to feel if not cheated at least a bit disappointed about how certain areas is developing. NDA is still in. The so called "open beta" you will have to pay 15$ for and still not 100% sure you will be able to enter. And this "open beta" is just a teaser not the whole game. You can go to lvl 13. What will you not be able to test out of the game-mechanics?There is alot of unanswered questions arround like what computer will i need to be able to play the game descent, and will it be a lagfeast no matter what computer i buy? Is everything included in the game and if not what have been removed? Questions Funcom could answer if they wanted. But theyre not.

 

I dont like Funcoms business model. They hype AoC through the roof and then deliver very little info on the game. Loads of pre-orders based on hype, not ingame-experience. Have a open beta so all can make a decision if this is a game for me or not. And remove NDA asap. I see Funcom as the greediest game-company ever so far and that wont change before i see some major improvements on how they treat there future subs. How can they make a arrangement that you have to pay money for a so called "open beta" which infact is a little teaser to level 13 is above me?

Will Funcoms treatment of their subs hurt the MMORPG genre is still a question unanswered as i see it.

Will you as a pre-ordering sub feel cheated if game dont live up to the hype especially since there is so little information delivered about the playable game that will be released 20th of May? Bugs unknown of, lagissues, is everything in the game as promised? Loads of questions that Funcom need to answer before taking a cent from anyone as i see it.

 

 

1) 15$ = Lie. I don't know how often I've had to squash that, but it is 7.90$, not 15$. Get your facts straight and flame about truths, not lies. (Yes yes, it might still be bad, but I hate it when people put out false information and then flame with them)

 

 

2) It is a stress test. As stated in the official letter, FunCom will be able to get all the data they need from those Levels. LotrO had a similar Beta in that respect. You were limited.

 

3) Open Beta is not there for you to have a Free Trial. Quit confusing Free Trial vs. Open Beta. Open beta is for Stress Testing Servers and things like that. You still don't have to pay a dime before you actually try out the game or read a review. After it launches, May 20th. No one is forcing you to buy anything before that.

 

4) You must have been blind to the whole Business world for a long time. Apart from the fact that you are paying File-Planet, not FC for this Beta. Not to say Eidos (Publisher) won#t get a cut of the deal, but again, you are making single-minded statements.

 

5) No. If I pre-order, that is a chance I take. And you don#t even have to keep your pre-order up. If you feel, for whatever reason, that AoC might not deliver, cancel your pre-order, no harm done. Why you keep bringing this point up is beyond me.

 

6) Indeed. If you feel you cannot trust FC, as I stated above, do not Pre-order, wait until the game is released. That way, you won't have to deal with Bugs, nor with Level-Caps, nor with anything else. There will most likely be a free trial eventually. If not, find a Buddy-Key. Each CE comes with 5 of those and each Standard Edition with 1. There'll be plenty of Trials around. Have a look. Judge for yourself.

 

And quit making up stories.

 

You continue to treat this matter as though FC is putting a gun to your chest, forcing you to play Beta, or that you will somehow be unable to try the game, other than through this Beta (although before that it was the Prayer Contest and the PvP Weekend).

 

Fact of the matter is, don't pay if you don't feel it's worth it and wait until you can see for yourself. That has not changed, nor will it change, no matter how often this sort of thing is posted.

 

Edit:: This in no way implies I like the model FC/Eidos is using for their Open Beta. What I like even less is people hyping the negativity of it and trying to put out blatant lies to make the "game" look bad.

 

Well stated. I was thinking the same thing but couldn't put it as well as you did.

4/18/08 3:42 AM
Viewed 1452, Replies 33

 

Originally posted by Tordak

 

Originally posted by Zorvan

Funcom really screwed up giving Gamespot the keys for this.

Not only is the beta forum on Gamespot open for anyone to post and read, regardless of beta status, they have idiots breaking NDA all over the place, people trading beta keys for WoW, etc., and even have people posting links to torrents which have now been created from the beta client. Edit: Even better, Gamespot made the torrents.

Gamespot is still the crappiest game site on the internet.


 I couldn't agree with you more Zorvan. 

 

 Gamespot is not just having problems with DL's of the client and needing  the 1day extension for the event from Funcom. 

 They also needed an extra day to send the accepted emails.  Some of those who got in still haven't received an email(5hrs after the last keys were given out).

 To top it off, there are many people who only saw that  'thanks for registering...you'll be notified on the 16th' page. 

 It seems that if your one those who only saw this and not the whitebox page.  It wasn't a matter of you being processed(accepted or declined) but that the system simply crapped out on your initial registration and that your entry just wasn't counted for the event.

 There's been, atleast, 2 threads locked and removed so far, concerning this, on the gamespot beta forums.  But, I guess you can pan-handle(sell/trade/share) your weekend keys to the highest bidder, no problem. ....NDA's be damned, lol.

 The two threads, I had been watching that got locked on their first page with less than 10 posts each, didn't even have an angry comment in them. They just had a couple of 'It figures' and 'What ur J/k' after some long time members, of the site, tried to explain why people didn't get the accepted or declined message.

 I hope Gamespot made their handful of copper off of AoC's event, because, I for one(sure as s*it) would never hand money, directly, over to that site. 


at first i had the white box also but i went back to it a couple of times and i was actually accepted.

 

 

and the dl took me 18 hours for 6.9gigs not to bad i think (without subing to gamespot).

4/17/08 9:42 PM
Viewed 4065, Replies 145

Originally posted by singsofdeath
Originally posted by Huzz
Originally posted by singsofdeath

I'm actually rather certain that many of the 50k Keys will go out to previous FP subscribers. This is good for FC, simply because it advertises AoC on a broader basis. This is bad for those who have been following the game for years, because it makes them feel like they are expected to pay for something like this.

 

A marketing move, to reach a broader Customer Base...not very well executed in my opinion.


fc devs says it's on a first come first serve basis

Err....so? What does that have to do with what I was posting?

oh read it wrong lol

4/17/08 9:35 PM
Viewed 1385, Replies 20

actually on the gamespot forums it says that technical problems that have to do with the dl of the client, are not nda breaching.

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