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All Posts by Deweycat23 - 18 found

6/11/08 11:52 PM
Viewed 1270, Replies 38

Asheron's Call. Played many others since but for the better part of 6 years that was the game for me. To this day it is the number one reason that graphics (IMO) are so completely over-rated in the new mmo's. Gameplay and great loot tables will keep me around a long time. A great community helps too.

4/10/08 5:49 PM
Viewed 739, Replies 11

This is great news. I hope that with this extra time they have a smooth and relatively error free release.

I have also read about beta testing from TCoS forums and it sounds like they are asking the beta testers to do specific things and all be in a specific area at the same time to test for lag and server load stuff. It makes me wonder how much "freeplay" they give the beta testers. That might be what they are looking for in a tester, the ability to follow directions and stay quiet. So my two cents is they are using the beta test phase much to the advantage of building a better game at release. I am sure this would impress a publisher after seeing a product working well but not quite there yet.

I think a lot of TCoS fans are looking for three wishes. Published. Released. and a speedy next 6 months or so to Play.

4/07/08 7:23 PM
Viewed 1799, Replies 15

Martie, great question. I looked at Pyroxenite's original post and it does not seem to match the title to the thread and then things degenerated into a discussion on mmo's and what mmo reminds you of, or is better than X other mmo.  Perhaps the topic is there is no topic? maybe the OP has a better answer?

I do agree tho. This is a very difficult thread to follow. My guess is that WAR being pushed back will help TCoS. Might if TCoS comes out first. I do not think that looks like it will happen, def not in the US. So? perhaps a post, like mine, is way off topic. Forgive me. I was more following a conversation rather than the point of the orginal post.

 

4/06/08 1:12 AM
Viewed 1368, Replies 27

I had similar experiences and found that on a few occasions that. Since i did not come over to VG with a guild from a diff game it was real hard to get in and or fit in with a bunch of people that new each other for years in an diff mmo.

Also, grouping could be done but some nights I just logged out after 30-45 mins of lfg. I really liked the game but was not in love with it. Might still be playing with more friendly feelings from encounters with others. My experience prompted me to roll several lower lvl toons and before I quit for good I had a cleric at 24, bard at 20 monk at 18 and a few others over 10. Maybe that was not what others experienced? I am think many that are still playing have many in game friends and came over with them via a guild of a different mmo? Seemed hard for some reason to make friends. i did make friends and even still talk to 1 of them who also quit. Only she went back to WoW. Not an option for me, lol.

So it does not surprise me as I would think that there are less people now than in the first 4 months of the game. Same experience and less people = not good. Community, or lack there of can kill a game, even a good game that is really fun.

4/05/08 12:27 AM
Viewed 186, Replies 1

I miss you guys. Just wondering and would think sombodys got to be around. I am Tiru from HG. Was sworn to Jynxed for a long long time. Was recently trying to reach her and I am sure she is deeply in to WoW.

Say Hi and what are you playing now?

4/05/08 12:21 AM
Viewed 6148, Replies 69

Burtzum, You are quite correct. I am lucky that I never got scammed in 6+ years. We seemed to learn about the scams like the trade window trick and tell everyone in the guild to not show strangers your gear in a trade window. I also knew most of the people I played with and could go knock on there door in person.

There were griefers for sure. and thieves. Sorry your PPGSA was ripped. I can only imagine your anger.

I loved the small little guild of MUG's. Most Unorganized Group. We ended up being a tight knit bunch and everyone in the guild really gave and helped with what ever was needed. sadly tho I do remember the spam and grief of thefts. also, there was some manipulation for vassals in the beginning that made for some uncomfortable relationships. That passed by in time though.

Hopefully other games realized this and made better trade windows as that seemed to be the main way to steal. Also had a few FFA players that got a rep in game and we just let them bull in a china shop till they got there drop or we moved on to other areas. I still see peolpe loosing alot of sleep over others actions. Even last night on Skype my friend spent a good 30 minutes in game explaining the frustration of the hunters in her guild being asked to NEVER have pet on any other raid again. Oh the drama. I laughed at her and wondered if they would just get rid of hunters in that guild? I will hear more tonight.

Thanks for the reminder that all was not perfect and pleasant. There was some A**holes that still did not ruin (for me) the best mmo so far.  Forgive my sentimental nonsense as I really miss and made some great friends in AC1. My Ex-wife (wife at the time) could not stand AC and I got her son hooked on it too :)

I hope TCoS comes close. I might not even bother with anything else until maybe I can get in on a EU server.

4/04/08 1:34 AM
Viewed 1659, Replies 18

At the TCoS site they had some hype about being the game of the week here at mmorpg.com. Not sure what week that was? or will be? because I really did not see much here more than usual. Maybe it is still an upcomming week?? kind of sad.

A few thoughts being on the outside and not being in closed beta or working for TCoS. We lack information. Also, NDA is around and nobody wants to blow it or give info that could be changed. Somewhere along the line tho they (TCoS/Frogster) are going to need to market more aggressively, or just plain market. Seeing as how there is no date for EU release they might not want to market today and hype a game and have to also say "be patient".  Also, no US publisher. Short of a gun to their heads you wont really get a date for release. Even then release is subject to change.

Stuff along those lines makes me get the feeling that in the US we will be lucky to see the game by christmas. I am with you. I think TCoS will be an entirely new and fun player combat driven mmo. I also think that when the owners/publishers do market more we will be closer to playing. To do that many months out might backfire. Too many have waited for years and there is some energy about the delay in many posts. So I may play something else in the mean time. I am sure the hype will come, and hopefully the game not long after.

4/03/08 7:52 PM
Viewed 6319, Replies 101

I can wait for AoC. I do think that even if they bump it back another month or so it will still need some work after release. What game doesn't. Expect some bugs delayed again or not. The impression I get after reading other dev chat is that no date is set in stone. Yeah that was from WAR but it has to be true if we trust the dev's to do their job and learn from the process of beta testing anywhere.

I am with you though on that sinking feeling that a delay is inevitable.

 

4/03/08 2:36 PM
Viewed 6148, Replies 69

Hands down AC1 is the best game ever. I have tried many others and none had the community at all. i remeber asking total strangers to help me retrieve a corpse and 99% of the time they would and not only that they would gladly give you back your items!!  The trust was great. The game play was great. The people that played were even better. I can not believe that a game could restore your faith in mankind. I have not experienced anything even remotely close to the fun of AC1. I am hoping that TCoS could fill that void and I will probably try AoC.

Once you have dodged a ranged attack/spell it seems retarded to not be able to do that.

I think I will have fun in AoC and mainly I want the sense of community. I really do think TCoS will be niche and that could make for a great game despite the negativity as far as it being a "twitch" fps. TCoS will take more than twitch from what I have read. Time will tell on that tho.

So far for me AC1 is king but I hope something will come along that will keep me around for more than 6-9 months.

4/03/08 1:15 PM
Viewed 840, Replies 13

Good choices so far. If you wait long enough you might even consider Age of Conan. funcom is a good company and is one of the original mmo creators with Anarchy Online. AoC is just over 6 weeks out but that could give you plenty of time to read up on what is known as the NDA is still in effect. Tons of info on it right here.

If you are really immersed in WoW you may just want to go out and see the sun and do some real life activities. Most people that fall in love with an mmo have a hard time trying other's as you can not help but compare and expect a similar (hope for a better) experience. I think change is great and you will not like/like certain things about other games you try, but do try them. Also, i think you can try LoTRO free for 2 weeks? can't go wrong with a free peek.  Good luck!

4/02/08 7:15 PM
Viewed 1799, Replies 15

Nothing about TCoS reminds me of WoW in the slightest. I am sure that people will draw comparisions to all other mmo's as we played other games and when we get to play TCoS we will know more.

WAR to me looks like it was made to directly and obviously compete with WoW.  AoC and Darkfall as well. I do not get that feeling from TCoS. TCoS sounds and looks totally different than the 3 aforementioned mmo's.

Personally I am not interested in WAR or Darkfall in the slightest. I might try AoC but will wait at least 1 month after release to make a decision. Hopefully we will have some word about EU release for spellborn in the next 2 months. If I can get my hands on TCoS I will not look back. 

But please, play what you like. There is almost too much to choose from and some of the mmo's out there may have to go away as many already have. And some just refuse to die, i.e. Horizons. Played that 1 too.

4/02/08 8:22 AM
Viewed 3869, Replies 34

From what I see, many people are going to try to get a copy of the game once it hits shelves in the EU. Sounds like you won't be stopped from playing from the US on a EU server. This may just keep me out of AoC depending upon its Euro release. There is still no set date to dangle in front of us for an American release....only to be pushed back, lol. And no publisher too.

Someday this will take off. I just hope it succeeds and is half the fun as it looks.

4/01/08 6:05 PM
Viewed 3405, Replies 78

1. fallout was a good idea. that was fun

2. AC3, but after the abysmal AC2 i dont think turbine would touch that even with unlimited funds.

3. might play AoC until...

4. TCoS.  /e prays to the gods of MMO's for patience.

4/01/08 4:55 PM
Viewed 2144, Replies 40

I never got fully into RP but had fun with many people enjoying themselves doing so. And as far as following the lore of the game it looks like the dev's of TCoS are headed in the direction that players will need to get into the story arc in order to solve quests and discover things. I could be wrong on this but I hope it is something that will happen and make the game more immersive. (if they would ever launch). mostly I miss logging in and getting 20-40 hello's. Seems harder for me to meet the grateful/helpful types in newer games and get into a group that came over from another mmo.

great topic tho as RP does make a difference in regards to personal experience.  (i.e.) what the hell. I can quest. 4 hours of sleep is good enough for what I do irl.

3/31/08 8:06 PM
Viewed 2532, Replies 59

I did not care for WoW after 8+ months of 25-40 hours a week play. I went back to (of all things) AC1. I have yet to have had anywhere near the fun of AC1. Thus I still find graphics very over-rated. Gameplay and community are foremost for me. I wont say WoW is a bad game, it is just not for me. I do think several of the new mmo's will be better IMO.

I do not think any other game, even if it is unanimously voted better could wrench all the WoWies from there purple crap. Too many feel they have too much to lose.  Several better games already exist for me but for the aforementioned reason it will be a long long time until we see any mmo with as many subscriptions. Personally am dying inside waiting for NDA to lift and EU servers for TCoS.

3/30/08 10:59 PM
Viewed 463, Replies 4

Great questions as I am also wondering about the PvE server experience. Watching this for answers/info.

3/30/08 2:10 AM
Viewed 4754, Replies 42

I really like what I am reading about how the game will work. I think it will be far from simple. They say "easy to learn. Difficult to master." Or something like that. Yes, momvement and afst keystrokes and lag will help/hurt you. That can be said about any mmo. What is attracting me is the trowing out the need for a tank and healer and dps type of mmo. player skill is needed and much of what I am reading about combat is the strategy of how you build your skill deck AND how well you use your skills to buff/debuff and build combos. Many spells effect your movement and some I have read about at TCoS forums are said to make you not even consider moving at all. This game will be far far away from a duke nukem button mashing zergfest.  I feel this game is working hard to be different and good at it. Not just different for the sake of being different. I can't wait to play!

3/28/08 10:36 PM
Viewed 3869, Replies 34

I do not think there is anything to worry about yet. The game will come out in Europe and teh NDA will lift. Then there will be real stories of what gameplay is really like. Most importantly if it swims it will get US support. Especially if it really does well. If it sinks in Europe then it wont make it anywhere. In theory, if it does well there could be several publishers bidding up the rights. I too may very well play as soon as they open up European servers. I think it will be well worth the minor investment as I am really interested in what I am reading so far.

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