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11/22/08 5:48 PM
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Viewed 897, Replies 39
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Originally posted by hauj0bb
You are right, but some of us like that. I always look like an archmage on my archmage. my armor changes here and there, but I look like my class.
In WoW, everyone looks terribly crazy untill level cap, at which point everyone gets wellfare epics and looks exactly the same. every warrior looks like a robot, every lock looks like a crazy horned person, every priest looks pretty darn good, but they all look the same, because EVERYONE gets the same gear in WoW at endgame.
inspect people who are right at 70, they are in full PvP epics (a few raiders around there in PVE epics) slowly replacing them with wrath greens/blues. once they hit 80 they'll be back in welfare epics and they'll all look the same again.
Every deathknight looks the same, exactly, and most tend to hold on to their starting armor till near 70... exactly the same.
So while my archmage will always look like an archmage, and a lot like every other archmage. my priest has always looked like a priest, and looks exactly like every other priest whenever we sit at level cap for awhile. |
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11/22/08 5:43 PM
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Viewed 897, Replies 39
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Healing. Healing in WAR is just years ahead of healing in WoW. I recently went back to WoW after playing my archmage on WAR. PvP healing is a joke, if you play carefully you'll end up OOM pretty quick because you aren't dying. if you don't play carefully you won't use any mana because you'll be stunlocked/silenced/feared from 100-0.
the exception to this is of course the pally, but even they can only avoid being useless every few min with their cooldowns. walk out of your base in WSG and the entire other team will see that you are a healer, and ignore everything else to kill you. the only way to avoid focus fire from half the enemy team is with a bubble (and hope they don't have a shadow priests there waiting with mass dispell)
Healing in PvP in WAR is wonderful. there is no "OOM" so you never become useless, you just have to take it easy for a few seconds. nothing worse than being stuck in combat with no mana as a healer and just... wanding, or trying to shift to catform in resto gear.
Healing is decently powerful in WAR, and while running headfirst into the fight WILL get you killed similar to how you get killed in WOW, being careful will reward you with big healing numbers at the end of the day.
I'm going to play Wrath, I'm enjoying it right now. But I'm never going to give up WAR because deep down I'm a HEALER, and in WAR I never feel useless.
Lock, Pally, Priest, Druid, Warlock. Archmage. |
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11/16/08 3:53 AM
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Viewed 227, Replies 5
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Originally posted by bodypass
WoW is still the same gear/rep grindfest it has always been. however every new patch brings wonderful changes. my most recent return saw PvP marks no longer taking up inventory space (hooray) and now mounts and pets don't either.
If you never played BC then you'll be in for a lot of fun leveling up.. sort of. BC had some really nice instanced content, with the grind for heroic keys reduced (and useless, because no one will be running heroic pugs with Wrath content to move on to)
and so after the 60-70 content which is actually pretty quick, you'll still have the new 70-80 content. once you hit 80 I suggest you hit up every instance and then quit again. If you didn't like the grind of old WoW, you won't like the grind of new WoW. the raids are down from 40mans, and now you get tokens to turn in for gear, so you don't get stuck with drops for the same class over and over (for tier gear anyway).
but most of the good gear you see will be from rep grinds and instance grinds, and arena grinds. thats not to say you won't enjoy the 70-80 content, so far it seems well done, though I haven't tried it horde side yet so I can't speak for their quests.
overall its some nice new content, and I'm sure you'll get some enjoyment out of it. but don't expect WoW to have changed deep down. the game keeps getting better, but at its core, WoW is still WoW. despite what some rabid fans will say. |
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11/11/08 10:52 PM
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Viewed 3356, Replies 77
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Originally posted by toddze
hate to say it but OB numbers don't mean much, NCsoft showed that with their NA launch of L2. every time they'd open a new server it would be so incredibly packed that you couldn't get into it (no ques) and they'd open another.
then when the game went live, bartz and sieg were full... all the others turned to ghost towns. most people see betas as free trials, lots of people are willing to not pay for a game.
but to be serious, how did the game compare to L2? my only 2 problems with L2 were the grind and the horrible PvP balance. i've they've improved that a bit i'd really like to give Aion a try... and buffs, if buffs aren't pretty much required... but we didn't learn that right away in L2 so i doubt you'd know about that. |
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11/10/08 8:30 PM
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Viewed 1336, Replies 64
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Originally posted by Frostbite05
i'd skip work to... not play an expansion. who doesn't want to skip work/school? Who even needs a reason to do it? sheesh some people really just like to insult others over the internet. |
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11/09/08 2:01 AM
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Viewed 709, Replies 41
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elfgurls > elfbois.
anything more than that seems like it would be wasted on this thread. |
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11/09/08 1:51 AM
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Viewed 239, Replies 12
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Originally posted by stayontarget There are limits for flight time. Long enough to get things done in-flight like gathering crafting items, killing mobs that fly, and pvp. You can extend flight time by what they call gliding and later in the game you can upgrade your wings for longer time. I think the timer is like one min, but i could be a little off on that.
fight times, not flight times. |
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11/08/08 10:22 PM
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Viewed 191, Replies 9
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any hybrid will do you good. pally for tanking/healing. druid for anything, shammy for DPS/healing.
and a priest wouldn't be half bad either. not that hunters have huge mana issues, but a shadow priest can add a little healing with a lot of DPS, or a holy priest for a little DPS and a lot of healing.
just stay away from another DPS class. the two of you will do well against normal mobs with 2x DPS, but elites and some of those really nasty mobs will tear you apart.
and for 5mans, getting a hunter into a group isn't always easy, so having a healer or tank attached always helps. |
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11/06/08 2:53 PM
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Viewed 953, Replies 34
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interesting question... Its so hard to say. I was in beta, left for awhile, came back, left for awhile, and then again 2-3 more times.
I think what has really made me "quit" is how the game has changed... not how the devs changed it, but how the players changed it. I had the most fun in the days when we broke 10k users online at once. back then 0.0 was dangerous and owned by large alliances, but 0.4-0.1 was just... risky. because there weren't as many people high sec belts weren't mined out, 0.4-0.1 wasn't as populated so pirates couldn't make as good a living there. you could go to low sec in a cruiser as a noob, watch your back and mine/rat for awhile, with a moderate risk of pirates killing you.
now I can't find a low sec system without a pair of gate campers. the game is a lot less solo friendly. which is sad because in my favorite times the game supported almost every playstyle, solo, small group, large group. I may come back for a month or two in the next half year to see how its changed, but with how the game is now... I feel like the universe is too small for the population for me to enjoy. |
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11/03/08 1:57 PM
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Viewed 274, Replies 11
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Originally posted by oakthornn
Lineage2 does the same thing, and has been out for almost as long. its a great practice that lets players come back whenever they want. I have no problem ever going back to EVE to see what kind of changes there have been. I'll never be able to go back to an MMO that'll cost an additional 100 or so dollars to see all those changes, it just isn't as friendly for coming back to after a break.
Good luck with EVE. its VERY different from anything else out there, so you may hate it, but it could be your next love. |
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11/02/08 2:29 PM
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Viewed 341, Replies 11
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great game design, mana pools are old and energy pools are far more fun. its why I find guild wars PvP far more fun and balanced than WoW or Lineage2 PvP. and you can run out of AP, Archmages do quite often, we are AP hogs... hopefully once they fix our tactics it should be better, but right now its painful.
and WAR is all about heals and tanks, not DPS. you see BW and sorcs because people love to DPS, always the highest class choice. but a team with healers and tanks will beat out a DPS team. |
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11/02/08 11:00 AM
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Viewed 133, Replies 9
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yes, 1 scenario pops more than others, but why would you ever remove the other ones? then we would be like WoW with 4 BGs. Tor anroc is the most played tier 3, but temple of isha and doomfist crater pop pretty often for me, highpass sometimes pops and the others I avoid. but I really like the variaty, one of the best things WAR has going for it.
I personally dislike nordenwatch, I feel the points are too far apart. Gates of Ekrund has far more action, and Khain is always a laugh, and the fights feel closer because it tends to be about 1 node most of the time. |
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11/02/08 10:47 AM
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Viewed 341, Replies 11
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1: WOW duels, holy pallys and restro druids, put them against each other and the fights never end. 2: Lineage2. bishop vs elven elder, even more so early in the game before they added mana burns 3: Guild wars, 2 heal or prot spec monks, or resto spec rits.
most games healers specced for healing will never kill another healer specced for healing, if they could... either their healing is so pathetic a healer could kill them through it, or their damage is so overpowered that even being specced for healing they could still kill through a healbot.
and as a final note. if the shaman had been 26 against your 21, sadly I think you would have lost. they would have played with your AP so much that you would have ended up helpless. |
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10/30/08 3:47 PM
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Viewed 221, Replies 4
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Originally posted by kazson
darn right. pretty much every MMO lately is opening with too many servers and i'm amazed they have right away corrected it. of course with a PvP game population is more important than a PvE game, but its still great that after less than 2 months they've done this.
1 problem down, a lot still to go. but I'm happy. |
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10/28/08 4:40 PM
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Viewed 601, Replies 21
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you are SORT of right. most of the topics you see on forums are there because people have no idea what they are doing, or even if they are good at their class, they die and get angry. the classes are very well balanced when compared to other MMOs.
However that doesn't mean the game is perfectly balanced, it never will be. there are plenty of problems, and to simply dismiss them when people complain about it is silly. but too many people think they should win, and if they lose its because its unfair. but in PvP, half the people lose, so people will always complain when they lose and always blame it on balance and such. |
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10/28/08 4:05 PM
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Viewed 382, Replies 11
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Originally posted by pixeldogmeat
for non-forced PvP? I don't see a problem with that. |
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10/28/08 7:24 AM
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Viewed 3400, Replies 75
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what is with people these days, throwing numbers around and calling things a failure. 100k long term subscribers = success, more = doing great.
you know the population of MMOs that die? yeah, people seem to think anything less than a million subs is a failure.
I have fun in the game, so do most other people. the game will stick around for a long time to come and make money for mythic and EA. sounds like an all around success to me. |
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10/27/08 1:40 PM
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Viewed 94, Replies 9
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if you want EZmode, try a druid or a pally. both are incredible at leveling, and both are welcomed with open arms into raiding (mostly as healers, but also somewhat in other specs) |
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10/25/08 5:00 PM
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Viewed 192, Replies 6
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I guess I'm just weird then because tanks are my top priority for heals. follow by melee DPS. healing bright wizards is.... hopeless. I throw HoTs on them, and try to keep them up, but if someone wants to kill them you really can't do much about it. a tank on the other hand even with lots of people beating down on them, can be kept up for a pretty long time.
I think you should just find good healers. I have a few people who have added me just because I'm a good healer, and they know having me in their scenario is only a good thing.
in addition, any tank who uses guard on me (why do so many tanks forget they have this?) gets top priority on heals after myself... sometimes before myself. find a healer, stand right next to them, use guard so they know YOU DID IT and if they are decent, you should stay alive.
good tanks get heals, good DPSers get heals, good... other healers get heals. just learn which healers on your server are bad and which are good. |
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10/21/08 10:27 PM
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Viewed 219, Replies 8
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objectives are a big part of renown/XP. his team won, they all have tons more XP than you do, and his higher renown leads me to believe he was the one capping the flag, or killing your carrier. doing stuff in a scenario gives you renown/XP, doing stuff near whatever the objective is gives you more.
I can't be sure because i wasn't there, but thats what it looks like.
EDIT: also might have been solo so they weren't sharing XP with their group, DPSers do that a lot. |
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