EVE Evolved: Mining, the forgotten profession
Massively takes a look at the state of the mining profession over the years in EVE Online.

Recently, Managing Editor Jon Wood caught up with Hilmar Petursson, the CEO of CCP. During the interview, the two talked about EVE Online, the new office in Atlanta and the future of the company.
While 2008 Game Developer's Conference I had the opportunity to talk to Hilmar Petursson, the CEO of Crowd Control Productions, better known to the world as CCP, the makers of EVE Online. While Keith and Laura each had interviews on specific aspects of EVE Online, I took this opportunity to ask the tall, red-haired CEO about the company in general while my colleagues talked to others about specific aspects of EVE.
For those who might not know, CCP is currently running three offices: one in Iceland, one in Shanghai, China and one in Georgia here in the United States. The most recent addition is the American branch, opened after the MMO company merged with White Wolf, the company behind such games as Vampire: The Masquerade, Werewolf: The Awakening and other games set in the proprietary World of Darkness. I had hoped that this GDC would be the show where someone from CCP could be coaxed into talking a little bit about the upcoming (though still officially unannounced) MMO based in that universe. Unfortunately, San Francisco in February is still not the place, and even though many of the CCP devs were walking around in World of Darkness shirts, nobody was talking, including the CEO.
With the subject of the Atlanta office already on the table, I asked how the company had fared in integrating the new office into their international family. Hilmar told me that while they (CCP) had been expecting and bracing for a difficult assimilation, the process went very smoothly for which Petursson credits the "strong people and managers" that joined the company with the White Wolf merger.
Read it all here.
Massively takes a look at the state of the mining profession over the years in EVE Online.
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