Editorial - Instance Construction in Wrath of the Lich King
Ten Ton Hammer deconstructs instance construction in Wrath of the Lich King.

In his first submission to MMORPG.com in this role, our new World of Warcraft Correspondent Darren Bridle files this article discussion risk vs. Reward in the most populated MMORPG ever created, Blizzard's World of Warcraft.
Risk Versus Reward Analysis
It’s Friday night, you’re sitting down after a long hard day at work/school, you decide to fire up World of Warcraft and try your hand at one of the heroics. Whether you do it out of a love for challenging instances with friends or you’re still progressing through the game and looking for gear upgrades, the overwhelming objective is to be rewarded for your hard work. This is risk versus reward (RIvRE). For the risk you undertake, what reward do you get at the end of it? RIvRE is everywhere, not just instances, solo play and raiding, but crafting, questing and even the auction house! Follow me now as we explore where the game does RIvRE well and … where it doesn’t.
Read the whole article here.
Ten Ton Hammer deconstructs instance construction in Wrath of the Lich King.
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