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Tabula Rasa

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Tabula Rasa » General Discussion » Tabula Rasa Revisited: Impressed

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 Thread (32 posts)
fungistratus  5/19/08 4:21:45 PM

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Advanced Member

Joined: 5/18/07
Posts: 372

I upgraded my machine to SLi.  And decided to resub to see if there was any imporvements since launch. 

 

To me this is an entirely different game.  The graphics are immersive, the community is friendly (and plenty of it I play on Pegasus), and the game has HUGE imporvements.  Its also fantastic because crafting is actually a big deal.  I can also honestly say that Control Point Battles:  INSANE, most fun I ahve had in any game in a long time.  Also a thing to note:  Voice Comm is working like it should 100 percent. 

Also all the skills have been completely redone, this is probably the biggest difference.

If you bought TR before and didn't like it because of bugs/ gameplay imbalance than you should definatley give it a second try.  Also this weekend everyone was saying how the server populations were all medium and most were saying they had never seen that before.  Maybe this game deserves a second chance, I'm glad I gave it one.

 

 

 

http://www.myspace.com/summersalts

chryses  5/19/08 4:33:17 PM

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Hard Core Member

Joined: 5/29/07
Posts: 632

Glad to see you give it a second try.  I grabbed this game at launch and still playing almost every day.  Even today another large patch went out and the new arena is well funny.  Buy your boxing shorts, gloves and boots and pound away!  Patches come out semi regular (4-6 weeks) and they tend to be broken down like this:

1/3 new content

1/3 tweaking

1/3 fixes

The community in TR is what has kept me in the game even when I got a little tired with it and the GM's are the best I have seen.  In the last 2 weeks I petioned twice.  1st time they private messaged me and fixed my problem immediately.  2nd time it was my fault but the GM said that they saw I had a mission that can cause issues so they fixed that even though I didn't even start it.  Also very friendly and kept asking if I needed any further help.  Very strange and in fact its the first time in many years I have had a GM actually talk to me.

If you think defending CP's now is fun wait until you get to some of the maps like 'Incline' and 'Mires' (30ish level) some of the bases are hit so hard by enemies its completely insane!!  Its rare for me to laugh during an MMO but I constantly do in TR.  Today when I got totally pwned by a level 50 in the boxing ring and when I was defending the CP Badlands and I managed to fry about 20 bane with my flame thrower.   Pure joy!  Crafting is ok when you understand it and its worth buffing your weapons especially later on.  The game isn't the king of MMO's but it has a core following and servers are pretty full most of the time.  I just love the fact that I can jump in for 30 minutes and I get 30 minutes of fast action fun.  Most MMO's 30 minutes and you are still gearing up...

Gonna play AoC for the RPG factor but TR is staying on my PC for a long time I feel....cant give up that flamethrower :)

 

 

 
earthhawk  5/20/08 8:52:04 AM

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Novice Member

Joined: 11/05/06
Posts: 223

"Why follow, when you can lead..."

I'm looking for ward to getting this game in the mail. In fact I read up on it every single day. Any servers with good population that I should be aware of?

 

Earth

 
Lydon  5/20/08 9:25:17 AM

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Elite Member

Joined: 7/20/06
Posts: 1590

My PC can't handle it. I'd be playing it otherwise lol.


chryses  5/20/08 2:11:21 PM

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Hard Core Member

Joined: 5/29/07
Posts: 632

I play on EU and its 90% on medium the whole time so plenty of people around from starter to mid 40's (where I am) the other server I tend to see on medium a lot is the very bottom one (only 4) Don't remember the name. However the other 3 are all USA so I see them on Medium during the weekend but I would be login on at low times for them... in fact about to jump in now

 
lkavadas  5/22/08 12:02:38 AM

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Hard Core Member

Joined: 12/17/06
Posts: 377

E&B, SWG, EVE, AO, TR, EU, GW, PS, RV

Originally posted by chryses

Glad to see you give it a second try.  I grabbed this game at launch and still playing almost every day.  Even today another large patch went out and the new arena is well funny.  Buy your boxing shorts, gloves and boots and pound away!  Patches come out semi regular (4-6 weeks) and they tend to be broken down like this:

1/3 new content

1/3 tweaking

1/3 fixes

Bwuahahahahahahaha, 1/3 of all resources spent on new content?  Hmmm, the last time TR saw "new content" besides craptacular Fed Ex missions was like January 25th when they released Sanctus Grotto.

For those who don't know much about TR the actual development resources are allocated like this:

1/3 spent on changing stuff people didn't mind into something that sucks

1/3 spent on adding worthless "quality of life" changes

1/3 spent buffing, nerfing, rebuffing, renerfing spy and sniper because those are the only two classes they've touched in SEVEN FREAKING MONTHS besides random nerfs on things no one ever complained out.

Oh yeah, almost forgot to mention.  Here we are, seven months after launch, and the game still doesn't have a single damn thing to do once you hit top level.  Not one thing.  I wish I could say that was hyperbole and that I was exaggerating but I'm not.  The game seriously doesn't have a single repeatable thing to do at high level.  Not one.

TR = crap, and this is coming from the guild leader of Cassiopeia's formerly largest guild,  the 47th AFSEF.  If anyone knows how much this game sucks it would be me.  No one tried harder to like it than I did.

----------------------------
47th Continoman Expeditionary Force
Looking for a sci-fi sandbox? Earthrise...

chryses  5/22/08 1:15:59 AM

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Hard Core Member

Joined: 5/29/07
Posts: 632

Originally posted by lkavadas

 

Originally posted by chryses

Glad to see you give it a second try.  I grabbed this game at launch and still playing almost every day.  Even today another large patch went out and the new arena is well funny.  Buy your boxing shorts, gloves and boots and pound away!  Patches come out semi regular (4-6 weeks) and they tend to be broken down like this:

1/3 new content

1/3 tweaking

1/3 fixes

 

Bwuahahahahahahaha, 1/3 of all resources spent on new content?  Hmmm, the last time TR saw "new content" besides craptacular Fed Ex missions was like January 25th when they released Sanctus Grotto.

For those who don't know much about TR the actual development resources are allocated like this:

1/3 spent on changing stuff people didn't mind into something that sucks

1/3 spent on adding worthless "quality of life" changes

1/3 spent buffing, nerfing, rebuffing, renerfing spy and sniper because those are the only two classes they've touched in SEVEN FREAKING MONTHS besides random nerfs on things no one ever complained out.

Oh yeah, almost forgot to mention.  Here we are, seven months after launch, and the game still doesn't have a single damn thing to do once you hit top level.  Not one thing.  I wish I could say that was hyperbole and that I was exaggerating but I'm not.  The game seriously doesn't have a single repeatable thing to do at high level.  Not one.

TR = crap, and this is coming from the guild leader of Cassiopeia's formerly largest guild,  the 47th AFSEF.  If anyone knows how much this game sucks it would be me.  No one tried harder to like it than I did.

Well that was a helpful post...

It also depends what you are looking for in a game.  I know TR is light on end content but unlike a lot of people I saw leveling to level 50 in 1 week by playing 24/7 every freakin day!  I am leveling 3 characters all around level 36 now and taking my time to enjoy the missions, maps and general lore (6 months now).  If I max out all 3 characters in 2-3 months time and there isn't enough to keep me going (Although they are bringing in PAU's, player owned bases etc etc) then I can tell you that I will just have some time off and return to the game when they have added more instances and content.  Yesterday I read again that the developers are working hard on new planets and have already overhauled a level 46 instance etc. 

I have always said that if you are looking for an alternative life with a large clan to spend countless hours building an empire then TR isn't the game and personally I don't think they target that market at all.  AoC, EVE, even Vanguard are much more about lifestyle and are great for players that want to spend 8hrs a day Role Playing and crafting etc. 

I have been playing TR 90% of the time in the last 6 months and it has taken most of my gaming time away from EVE and 2 other MMO's I play.  I find it to be replayable as each class plays quite differently to the other so I enjoy the different ways to kill critters.  For a professional who works long hours its a game I know I can enjoy for 1-2 hours without having to log on to TS/VENT, maintain a calendar for guild missions, log on and be hassled to cut fking trees or mine ore for the guild's new fking lampost or whatever crap.  I have played games going back 25 years to the Apple II plus and I know a 'crap' game when I see one.  TR isn't for everyone and no game is but it is a solid game, runs really well without lag, has minimal loading screens (only massive instances), its fluid, fast paced, there are always updates coming out and above all combat is fun. 

The game isn't crap and if you really think it is then you are fool for running 'formally  largest guild' and maxing out your character because to play a 'crap' game for such a long time is pretty daft!

 

 

 

 

 

 

 

 
NetSapiens  5/22/08 3:52:20 AM

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Novice Member

Joined: 6/28/07
Posts: 7

Chryses: I know it's not saying a lot, but that is the single best post I've ever read on mmorpg.com

Thank you Sir, for restoring some of my faith in humanity.

 
Lydon  5/22/08 9:40:36 AM

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Elite Member

Joined: 7/20/06
Posts: 1590

I agree. If that game is so crap, how did you survive until end-game? To me it sounds more like a case of playing the game so much you exhaust yourself on it.


Apham  5/23/08 10:35:44 PM

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Apprentice Member

Joined: 9/09/07
Posts: 33

I have recently in the past 3 weeks worn myself out from WoW (end game raiding is no fun to me... sigh Archimonde wipes 4 hours a day 3 days a week...)

 

So I gave FFXI a try and honestly loved the game to death, however it was very difficult for me to advance when I hit the teens as it was pretty frustrating sitting around for 1.5-2.5 hours trying to convince people to take me into a group. Even if I started a group it would take me at the least an hour to get the right components for a sucessful grinding group.

 

You sir, Chryses, have convinced me to give this a try (along with my 3rd retrial of EvE online... for some reason I cannot stick to this game...).

 
BoudahXL  5/24/08 2:43:07 PM

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Hard Core Member

Joined: 1/15/04
Posts: 27

I too enjoy this game as it doesn't require 25+ hours a week to get into and I am able to level up and complete instances, storyline with my bud.

Sure I do enjoy grouping from time to time, but I deeply appreciate the fact that I don't HAVE to in order to fully enjoy a game I pay each month.

Other MMO like CoH allow people to complete storyline/instances with smaller group.

 

Jpizzle  5/24/08 6:58:33 PM

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Advanced Member

Joined: 12/01/06
Posts: 134

Originally posted by chryses

 Patches come out semi regular (4-6 weeks) and they tend to be broken down like this:

1/3 new content

1/3 tweaking

1/3 fixes


Homestly, this is pretty generous. I'd say it's more 2/5  fixes, 2/5 tweaking, 1/5 content and sometimes not at all.

Now, I'm not a hater of the game, I just wish there was more to it. It feels shallow to me. I do love the lore and its a BEAUTIFUL game, but I get bored w/ the repetitness of the mobs.

Also, I never felt involved in the community. I always felt like the game is made to solo, w/ a bunch of people around. I could neer find people to jsut group up and complete missions. CPs? sure. Instances? Ok, until they completed the one quest they had left in there, then they drop. I've always frlt that I pay $15 to be involved in the game with others. I can play an FPS and get the same level of excitment. Where's the incentive to team?

The element of being better w/ others isn't there. You play exactly the same w/ an Exo then you do solo. A Spy benifits -some- from having an Engie around, but he can do anything w/ the engie that he can do w/out.

Lastly, I'm not trying to be a jerk, but the crafting is abhorrid. For it to be truley viable, they need to strip the mods on all blues and purps and allow the players to customize them. And not at such a high cost of potentialy breaking the item.

 
abhaigh  5/25/08 7:28:51 AM