Interview with Game Director Craig 'Silirrion' Morrison
Ten Ton Hammer interviews Craig 'Silirrion' Morrison, Game director of Age of Conan.

MMORPG.com Managing Editor Jon Wood has been playing the first twenty levels of Funcom's Age of Conan. Today, he presents this review of the game to this point, telling us what worked in the game and what didn't.
A great game that has some issues to work out. That’s how I would describe my experiences so far in Funcom’s Age of Conan.
When getting ready to write this review of the game’s first 20 levels, I had some trouble getting my thoughts into an order that would sound and look good on paper (or on your screen, as the case may be). On the one hand, from a personal point of view, these first twenty levels were some of the most fun that I have had playing an MMORPG title. On the other hand, I did run into a number of problems and customer support, at the time that I used it, was a bit of a mess. In the end, my fellow MMORPGers, I hope to address both the good and the not-so-good elements of the game.
Read the whole reivew here.
Ten Ton Hammer interviews Craig 'Silirrion' Morrison, Game director of Age of Conan.
RPG Vault interviews Jørgen Tharaldsen, product director for Age of Conan.
Stratics provides an overview of Age of Conan: Hyborean Adventures.
German gaming site Onlinewelten interviews Funcom's Erling Ellingsen about upcoming content in Age of Conan.