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Hype-level

8.35

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The Chronicles of Spellborn

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The Chronicles of Spellborn » General Discussion » TCoS: Only MMO Getting It Right

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Netzoko  10/11/07 1:08:31 AM

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Unless you've been too busy inhaling massive amounts of lamesauce like WAR or AoC, you've at least checked out The Chronicles of Spellborn.

 

I'm here to tell you to check it again, and be ready to be converted. You will thank me afterwards.

 

This game is set to break the mold, in a good way. The art style is unique, the mechanics are golden. The key element that grabs is the combat.

t's not your typical target>click icons game. No, you actually need to aim. And not like the garbage that Tabula Rasa invented, that just replaced EQ combat with repeatedly smashing your face on your left mouse button. That's no improvement. In TCoS, you aim your spells similar to that of Diablo 2. This fast action style will take the MMO world by storm. They also invented a genious "skill desk" system, which I won't waste time getting into, but the gist is that it's a tiered hotbar type system.

The second key element is that there's no stupid healer classes. Yes, no more will some poor soul be forced to roll a healer to get a group, then stand in the back and push buttons. In TCoS, everyone heals.

The final key element that catches the eye is the armor. There are no +15 Swords of 1000 Truths. You design cloths to look good. Your character looks how you want, not how the armor model is made.

 

Trust me, there is a lot more. The PvP with this combat system will be ubertastic, oh yes. Guild vs Guild areanas, conquerable PvP zones. What more can you want?

 

Do yourself a favor, check it out. And if you must reply to this thread, it better be a whopping

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mstrsrevati  10/11/07 1:31:53 AM

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"The Force is like duct tape it has a light side and a dark side and holds everything together" :P

I AGREE!...figured I better get that out of the way .hehe.  I've been waiting and waiting for this game to be out and it seems to be taking forever but if it is all that you say it is it's well worth the wait.  I am so sick of the mmo's out there that make everyone look alike regarding armor.  WOW being the perfect example.  The character customization is very limited and to top that off I then am forced to wear the same armor as any other person in my class...BORING.  I know this game is mostly for guys..at least it seems to be.  I don't know any females that love walking around in the same outfit as every other female warrior, hunter, priest etc.  Anyway I'm not here to bash WOW just giving them as an example.

TCOS caught my eye long ago because of their customization promises.  They want the players to look good from day one, to feel unique to actually be an individual not a cookie cutter of everyone else.  Even the combat/skill set is designed this way.  I'm sooooo yearning for this game to go live so I can be the first one online at my local game store to get it.  I just hope it's not going to be alot longer.  

 

P.S..  No set healer class... AMEN!!! I always felt sorry for the healers, they get yelled at if they miss a heal yet if they aren't around ppl b#@#@ until they find them.   I played a healer once and deleted the character after a month.  While I liked the class I hated the attitudes you get from players.  This way of working the game is great, everyone heals so everyone can take a turn at it, what a concept!

 
a_name  10/11/07 2:39:54 AM

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Yuppers, have had a look at it. Seems like it could be fun. Concerning healing. Yes, it sucks when someone is expected to do it. But think of the chaotic scene that ensues when anyone can heal but nobody does. Since it is the least liked job by most I do wonder if no specific great healer is like having roomates that all leave the dishes in the sink until someone "feels" like doing them. How long will they sit there until someone steps up.

How often do the same people have to step up before they start feeling like a martyr all over again. I get the idea that there will still be some relegated to doing it... it just may be a little different. Instead of 3 targets to heal, maybe it will be more like basketball and you will cover one character with a big rock paper scissors line of if x gets attacked, you y have their heals on down the line. The problem there becomes a dynamic pickup and awareness when your "cover" dies, who will step up and remember that they now have 2 to take care of - their original cover and now you. Over heals and wasted casts are bound to happen without some form of control in healing if it's all left to chance.

 
DeserttFoxx  10/11/07 2:42:14 AM

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Cry Havok; and let loose the dogs of war.

Acta Non Verba

Lets wait and see what actually breaks the mold once these games are actually released....

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Pontifus  10/11/07 2:49:01 AM

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No healer class?

They're not getting my money or my time, then.

And I had such high hopes for Spellborn, too.

 
Dameonk  10/11/07 2:56:14 AM

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Originally posted by DeserttFoxx

Lets wait and see what actually breaks the mold once these games are actually released....


I don't care if something breaks the mold.  I just want a game that's FUN!

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Okay, first off . . . actually, nevermind. I'm not even gonna bother with this one . . . - deucallion

Kazered  10/11/07 4:31:07 AM

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You can be a healer, if you setup your skill decks with all buff and heal combo's, and support stuff. Can save that setup, and change it when soloing, or change it when you wanna tank whatever.

Everyone doesn't start with everything, skills and spells are earned.

Kazer
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nomadian  10/11/07 5:16:11 AM

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sounds interesting though stuff like items and healing I'm not sure is a wanted loss.

 
War_Dancer  10/11/07 5:21:56 AM

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Originally posted by Netzoko

 What more can you want?

Crafting?

 
Aristea  10/11/07 5:26:29 AM

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About the items. There's different ways of modifying your characters strength. They will not be overwhelming, but it will not affect the looks of your character. Meaning that you won't see 15 T2 shamans running around in the same outfit.

You are entirely free to think of your own set of items and the game allows you to earn new ways of customization and more unique customizations. (whether this will lead to everyone wearing the unique ones remains to be seen)

ste2000  10/11/07 12:31:23 PM

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Originally posted by Netzoko

The second key element is that there's no stupid healer classes. Yes, no more will some poor soul be forced to roll a healer to get a group, then stand in the back and push buttons. In TCoS, everyone heals.



Thank you very much, another reason to ignore this game.
I want to play an RPG, not another solo game with glorified multiplayer.

 
paulscott  10/11/07 12:44:07 PM

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why do humans build, because it isn''t there

In TCoS everyone can use some healing abilities some classes have more.  if you want to follow the trinity of doom you can.  there are no mechanics preventing you from being a healer if you want to be.  although forcing someone to be a healer is not needed.

 

so much for the 1337's that rant in forums wanting something different when they turn their nose up at there being no priest with only healing abilities class.

Scale of Development: Hobbiest, Micro-Indy, Indy, BB, AAA.

brostyn  10/11/07 12:45:34 PM

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Cynical? Me? Never.

I hope you're right. I don't exactly have a lot of faith in this industry, anymore.

 
Ravel_RP  10/11/07 12:47:27 PM