The Chronicles of Spellborn
Show Game Details
- Developer: Spellborn International
- Genre: Fantasy
- Status: Beta Testing (est. release Q1 2009)
- Platforms:
- Website: http://www.thechroniclesofspellborn.com
- Retail Price: n/a
- Monthly Fee: n/a
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The Chronicles of Spellborn » General Discussion » Permadeath and henchmen?
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brostyn 10/11/07 12:49:23 PM
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Hard Core Member
Joined: 1/29/04
Cynical? Me? Never. |
Is permadeath still going to be a feature? I haven't heard anything about that in quite some time. Thanks. |
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Aphex 10/11/07 1:47:48 PM
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Advanced Member
Joined: 9/14/04 |
The devs haven't ever talked about permadeath. It's not going to be in the game.
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Lumbergh 10/11/07 5:43:57 PM
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Novice Member
Joined: 12/19/02
dont be caught dead with a necropheliac |
Perma death is a good thing, that too many people just don't seem to understand. |
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| mmmm yeeeah, thats greeat, a little to the left would be greeeat, ::sips coffee mug::: |
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LiquidFire28 10/11/07 6:14:37 PM
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Novice Member
Joined: 3/05/04 |
Permadeath will not be a part of TCoS. Instead, when a character dies they will be revived at a specific point on the map (think of running your ghost back to one of those spots in WoW to be revived). You will not have to recover a body, but getting back to the place you were before you died, now that's a different story. In the title you mentioned henchmen.... |
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daarco 10/11/07 7:21:40 PM
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Hard Core Member
Joined: 12/19/06
Want Darkfall now! |
Perma death would be something fun.......but TCoS is not developed with that in mind. A level based MMO cant have perma death. |
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brostyn 10/15/07 2:04:08 PM
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Hard Core Member
Joined: 1/29/04
Cynical? Me? Never. |
When the game was in early development they said that you would have a main toon that was harder to level, would be more powerful, but would permadie. They said the other toons you played would be called henchmen, would be weaker, easier to level, and would not die. I can't believe no one remembers that. There were many threads about it a couple of years ago. |
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mutantmagnet 10/15/07 4:01:45 PM
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Advanced Member
Joined: 5/12/06 |
Noone remembers that because it's your memory that is faulty. Quote: Barry Hoffman: We do not feel the need to hand out a penalty when your character dies. We’d rather give a bonus to a playercharacter for not dying for an extensive amount of time while playing the game. Of course a player standing around idle will not be granted such a bonus. |
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Herodes 10/15/07 5:30:46 PM
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Advanced Member
Joined: 8/12/03 |
hmm, somewhere in a dark corner of my mind I remember of such a discussion. I cannot say, about which game it was though. |
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Fanderay 10/15/07 5:38:46 PM
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Novice Member
Joined: 6/28/05 |
Originally posted by Herodes
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Ravel_RP 10/15/07 5:48:04 PM
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Novice Member
Joined: 9/14/07 |
Originally posted by brostyn You must be confusing TCoS with some other game. Permadeath never was planned or even considered. |
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Vendayn 10/17/07 7:11:13 PM
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Guide
Joined: 12/30/04
Ask a question and you are stupid for 30 seconds, never ask and you are stupid for life. |
Ah, I remember The Chronicle...devs shut it down I believe, I think if memory is right it was a scam like Mourning was. Might be wrong though, but I thought I remembered reading something about that...but anyways, that mmorpg was said to have perma death So I think you got the two mixed up. Since the names are pretty similar. |
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| ------------------Signature----------------- My future site for the Fantasy stories I've typed(in development): My spore page: http://www.spore.com/view/profile/Vendayn |
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quixadhal 10/21/07 12:35:04 AM
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Novice Member
Joined: 1/11/05 |
Originally posted by daarco Ummm, yes they can. A great many text muds had both levels and perma-death. Diablo II hardcore mode has perma-death and certainly has levels. The two are not related to one another in any way. Please put down the pipe. Having said that, TCoS won't have perma-death. To pull it off, the game has to be designed with that in mind from day 1, and this one hasn't been. Henchmen, that's another topic, and one that would be interesting to see more about.
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