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Warhammer Online : Age of Reckoning

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WAR (Warhammer Online) » General Discussion » Short Gamespy piece on WAR @ E3.

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Monorojo  7/24/08 12:25:45 PM

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www.gamespy.com/articles/888/888384p3.html

 

Though it's easy to adopt a gloomy outlook of Mythic's next game, the truth is we've never seen a more polished pre-release MMO. While other developers smartly focus on the big picture and downplay the basics when talking about their MMOs, when it comes to WAR, the attention to detail is plain to see. Every zone we've seen is rich with quests, and all the classes yet implemented work well and feel distinct. It might be a downer that the game's been scaled back in certain respects, but for now, we're taking Mythic's word that it was all done for the good of the game.

The beta starts soon, and we're constantly checking our email for the keys.

 

More confidence displayed by the media about WAR, good stuff.

 
jzuska  7/24/08 12:41:57 PM

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10 man Arthas? No thanks.

OMG Legendary Bow! Rogue Weapon!

The truth is they are not lying.


Alcevious  7/24/08 1:51:21 PM

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The game looks good, any MMO with this much time and money put into it ought to look good, but the truth of things is that they've cut out end-game RvR (the main selling point of Warhammer Online) for two realms and they've already nerfed four entire factions by giving them only three classes, and the diehards will still call it a good thing.

 
gillvane1  7/24/08 1:55:39 PM

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Originally posted by Alcevious

The game looks good, any MMO with this much time and money put into it ought to look good, but the truth of things is that they've cut out end-game RvR (the main selling point of Warhammer Online) for two realms and they've already nerfed four entire factions by giving them only three classes, and the diehards will still call it a good thing.

 

That indicates confusion about how the game is structured. It's RvR, which means Realm vs Realm,  not race vs race.

 

 
jerlot65  7/24/08 1:58:38 PM

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Originally posted by Alcevious

The game looks good, any MMO with this much time and money put into it ought to look good, but the truth of things is that they've cut out end-game RvR (the main selling point of Warhammer Online) for two realms and they've already nerfed four entire factions by giving them only three classes, and the diehards will still call it a good thing.

No the die hards are saying wait to see how it pans out.  The cutting of classes doesn't gimp anyone.  Not every class type needs to be represented by each faction. Only each of the two sides.  Everyone will have access to tanks, healers, melee & range dps. And considering that their are 20 unique classes, that is alot more then most MMO's start with.
 

End game RVR is just that, END GAME.  They already stated they are working on two mega patches and they will involve the missing cities.  I am sure by time people level up in enough numbers and get enough strategic spots held to take the one city down, they will be well on their way to releaseing more RVR END GAME.

EVERY MMO made major cuts before launch. 9 out of 10 times it was end game becuase they knew they would have months to implement that stuff after launch.

 
Monorojo  7/24/08 2:01:56 PM

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It really is amazing taking note all the nay-sayers happen to know very little about this game, they make over-generalizations and throw out slander. There are not 4 "factions" in the sense that you have used the word, do some research on this game before making blanket statements.

 

But when it comes to those of us who actually follow WAR, who are in closed Beta, and who have at the very least the fundamentals of WAR down....those who tend to defend the game becuase we are more informed about the situation, are deemed the fanbois.

 
Grunties  7/24/08 2:03:46 PM

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Originally posted by Alcevious

The game looks good, any MMO with this much time and money put into it ought to look good, but the truth of things is that they've cut out end-game RvR (the main selling point of Warhammer Online) for two realms


 

The way you put it makes it sound like end-game RvR doesn't exist for the people that pick those races, which couldn't be further from the truth. A city is just a location, other than landscape layout there is no major difference between end game RvR at one city versus another. An end game elf or dwarf can just as easily participate in end game RvR as he did before, he just has to go to a different zone to do it.

Waiting for: A skill-based MMO with Freedom and Consequence.
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Tuck2000  7/24/08 2:12:22 PM

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I really think the whole removal of content thing is getting old, as a business they need to get the game out and at first I was pissed like everyone else but they are  going to add content back and more then likely with in the first 6 months all capitals will be restored. Mythic has a  strong record for continually adding content, almost all reports about the game show a positive light.

They were upfront on the changes as I am sure they exhausted  ton's of  man hours trying to make it work.  And when the decision had to be made for keeping it in or out they took the  responsible road. This will all be mute once the NDA drops and open beta begins.

PLAYING:WAR,LOTRO(Life Account)
WAITING ON:SG,STO,Darkfall,Infinity
ALPHA TEST:
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BETA: TESTED:PLANETSIDE,WOW,COX,LOTRO, POTBS,DDO,WAR
RETIRED:UO,PLANETSIDE,COX,WOW, SWG,MATRIX,EVE,DDO,POTBS,AOC

Alcevious  7/24/08 2:15:53 PM

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Originally posted by gillvane1
Originally posted by Alcevious

The game looks good, any MMO with this much time and money put into it ought to look good, but the truth of things is that they've cut out end-game RvR (the main selling point of Warhammer Online) for two realms and they've already nerfed four entire factions by giving them only three classes, and the diehards will still call it a good thing.

 

That indicates confusion about how the game is structured. It's RvR, which means Realm vs Realm,  not race vs race.

 

If you don't think that one of the best premises about Warhammer is the idea of one race laying siege to another then you are confused. I know the game isn't solely about one race vs. another race, but the fact remains that four factions have been nerfed and the game will suffer because of it - when Empire faces Chaos Empire will have an inherent disadvantage due to the fact that there are only three classes for them to choose from, and imagine the time Empire will have in the lower tiers of the game when they don't have a tank to group with whereas Chaos does.

 
jerlot65  7/24/08 2:32:04 PM

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Originally posted by Alcevious
Originally posted by gillvane1
Originally posted by Alcevious

The game looks good, any MMO with this much time and money put into it ought to look good, but the truth of things is that they've cut out end-game RvR (the main selling point of Warhammer Online) for two realms and they've already nerfed four entire factions by giving them only three classes, and the diehards will still call it a good thing.

 

That indicates confusion about how the game is structured. It's RvR, which means Realm vs Realm,  not race vs race.

 

If you don't think that one of the best premises about Warhammer is the idea of one race laying siege to another then you are confused. I know the game isn't solely about one race vs. another race, but the fact remains that four factions have been nerfed and the game will suffer because of it - when Empire faces Chaos Empire will have an inherent disadvantage due to the fact that there are only three classes for them to choose from, and imagine the time Empire will have in the lower tiers of the game when they don't have a tank to group with whereas Chaos does.


 

1. Do some research before you troll. Then you won't be so obvious.

2. Stop making assumptons about a game that is still in closed beta and hasn't had it's NDA lifted.

 

I would type up a 5,000 word post about why you are so wrong, however its been way over talked about already on here and spending 10 minutes on the WAR site would answer it as well.

 
Tawn47  7/24/08 2:35:17 PM

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Originally posted by Alcevious
Originally posted by gillvane1
Originally posted by Alcevious

The game looks good, any MMO with this much time and money put into it ought to look good, but the truth of things is that they've cut out end-game RvR (the main selling point of Warhammer Online) for two realms and they've already nerfed four entire factions by giving them only three classes, and the diehards will still call it a good thing.

 

That indicates confusion about how the game is structured. It's RvR, which means Realm vs Realm,  not race vs race.

 

If you don't think that one of the best premises about Warhammer is the idea of one race laying siege to another then you are confused.

Confused because we might disagree?  The best premise is RvR.. not race vs race.

I know the game isn't solely about one race vs. another race, but the fact remains that four factions have been nerfed and the game will suffer because of it

Explain why in more detail for us to consider this a 'fact'.

- when Empire faces Chaos Empire will have an inherent disadvantage due to the fact that there are only three classes for them to choose from,

When Empire faces Chaos, theyll have dwarfs and elves to help them.  You do realise that there were 4 archetypes per race - not identical classes.  You cannot compare an Archmage with a Warrior Priest for example.  Also note that the races losing their tanks have the melee healers.

and imagine the time Empire will have in the lower tiers of the game when they don't have a tank to group with whereas Chaos does.

 

The lower tiers of the game are the only place this might be a problem..  but remember that people can switch battlefronts at any time during the game.

 
Alcevious  7/24/08 2:35:47 PM

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Originally posted by jerlot65
Originally posted by Alcevious
Originally posted by gillvane1
Originally posted by Alcevious

The game looks good, any MMO with this much time and money put into it ought to look good, but the truth of things is that they've cut out end-game RvR (the main selling point of Warhammer Online) for two realms and they've already nerfed four entire factions by giving them only three classes, and the diehards will still call it a good thing.

 

That indicates confusion about how the game is structured. It's RvR, which means Realm vs Realm,  not race vs race.

 

If you don't think that one of the best premises about Warhammer is the idea of one race laying siege to another then you are confused. I know the game isn't solely about one race vs. another race, but the fact remains that four factions have been nerfed and the game will suffer because of it - when Empire faces Chaos Empire will have an inherent disadvantage due to the fact that there are only three classes for them to choose from, and imagine the time Empire will have in the lower tiers of the game when they don't have a tank to group with whereas Chaos does.


 

1. Do some research before you troll. Then you won't be so obvious.

2. Stop making assumptons about a game that is still in closed beta and hasn't had it's NDA lifted.

 

I realize how easy it is to call people "trolls" and it's why people here do it so often, coincidentally it's one of the things the people here have in common with the much maligned WoW boards (even though I'm sure none of you would like to admit it). I have been following this game for a very long time, I've read everything on the Warhammer site, I played beta with one of my friends until my computer broke, and stating that four races have been nerfed because they had four classes taken away is not an assumption it is a fact (for the benefit of Tawn - when the tank class is taken away from two entire races you are playing an inherently nerfed race, if you can't see this as a fact I don't if I could convince you that two plus two is four).

 
jerlot65  7/24/08 2:41:20 PM

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