<
>

Hype-level

7.4

7.359487951817.359487951817.359487951817.359487951817.359487951817.359487951817.359487951817.359487951817.359487951817.35948795181

Recent Headlines for Warhammer Online : Age of Reckoning

February Newsletter Digg this article

By Keith Cross on Mar 01, 2008

EA Mythic has published their Warhammer Online: Age of Reckoning February newsletter, which explains keeps and sieges, looks at the Warhammer: Condemned by Fire comic and beta opportunities, scenario and zone overviews, army leader profiles, and more.

Keeps and Sieges

As you have no doubt seen in recent podcasts and newsletters, we’ve added Keeps and Siege to Warhammer Online!  Now it is time to offer an in-depth explanation as to how these systems work and how they are integral to the Realm v Realm™ (RvR) experience.

Integrating keeps into WAR builds on the foundation and success of Dark Age of Camelot™.  In that game, keeps were the epitome of land ownership and helped drive the sense of pride in RvR.  In WAR, keeps are once again a focal point of pride for your Realm and worth the battle defend or capture them.

Renown

Renown is the system which measures Realm vs. Realm (RvR) participation by a player. It functions as an experience system for RvR and players can “level up” to earn Renown ranks that show their proficiency at fighting the opposing Realm. Renown gain is also capped based on a character’s level so a player can’t be Renown rank 50 and player rank 5.

The Renown system dictates the rewards made available to a player (items, abilities, titles, or otherwise). Renown is gained through many actions in WAR - killing other players, taking or defending battlefield objectives or keeps, participating in scenarios, and zone control.

Sign up for the newsletter here.


8 comments in our forums

Warhammer Online : Age of Reckoning

  • Retail Price: n/a
  • Monthly Fee: n/a

Other Warhammer Online : Age of Reckoning News

WAR: A Look at Living Guilds with EA Mythic's Josh Drescher and Christian Bales, Part 2

Ten Ton Hammer has posted part two of their look at the

Ten Ton Hammer on Jul 08, 2008

Barnett On: Why I Don’t Go To GDC

EA Mythic's Paul Barnett talks about skipping GDC and more in a recent interview with Rock Paper Shotgun

rockpapershotgun.com on Jul 07, 2008

A Look at Living Guilds with EA Mythic Part 1

Ten Ton Hammer takes a look at Warhammer Online's Guild System.

Ten Ton Hammer on Jul 07, 2008

Warhammer Online: Age of Reckoning Preview

1UP previews Warhammer Online: Age of Reckoning.

1up on Jul 04, 2008

Special Offers