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Hype-level

5.60

5.596899224815.596899224815.596899224815.596899224815.596899224815.596899224815.596899224815.596899224815.596899224815.59689922481

Deicide Online

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 Thread (29 posts)
Artemiz  6/23/06 3:04:50 PM

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As the first person to post in this forum I would like to say this game isnt that great.
 
dafuzzle  6/23/06 9:14:44 PM

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if life gives you lemons make beef stew


Originally posted by Artemiz
As the first person to post in this forum I would like to say this game isnt that great.

shut up, it's still in development, it has a long way to go, so who knows, it may be the next WoW or EVE. besides you probably didnt even give it a chance, like i am going to just because you stated that.
 
IdesofMarch  6/24/06 1:01:37 PM

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[insert witty quote]


Originally posted by dafuzzle
shut up, it's still in development, it has a long way to go, so who knows, it may be the next WoW or EVE. besides you probably didnt even give it a chance, like i am going to just because you stated that.

And don't forget that it's also being developed by the same company that brought us the blockbuster titles Oz World (4.9 rating on MMORPG.com as of this moment) and Thang Online (6.3 rating.) Hooray?

Blockbuster...blockbuster...perhaps I meant lackluster...

IMO, of course.

Hybban  6/25/06 3:57:34 PM

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I have to admit that for now this game plays like many corean games... The only good point  for now is that you gain level in the weapon you use (magic, range, melee) and it brings 16 classes... But it is really only a beta for now, so wait and see. But they have to perform a great deal of develoment in terms of interface (just a copy of a dozen of games) content (the monsters are no way original in the begining) and items... It seems to me just another clone of games I didn't care to remember their names...!
 
jawjaw  6/26/06 9:28:31 PM

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when i have and dont need id rather give then recive
lucid style

i dont like the half exp at all ...
Oprah2  6/26/06 10:36:40 PM

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Its Korean not corean get your spelling straight

 
Hybban  6/27/06 2:51:18 AM

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Poor you, I mispelled Korean. I'm french and I make the best efforts to write english. But in french, the country in spelled 'Corée'. But I take no offense in your nicely expressed correction. You couldn't know...

By the way, keep in mind that this isn't a grammar forum, but one about mmorpg and specifically here 'deicide online'. Do you have some pertinent information you want to share about this game?

See you!

 
Artemiz  6/27/06 3:05:17 AM

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I didnt give this game a chance? I still play it every now and then. I find the exp rate to be way to low compared to the level cap of 400 or however high it is. Open beta has been open for like 10 days and the game is already ruined by botters who are so far ahead of everyone else its not even funny. I seriously do not like the 1 new spell every five levels, especially with the super slow exp. All you do in the game is use one spell over and over till the monster is dead. I dont need to be reminded that it is still in beta. Ive played quite a few Korean games and they dont change much over time. The few changes that do come take awhile. Oh and Korean betas seem to last forever. 
 
Hybban  6/27/06 10:30:35 AM

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I quite agree with you Artemiz. On many points. The Korean games are all much alike and the only thing that change in this one is the leveling which differs byt he fact that you have 4 leveling. And other games proposes multiclassing (ryzom, FFXI for exemple...)
 
jawjaw  6/27/06 12:25:48 PM

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when i have and dont need id rather give then recive
lucid style

i  compleatly agree wit Artemiz cus it pisses me off to b lvl 24 white mage (1 chr   and another that has 0 range and 13 close and i cant lvl any more and it pisses me off !!!!!!!!!!!!!
Grimorgara  7/05/06 4:36:15 AM

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Tried it and I would have to agree...... This Game Is A WASTE Of Time!!!

::::13::Why is it bad?
The attack system sucks!

I have a little bit better games to try out than one with a poor attack system like this one. It takes too long to kill a single monster.

 
Stalinfalcon  7/09/06 4:55:27 AM

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Oprah2: Just to emphasise what Hybban already told you: 'Corean' is also how, erm, 'Koreans', spell that word. It isn't 'just a French thing'.

Hybban: FFXI is a Japanese game and having played it for 2 years prior to playing any Corean games, I can honestly say that it should never be used as an example in the same sentence with one. It is tremendously different in playstyle, interface, control, and plot development. :)

 
Denatir  7/31/06 8:33:53 AM

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Blah. Well, that sums it up. I played this game from day one, until the "exp drop". FYI: they dropped the exp rates to 1/2 of what they were during the 1st few weeks of the game. I don't expect to get 5-10 levels a day, but wow, what a drop in exp. It's an ok game, but not great and I uninstalled after the drop in exp rates. Maybe they'll improve the game in the future, but right now.... don't bother.

Happy Hunting,

Den

Deathrib  8/28/06 9:30:54 PM

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OK, this is my take on Deicide Online.

I currently have a lvl 52 hybrid archer (used to be an assassin), with 10 points in Close and 42 in Range. I've been playing the game for roughly a month, and this is my prognosis:

The game is supposedly still in Beta, even though it was supposed to be finalised 7/15. None of the quests have been implemented, and at this point, the game is a neverending grind for experience. The experience is terrible, especially after level 51, where it drops to an abominable level. The forum has moderators, but they are not posted in the most important and most used part of the forum: General Discussion. In-game, there is no moderation whatsoever, and there has been evidence of plenty of hacking and botting (this has resulted in the chastisement of some of the players using it.) Due to the fact that there is no auto-attack for mages, training them can be fairly miserable (I'm going by what I have been told by friends who train their mages and by what I read in the forums). Through the various updates that have occured in the last month, drop rates have declined to almost nothing, items dropped for the level that you fight at are mostly garbage that you can only sell to NPC's, and instead of listening to the complaints of players they implemented the Cash Shop The Cash Shop is where you can, after spending real money, you can buy 'premium items'. These include experience boosters which vary with the time alotted for each boost (10, 20, and 30 hour). The rest of the items have questionable value. Many complaints were raised involving the implementation of the Cash Shop, as opposed to addressing issues that were deemed far more important to the players; the lifeblood of any MMORPG. On the same sour note, there is the 'G/E' system which pertains to the PvP system. The inner workings of the system are vague, and basically speaking, if you PK another player, you lose G/E points. If you lose enough of them, you become unable to use the 'warehouse' (effectively, the bank) and you can't use NPC's either (used for buying mana and health pots, among other things).

On a brighter note, the graphics are commendable for a free online game. There has been some complaint over the lack of programmable movement options (such as W A S D), but the general movement is fluid (this aside from climbing hills that you are facing, which presents a bit of a quandry having to click multiple times to move). There is a whole range of skills, especially for the mages. Some of the skills are fairly useless, but players learn which are best during gameplay (ALOT of work needs to be done in tweaking these skills to make them more useful to players; again, the game is still purportedly in Beta). The horseriding makes for an excellent way to get around, although attacking from horses is limited to basic attacks, and forbidden to magic users altogether. Another innovative idea was the addition of 'Barter Square'. Though it is not unique to this game, it serves as an effective 'market' area. Here, when done with the action of the game (or even if you want to sit and watch your items sell), you can set up a 'Usershop' which enables the player to set prices to what they want to sell, and leave the game running. Players hit the trade function after selecting your character, and see the items you have and their respective prices. They can purchase the items even with the player away from the computer. This can also be done outside of Barter Square; in fact, a usershop can be set up anywhere in the game. Also of note, is the 'Infinite War' system. Although mods and players alike are a little baffled at the vagueness of it all, this is something that adds an interesting elemen