Patch Notes
Jul 23, 2008
NCsoft has published the latest patch notes for City of Heroes/Villains.

Paragon City. The very name defines this little (fictional) part of Rhode Island as a shining example of truth, justice and… big honking “War Walls”. These towering walls of powerful energy prevent large scale attacks upon the city, because, as the law of super hero comics tells us, for every super hero, there must be an equal and opposite super villain. Here is where the backstory unfolds as you begin your adventures as Paragon City’s newest hero. It’s time to slip on your spandex and make the world safe for democracy!
City of Heroes is a MMORPG for the super hero in all of us. It all starts with an extensive character creation system where the player can choose an archetype (which determines superpower choices) and Power Sets, design a distinctive costume, and even write a back story for their hero. As with most MMORPGs, experience points, and eventually levels in City of Heroes are gained via vanquishing foes and completing missions. These levels are called “security levels” in this MMO and they grant heroes increased health, more powers, and added slots for holding power enhancements and temporary power-ups.
Action abounds in Paragon City. In addition to the various villainous organizations and gangs roaming the range of zones in the city, “hunt” missions (which involve taking criminals into custody) and instanced missions (which involve good teamwork in order to accomplish a difficult goal) can be received by NPC contacts. Some missions are time sensitive, with a countdown that begins as soon as the player accepts the mission. Help with tough missions can always be found by joining a good “supergroup” (City of Hero’s answer to a guild). Rather than releasing a single retail expansion to City of Heroes, the development team opted instead to release a series of free expansions called “issues”.
The folks at City of Heroes/Villains have announced details of Hero-Con '08, an event where the residents of Paragon City and the Rogue Isles can meet members of the dev team.
NCsoft has announced that they will be holding a Double Rewards Weekend in City of Heroes/Villains where players can earn double experience, prestige, influence, and infamy starting Friday July 18th.
NCsoft has announced that City of Heroes and City of Villains have now been fully integrated and are the same game, meaning that players who previously had access to only one of the games now have access to both.
MMOABC interviews Brian Clayton, Executive Producer and General Manager for City of Heroes.
Ten Ton Hammer takes a look at Cimerora, one of the locations in the upcoming Issue 12 expansion.
Stratics interviews Matt Miller, Lead Designer of City of Heroes.
WarCry interviews Melissa "War Witch" Bianco, World Designer for City of Heroes.