Darkfall
Show Game Details
- Developer: Aventurine SA
- Genre: Fantasy
- Status: Beta Testing (est. release Q4 2008)
- Platforms:
- Website: http://www.darkfallonline.com/
- Retail Price: n/a
- Monthly Fee: n/a
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Darkfall » General Discussion » I don't know what I'll enjoy more; Darkfall, or watching the nay-sayers eat their words whole.
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argos5 8/29/08 10:45:15 PM
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Advanced Member
Joined: 7/04/08 |
Originally posted by originalegg
Educate me. I've lurked on this for months, but I'm new to participating in this conflict. You've inferred that you love this game. You've also admitted as a whole that you're chasing the ideal, because the idea excites you. Its like a young boy with a Hustler or a Playboy magazine.
"it did not follow standard MMO development". Well yes, it didn't, because its not endorsed by a big company, nor does it have any previous experience in the field. When you say "So this left people wondering wtf and how can a company act like this."? Its quite possibly because they haven't done this before. Developing a single-player game with a multiplayer-component is much easier to approach and endorse than an MMO. There is some skill required to do this... the reason why the Anti-DF crew exists is because Aventurine stumbles like a mofo going about this. I have to admit, DAOC had this stumbling in its initial stages as well. WoW didn't do it so bad, because they had previous experience with their games and used Battle.Net as a platform to proceed with their MMO.
I'll give Aventurine the benefit of a doubt. But I realize the problem isn't DF itself... its the people who "love" it. In the end, we're not bagging on the game... its the zealotry. Not because we're jealous (i.e, ego-contesting), but because WE don't understand what in anyone's sane mind would cause a person to go religious (deeply-devoted) to an "idea" that has no wide-ranged media coverage or solid game publishing backing. |
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originalegg 8/29/08 10:47:54 PM
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Novice Member
Joined: 10/09/06
Darkfall 2008 --> If you want a sandbox game that challenges you, check it out |
Originally posted by FSE-Camel
You sir seem to get it 100% |
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Aragon100 8/29/08 10:52:39 PM
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Hard Core Member
Joined: 2/06/08 |
Originally posted by FSE-Camel
This is a quality post if i ever saw one. =) You understand the potentials of a game like Darkfall to the fullest. Its no WoW themepark game with a boring endgame. Darkfall endgame will be what we make it. No Darkfall Developers that will spoonfed us with the next instance where we can get the next set of supergear. Well done and Have a nice one |
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| Aragon - Member of B@D guild |
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FSE-Camel 8/29/08 11:07:25 PM
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Novice Member
Joined: 7/05/06 |
Aye, I've been waiting for a game like this for a long time. It won't be for everyone, but for those willing to embrace the dangerous world and blaze their own paths, it could be glorious. This is not what I would call an 'entertain me' style MMO like WoW or WAR. This game requires you to take hold and carve out your place. As far as the game not taking a 'standard' development approach... well all I have to say it take a good look at what 'standard' gets us most of the time: Vanguard, Age of Conan, SWG to name a few. Cheers guys, I will fall asleep tonight with a bit of a smile on my face. |
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Alienovrlord 8/29/08 11:36:59 PM
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Hard Core Member
Joined: 2/28/07 |
Originally posted by Aragon100
Darkfall has been making claims about all sorts of very innovative gameplay elements but innovation is difficult and risky. They really think they can sufficiently test all those innovative gameplay mechanics with real world testers in only two or three months? Every DF fan out there should be demanding the release date be pushed back. You've already waited this long. No one can actually believe a two month beta-test would be enough time to work out any significant bugs/balance in any game. Accepting developer hype without any proof apart from vids and screenshots and following a game for years of rocky development is bad enough but an incredibly short beta test for a MMORPG should push the boundary of disbelief too far for anybody. A game doesn't have to be vaporware to have big flashing warning signs. DF fans should be shouting at the Devs not to push out the game before it's ready. We've seen that happen way too often in the past. I'm not a fan of DF but I hate seeing any game fail because of idiotic planning. In the end, we're not bagging on the game... its the zealotry. Not because we're jealous (i.e, ego-contesting), but because WE don't understand what in anyone's sane mind would cause a person to go religious (deeply-devoted) to an "idea" that has no wide-ranged media coverage or solid game publishing backing. Not to mention the willingness to believe that a game can be launched with such a minimal beta-test. It flies in face of every lesson ever learned in the history of MMORPG developement.
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argos5 8/29/08 11:46:52 PM
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Advanced Member
Joined: 7/04/08 |
Originally posted by Alienovrlord
Darkfall has been making claims about all sorts of very innovative gameplay elements but innovation is difficult and risky. They really think they can sufficiently test all those innovative gameplay mechanics with real world testers in only two months? Every DF fan out there should be demanding the release date be pushed back. You've already waited this long. No one can actually believe a two month beta-test would be enough time to work out any significant bugs/balance in any game. It's one thing to accept eveloper hype without any proof apart from vids and screenshots and follow a game for years of rocky development but a two month beta test for a MMORPG should push the boundary of disbelief too far for anybody. A game doesn't have to be vaporware to have big flashing warning signs. DF fans should be shouting at the Devs not to push out the game before it's ready. We've seen that happen way too often in the past. In the end, we're not bagging on the game... its the zealotry. Not because we're jealous (i.e, ego-contesting), but because WE don't understand what in anyone's sane mind would cause a person to go religious (deeply-devoted) to an "idea" that has no wide-ranged media coverage or solid game publishing backing. Not to mention the willingness to believe that a game can be launched with such a minimal beta-test. It flies in face of every lesson ever learned in the history of MMORPG developement.
LOL. Exactly. As egg mentioned: "Unfortunatly the development of this game has baffled many people because it did not follow standard MMO development like we saw with AoC and WAR etc with communication with fans. So this has left people wondering wtf and how can a company act like this."
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Aragon100 8/29/08 11:48:11 PM
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Hard Core Member
Joined: 2/06/08 |
Originally posted by Alienovrlord
Darkfall has been making claims about all sorts of very innovative gameplay elements but innovation is difficult and risky. They really think they can sufficiently test all those innovative gameplay mechanics with real world testers in only two months? Every DF fan out there should be demanding the release date be pushed back. You've already waited this long. No one can actually believe a two month beta-test would be enough time to work out any significant bugs/balance in any game. Accepting developer hype without any proof apart from vids and screenshots and following a game for years of rocky development is bad enough but an incredibly short beta test for a MMORPG should push the boundary of disbelief too far for anybody. A game doesn't have to be vaporware to have big flashing warning signs. DF fans should be shouting at the Devs not to push out the game before it's ready. We've seen that happen way too often in the past. In the end, we're not bagging on the game... its the zealotry. Not because we're jealous (i.e, ego-contesting), but because WE don't understand what in anyone's sane mind would cause a person to go religious (deeply-devoted) to an "idea" that has no wide-ranged media coverage or solid game publishing backing. Not to mention the willingness to believe that a game can be launched with such a minimal beta-test. It flies in face of every lesson ever learned in the history of MMORPG developement.
They been in closed beta since late 2007. They used professional beta testers ridding out the bugs and on and on and on....... This open beta will be a stress test. Have a nice one |
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| Aragon - Member of B@D guild |
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originalegg 8/29/08 11:50:16 PM
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Novice Member
Joined: 10/09/06
Darkfall 2008 --> If you want a sandbox game that challenges you, check it out |
Originally posted by argos5
LOL. Exactly. As egg mentioned: "Unfortunatly the development of this game has baffled many people because it did not follow standard MMO development like we saw with AoC and WAR etc with communication with fans. So this has left people wondering wtf and how can a company act like this."
yes it is unfortunate that you guys dont understand how the world of business works, but hey way to try to twist my words. i guess you need something to do, since you obviously cant call DF vaporware anymore. |
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argos5 8/29/08 11:55:44 PM
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Advanced Member
Joined: 7/04/08 |
Originally posted by originalegg
LOL. Exactly. As egg mentioned: "Unfortunatly the development of this game has baffled many people because it did not follow standard MMO development like we saw with AoC and WAR etc with communication with fans. So this has left people wondering wtf and how can a company act like this."
yes it is unfortunate that you guys dont understand how the world of business works, but hey way to try to twist my words. i guess you need something to do, since you obviously cant call DF vaporware anymore.
Thing is, I never called DF vaporware in the first place. The others have, but I won't make that mistake. I know DF is a better concept than Fury ever was and it has potential. And yes, I took your quote, used it for the opposite purpose--- not to spite you, but to point out that it is true in its neutral point. Neither for or against DF... but that DF is doing things from a very inexperienced approach.
I'm not going to laugh at DF, nor support DF. I work for a different industry than the computer game industry, but I know my business (and no, not retail--- even though I once worked in that industry).
As Alienovrlord mentioned, a 2 month beta is too short. WAR did a similar thing, so did AoC. However they did that for an advertisement position aside from a true Beta, they already had a year or two of steady media coverage over many different conventions as well. Darkfall has no show for it and Beta will be the first time anyone will have ever seen/touched it beyond pictures and videos outside of the development crew.
It is not that myself or Alienovrlord should know business, its Aventurine that does. |
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Alienovrlord 8/30/08 12:02:04 AM
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Hard Core Member
Joined: 2/28/07 |
Originally posted by Aragon100
It's the same as the zerg in PvP. More people mean more chances to squash bugs, that's why companies sign up lots of people into their closed betas to deal with balance and economy and crafting all the other potential issues. WoW, AoC, LotRO etc all brought in external beta-testers many months before their scheduled releases. This also allowed the press a chance to see the game and post previews - which only helped the publicity of these games. A stress test in NOT where you should be worrying about all these other issues. At that point it's your servers that are being tested. If Aventurine really thinks&n | |

