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Lord of the Rings Online

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Lord of the Rings Online » General Discussion » If only this game could get 1/4 of WoW population

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jarish  8/09/08 11:14:07 PM

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Originally posted by Orihuela
Originally posted by jarish

I would love to see more people play this game, but saying that I think the population is very healthy. I even have seen it increase since I started playing in Feb. I do a census on the US Brandywine server and have seen the avg player number go up dramatically and stay pretty steady. If you want to check it out it is here:

http://forums.lotro.com/showthread.php?t=142234

 

I did your same math and the results for Brandywine 08/09/08 9 PM EST are: 2600+ Chars + Anon/Monster Play/Session Play = 3250 Approx.

Wow...i have never seen it that high before. Though I am usually not on around that time. Do you happen to have the break down on that as well?

******************************
Brandywine Global LFF chan "/joinchannel glff"

MaGicBush  8/10/08 12:37:45 AM

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Joined: 1/20/07
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"My soul finds rest in God alone: My salvation comes from Him."

- Psalms 62:1

Originally posted by qombi

I see the population dropping drastically as new games come out such as Warhammer Online. I see AOC's population dropping to dangerous levels when this happens as well. I bet they will have to shut it down.

LoTRO is a PVE mostly game, so not many will leave it for WAR which is a PVP game. I could see AoC's numbers drop a ton from WAR's release if Funcom doesn't do something within the next few month's though. I have been playing AoC, but got bored at higher levels a good game.. just not enough to do or keep a player interested for more than a month or two.

--------------------

-Currently playing LoTRO
-Retired from EQ, and AoC

green13  8/10/08 12:46:16 AM

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Originally posted by jaxsundane

This is an awesome game to me, the best way to describe it as I see it is a grown up WoW  the only problem is population, I really wish some of AoC marketing would get hired by Turbine this game is too good to be so unpopulated It may just be me but playing it made me long for the population that wow had where as in WoW I found myself if anything longing for more time to solo.

 

I don't agree that it's a "grown up WoW" - it's the precise opposite. The game design is a clear regression towards its offline single player roots.

The original vision for LOTRO had me drooling. But Turbine's massively online story-has-already-been -written single-player experience is a total drag.

I tried LOTRO and hated it and won't touch mmos in the same category - eg. Stargate Worlds. And I'm an enormous LOTR and SG fan.

 
jaxsundane  8/10/08 3:56:43 PM

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Originally posted by green13
Originally posted by jaxsundane

This is an awesome game to me, the best way to describe it as I see it is a grown up WoW  the only problem is population, I really wish some of AoC marketing would get hired by Turbine this game is too good to be so unpopulated It may just be me but playing it made me long for the population that wow had where as in WoW I found myself if anything longing for more time to solo.

 

I don't agree that it's a "grown up WoW" - it's the precise opposite. The game design is a clear regression towards its offline single player roots.

The original vision for LOTRO had me drooling. But Turbine's massively online story-has-already-been -written single-player experience is a total drag.

I tried LOTRO and hated it and won't touch mmos in the same category - eg. Stargate Worlds. And I'm an enormous LOTR and SG fan.


 

?

 
Jackdog  8/10/08 4:40:02 PM

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Originally posted by green13
Originally posted by jaxsundane

This is an awesome game to me, the best way to describe it as I see it is a grown up WoW  the only problem is population, I really wish some of AoC marketing would get hired by Turbine this game is too good to be so unpopulated It may just be me but playing it made me long for the population that wow had where as in WoW I found myself if anything longing for more time to solo.

 

I don't agree that it's a "grown up WoW" - it's the precise opposite. The game design is a clear regression towards its offline single player roots.

The original vision for LOTRO had me drooling. But Turbine's massively online story-has-already-been -written single-player experience is a total drag.

I tried LOTRO and hated it and won't touch mmos in the same category - eg. Stargate Worlds. And I'm an enormous LOTR and SG fan.

ADC was supposed to be an awesome game also before release, all games look good to fans of the game before release.. Stargate may be good or it may turn out to be a total pile of shit that makes AoC look like game of the year. Only time will tell.

Lotro is a good quality game with a good quality community and a Turbine is a good developer. Blizzard is a good developer also, they just aim for a different community is all. Funcom is a good example of how not to develop. Cheyenne is an unknown at this time, they could be another Cryptic and make a great niche game or they could suck worse than  Funcom. Time will tell.

Orihuela  8/10/08 4:50:41 PM

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Originally posted by jarish
Originally posted by Orihuela
Originally posted by jarish

I would love to see more people play this game, but saying that I think the population is very healthy. I even have seen it increase since I started playing in Feb. I do a census on the US Brandywine server and have seen the avg player number go up dramatically and stay pretty steady. If you want to check it out it is here:

http://forums.lotro.com/showthread.php?t=142234

 

I did your same math and the results for Brandywine 08/09/08 9 PM EST are: 2600+ Chars + Anon/Monster Play/Session Play = 3250 Approx.

Wow...i have never seen it that high before. Though I am usually not on around that time. Do you happen to have the break down on that as well?

 

I split the search by level but I haven't saved that info, the total was 2600+ then I've applied 25% to calculate Anon/Monster Play/Session Play (you uses 35%). I applied only 25% to the total because I've rounded some numbers.

Orihuela Xfire Miniprofile
jarish  8/10/08 4:58:51 PM

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Novice Member

Joined: 4/15/08
Posts: 517

Originally posted by Orihuela
Originally posted by jarish
Originally posted by Orihuela
Originally posted by jarish

I would love to see more people play this game, but saying that I think the population is very healthy. I even have seen it increase since I started playing in Feb. I do a census on the US Brandywine server and have seen the avg player number go up dramatically and stay pretty steady. If you want to check it out it is here:

http://forums.lotro.com/showthread.php?t=142234

 

I did your same math and the results for Brandywine 08/09/08 9 PM EST are: 2600+ Chars + Anon/Monster Play/Session Play = 3250 Approx.

Wow...i have never seen it that high before. Though I am usually not on around that time. Do you happen to have the break down on that as well?

 

I split the search by level but I haven't saved that info, the total was 2600+ then I've applied 25% to calculate Anon/Monster Play/Session Play (you uses 35%). I applied only 25% to the total because I've rounded some numbers.

 

Oh ok...cool

******************************
Brandywine Global LFF chan "/joinchannel glff"

jaxsundane  8/10/08 7:58:54 PM

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Originally posted by Sovrath
Originally posted by JustBe

I tried it but the character models movement and animations were all off to me, just looked really nasty. I also wish'd it was more like WOW where it was the two factions against eachother but all they have is monster play which is lame.

I mean in lord of the rings surely the bad side have lore too?


 

Well, no they don't. At least not when it comes to the actual books. The bad side is there to act as the conflict and catalyst for the good side.

There is no in depth info about Sauron in the books with the exception of the Silmarillion.

And as far as population, I'm on Brandywine and it's fine. OP, join a fellowship.


 

Actually I am on Brandywine and was in a few fellowships with my toons I think what people may be missing is that my last mmo before trying LOTRO was WoW and the best way to describe it is with instancing it was so difficult finding groups to run them that I skipped most of them which just shouldn't happen on the most populated server on a game,  granted I don't spend a lot of time waiting for groups but to go from 1-48 without getting to see one instance is a bit extreme and with a few more players I doubt it would happen

 
jaxsundane  8/10/08 8:01:57 PM

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Originally posted by Jackdog
Originally posted by green13
Originally posted by jaxsundane

This is an awesome game to me, the best way to describe it as I see it is a grown up WoW  the only problem is population, I really wish some of AoC marketing would get hired by Turbine this game is too good to be so unpopulated It may just be me but playing it made me long for the population that wow had where as in WoW I found myself if anything longing for more time to solo.

 

I don't agree that it's a "grown up WoW" - it's the precise opposite. The game design is a clear regression towards its offline single player roots.

The original vision for LOTRO had me drooling. But Turbine's massively online story-has-already-been -written single-player experience is a total drag.

I tried LOTRO and hated it and won't touch mmos in the same category - eg. Stargate Worlds. And I'm an enormous LOTR and SG fan.

ADC was supposed to be an awesome game also before release, all games look good to fans of the game before release.. Stargate may be good or it may turn out to be a total pile of shit that makes AoC look like game of the year. Only time will tell.

Lotro is a good quality game with a good quality community and a Turbine is a good developer. Blizzard is a good developer also, they just aim for a different community is all. Funcom is a good example of how not to develop. Cheyenne is an unknown at this time, they could be another Cryptic and make a great niche game or they could suck worse than  Funcom. Time will tell.

My point of reference to call it a grown up wow is the fact that the graphics are not cartoony ie wow and the community is certainly more mature than that of wow I wouldn't argue tht the overall presentation is missing something or I would still be playing but that is why I say it's moremature than wow and if anything it is the population more than anything I got fed up with all the kids in wow and had some of the most wonderful experiences as far as community went with lotro.
 

 

 
jaxsundane  8/10/08 8:06:35 PM

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Originally posted by solareus

I personally would not want WoW  players to over flood the game, it would destruy the community . I can already tell who is from wow  just by /OOC chat and it is pretty annoying on Melendor. When I group with someone running there mouth about really stupid stuff like "gay" jokes and constantly being immature I ask if they are from WoW , and it has been 100% yes. I tell them this is not WoW and if you want to be able to find more groups it will be better to tone down you vocabulary.

WoW can keep there players as far as I am concerned, the games population is perfect.

 

Look at the model closely. Look at the leggings , the detail is very impressive, the stitch workk on armors looks amazing and gives it a great amount of detail. Most players complaining about the models are stuck in the noob meduim and light armor look , but at higher levels the detail is just amazing, and if you play , you will be rewarded.


 

Oh I wouldn't want a flood of wow players just the good mature ones who are probably going through the motions with wow as I once was, in regard to character models I agree they could use some work I am not at all crazy about the female models but still I think with a few more people hence the opportunity to try out all there is to the game it could be a better experience

 
solareus  8/10/08 11:42:41 PM

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"Eye for an Eye"

Originally posted by jaxsundane
/blocked can't display

I would rather get fresh new players to the genre then tainted , jaded old ones. Blizzard has their fan base which they need to keep feed or they will spill into other games and make the game experience  distorted...how many people out of 10 million actually role play in WoW ? It's blizzard fan base, not Turbine's, and Turbine would do better at drawing fresh fans. imho.

As far as Female models, I think they are gorgeous, and very pleasing , specially in dx 10,

Does dx9 pick up all the details on the faces and the arms on the dwarfs and does dx9 make the Elven womens faces glow with purity ? The above is a Human women , bu the Elves skin is pure and flawless , like elven women are supposed to be.

Each there own I guess. I personally have not seen better models in any game currently. I believe the walking animation is the only negative I have for them . The animations for the Minstrel's are spectacular , their one song that has the ghost swords fly around the enemy stabbing them for d.o.t. is just amazing,

 

Again the extra animations when you do the Conjunctions is pretty awesome.

Maybe I'm not seeing what some of you are seeing but I take great care in analyzing animations and models and even sent Turbine a diagram showing they where half a head off on the Human male models. all in all I think WoW  players just aren't looking for this kind of detailed game experience , because of the taint that blizzard has left on their souls of instant gratification and easy mode game play.

You will say "but LotRO has easy mode game play" Of course it is easy mode, we haven't even passed through Moria , not even started out to the next resting place of the Fellowship which is Lorien, so yes, the game is at an easy point. I'm pretty confident when I say , by the time you reach the Black Gates you will have had some of the most engaging game play experience ever conceived in the genre. I truly feel a WoW play just is not ready for this kind of commitment in a game experience, imho.