The Rum Diary
IGN has a new Pirates of the Burning Sea Blog called The Rum Diary.

Flying Lab Software has provided a preview of the UI changes that they're working on for version 1.5 of Pirates of the Burning Sea.
This patch, the UI strike team wanted to focus on some of the biggest sources of strife for our players, based on what we see in playtests and hear about on the forums. We also wanted to get started on upgrading and polishing some of the art pieces that have been neglected. Heres a preview!
Port Conquest Status
Next, we started working on how to better display all the port conquest information. Now you can quickly sort by nation, port name, status, contention points, etc., instead of scrolling through the entire list of ports. You can also filter out any ports that are currently peaceful, so you’ll always know where the action is. Your general contention points are also displayed on top.
By popular demand, our first order of business was to overhaul the Port Conquest Status UI. First, we pulled it out of the local map UI because it makes way more sense to be in the victory status UI. Also, there’s more room to play with in that UI, so we can display a lot more information.
Read more here.
IGN has a new Pirates of the Burning Sea Blog called The Rum Diary.
Stratics has posted an interview with Rick Saada from Flying Lab Software.
Stratics has posted the transcripts from their Pirates of the Burning Sea dev chat.
WarCry interviews Russel Williams, CEO of Flying Lab Software.