<
>

Our-Rating 8.13

8.1258.1258.1258.1258.1258.1258.1258.1258.1258.125

User Rating 8.17

8.167737631048.167737631048.167737631048.167737631048.167737631048.167737631048.167737631048.167737631048.167737631048.16773763104

Guild Wars

Show Game Details

Guild Wars » Lion's Arch (General) » who`s going to buy gw2?

Page 2 of 4

1

2

3

4

 Thread (82 posts)
shoneil  4/18/08 11:35:35 AM

Rank: 10/100 Rank: 10/100 Rank: 10/100 Rank: 10/100 Rank: 10/100

Novice Member

Joined: 4/18/08
Posts: 16

im planning on preordering the game because gw is ausome and gw2 will fix all of its mistakes and will have races and a higher lvl cap being a char or norn would pwn

races ftw

do work

Par-Salian  4/18/08 1:27:48 PM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 4/15/08
Posts: 285

Everyone is entitled to be stupid, but some abuse the privilege.

Originally posted by shoneil

im planning on preordering the game because gw is ausome and gw2 will fix all of its mistakes and will have races and a higher lvl cap being a char or norn would pwn

races ftw

It would be nice to see a larger number of professions and the higher level cap.  I understand the level 20 limit is designed to make players concentrate on strategy, rather than sheer power but it would be nice if you could at least gain some additional levels...even if they take a long time to obtain.  Players like to show off their accomplishments to others and the number one thing most MMO gamers judge another person by is the level of your character.  The titles currently help get a little "fame" in GW but not enough.

 
shoneil  4/18/08 1:47:42 PM

Rank: 10/100 Rank: 10/100 Rank: 10/100 Rank: 10/100 Rank: 10/100

Novice Member

Joined: 4/18/08
Posts: 16

i played wow didnt like it tho but the one thing i liked was the horde alliance thing.

in gw their are luxons and kurzicks but it really isnt the same. it would be nice if the races formed alliances with each other like char and norn in an alliance and humans and asurans(dwarves if you are able to play as them) in another so their could be a rivalry between races

do work

Dookz  4/18/08 9:32:38 PM

Rank: 31/100 Rank: 31/100 Rank: 31/100 Rank: 31/100 Rank: 31/100

Apprentice Member

Joined: 12/11/04
Posts: 211

I enjoyed GW1 but I knew it needed an overhaul and I feel GW2 will do just that for my play style. If no other 'legendary' games that comes around  by the time GW2 is released (like pre-cu SWG) then GW2 it is.

Lydon  4/19/08 4:45:36 AM

Rank: 73/100 Rank: 73/100 Rank: 73/100 Rank: 73/100 Rank: 73/100

Hard Core Member

Joined: 7/20/06
Posts: 1450

OMG! Ponies!

Apparently they're thinking of reducing the number of professions by combining some. I really, really hope they don't do this. The current professions are what make Guild Wars what it is for me! They're all unique. I'll most definitely miss playing my Elementalist and Mesmer if there aren't any in the sequel :(

--------
Playing: Guild Wars, Ryzom
Contemplating: Everquest II, Vanguard
Anticipating: Aion, Chronicles of Spellborn, Guild Wars 2, Stargate Worlds, Warhammer

Godliest  4/19/08 9:33:54 AM

Rank: 75/100 Rank: 75/100 Rank: 75/100 Rank: 75/100 Rank: 75/100

Protector of Cantha

Joined: 11/26/06
Posts: 2832

"There''s a time and a place for everything, and it''s called college." - Chef


Originally posted by Lydon
Apparently they're thinking of reducing the number of professions by combining some. I really, really hope they don't do this. The current professions are what make Guild Wars what it is for me! They're all unique. I'll most definitely miss playing my Elementalist and Mesmer if there aren't any in the sequel :(

But then they'll probably remove my favorites like Paragons and Ritualists... Sadface. I want more! Of everything, including professions, not less! Hopefully they change their minds, and add some new professions too.


Lydon  4/19/08 9:36:43 AM

Rank: 73/100 Rank: 73/100 Rank: 73/100 Rank: 73/100 Rank: 73/100

Hard Core Member

Joined: 7/20/06
Posts: 1450

OMG! Ponies!

I would also prefer more. Keep everything we have at the moment, but add some new professions to the mix!

--------
Playing: Guild Wars, Ryzom
Contemplating: Everquest II, Vanguard
Anticipating: Aion, Chronicles of Spellborn, Guild Wars 2, Stargate Worlds, Warhammer

Ubie  4/19/08 4:15:41 PM

Rank: 77/100 Rank: 77/100 Rank: 77/100 Rank: 77/100 Rank: 77/100

Hard Core Member

Joined: 6/11/07
Posts: 39

I'll be in line for pre-order soon as available.

 

 
Par-Salian  4/19/08 7:16:59 PM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 4/15/08
Posts: 285

Everyone is entitled to be stupid, but some abuse the privilege.

Originally posted by Godliest

 


Originally posted by Lydon
Apparently they're thinking of reducing the number of professions by combining some. I really, really hope they don't do this. The current professions are what make Guild Wars what it is for me! They're all unique. I'll most definitely miss playing my Elementalist and Mesmer if there aren't any in the sequel :(

 

But then they'll probably remove my favorites like Paragons and Ritualists... Sadface. I want more! Of everything, including professions, not less! Hopefully they change their minds, and add some new professions too.

Paragons will probably be the first to go, if they cut professions. 

 
sassoonss  4/19/08 7:19:23 PM

Rank: 62/100 Rank: 62/100 Rank: 62/100 Rank: 62/100 Rank: 62/100

Hard Core Member

Joined: 9/16/07
Posts: 269

i liked GW 1so I will get GW2 and as such no monthly fees so no harm in giving it a try

 

 

 
Lydon  4/20/08 4:06:58 AM

Rank: 73/100 Rank: 73/100 Rank: 73/100 Rank: 73/100 Rank: 73/100

Hard Core Member

Joined: 7/20/06
Posts: 1450

OMG! Ponies!

I'm not so sure about Ritualists, but I can see Paragons going and Mesmers either getting a big change or getting kicked too :(

--------
Playing: Guild Wars, Ryzom
Contemplating: Everquest II, Vanguard
Anticipating: Aion, Chronicles of Spellborn, Guild Wars 2, Stargate Worlds, Warhammer

Godliest  4/21/08 8:44:28 AM

Rank: 75/100 Rank: 75/100 Rank: 75/100 Rank: 75/100 Rank: 75/100

Protector of Cantha

Joined: 11/26/06
Posts: 2832

"There''s a time and a place for everything, and it''s called college." - Chef


Originally posted by Lydon
I'm not so sure about Ritualists, but I can see Paragons going and Mesmers either getting a big change or getting kicked too :(

Necros will probably be merged with Mesmers. Paragons will be removed and Warriors will get some added defensive skills. Dervishes will probably go together with Assassins, creating some slightly casting glass cannon. Ritualists will most likely be removed and added into Monks, considering all their problems with spirits they will probably consider this to be an excellent opportunity to remove that problem. Rangers will maybe get some of the Ritualists spirits. That's what I suspect. Making the remaining classes these:

  • Necromancer/Mesmer: Hexbot.
  • Warriors: Mêlée damage, tanking and party defense.
  • Dervish/Assassin: Glass Cannon.
  • Monks: Healers.
  • Rangers: Bowman and Spiritspammer.

I do however hope they add more professions since that adds to the diversity and so on, but maybe that could be countered by more skills and attributes. Still quite sad to see my favorite characters be removed...


Par-Salian  4/21/08 10:21:09 PM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 4/15/08
Posts: 285

Everyone is entitled to be stupid, but some abuse the privilege.

Originally posted by Godliest

 


Originally posted by Lydon
I'm not so sure about Ritualists, but I can see Paragons going and Mesmers either getting a big change or getting kicked too :(

 

Necros will probably be merged with Mesmers. Paragons will be removed and Warriors will get some added defensive skills. Dervishes will probably go together with Assassins, creating some slightly casting glass cannon. Ritualists will most likely be removed and added into Monks, considering all their problems with spirits they will probably consider this to be an excellent opportunity to remove that problem. Rangers will maybe get some of the Ritualists spirits. That's what I suspect. Making the remaining classes these:

  • Necromancer/Mesmer: Hexbot.
  • Warriors: Mêlée damage, tanking and party defense.
  • Dervish/Assassin: Glass Cannon.
  • Monks: Healers.
  • Rangers: Bowman and Spiritspammer.

I do however hope they add more professions since that adds to the diversity and so on, but maybe that could be countered by more skills and attributes. Still quite sad to see my favorite characters be removed...

What's the problem with spirits?

 
jmd10222  4/21/08 10:23:00 PM
<