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Face of Mankind: Rebirth

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Face of Mankind » General Discussion » Don’t waste your time with this

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Tryon  10/18/05 11:20:23 AM

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Novice Member

Joined: 11/05/03
Posts: 6

I’ve done beta testing before in the past.  I’ve beta’s games like The Matrix: Online, Axis and Allies RTS, Horizons Online and Planetside.  I’ve done beta testing for Atari and currently have 66 testing points (the highest to date is 132 points).  I’ve studied programming in college, designed my own board and role-playing games and I consider myself an avid gamer.  I’m willing to try any game once, give it more credit than it’s due and look for ways to improve any gaming experience.

 

My only suggestion to the developers of Face of Mankind is to stop now before you release this atrocity onto the world.  The open beta is bad enough, don’t pull the same stunt that the developers of Horizons did and push a steaming pile of crap out on the public.

 

What makes this game so bad?  Let me count the ways:

 

Graphics

There’s no reason for the graphics in FoM to look this bad.  Half-Life 1 had better character models and graphics than FoM.  It’s as if the developers grabbed an alien from another planet that doesn’t understand the human body, gave him a computer and tried to describe how to render and animate the characters.  Movement is unrealistic and jerky with characters twitching at the slightest movement.

 

There are TONS of mods out for various FPS games with graphics, models and in game animations that make FoM look like a sad joke.  The mods I’m talking about were made by developers that weren’t getting paid for their time and work, that weren’t expecting to even get a “Thank you” from the folks that played their games.  They did some outstanding graphics just for the love of the game.  If the developers have come up with what they’ve got while actually being paid for their work, then someone is getting ripped off.

 

Game play

Generally, when someone sits down to play a game, they expect to have some fun.  They expect to be introduced to a new world where the rules and laws of everyday life don’t apply.  Basically, they expect to be entertained.  After five hours of continuous playing, you know what I achieved?  I was able to do some mining.  Wait, that’s misleading.  I was able to tell a terminal to do some mining for me.  During five hours of game play, not a damn thing happened.  There were no missions for me to run, there were no intuitive aspects of the game for new players to work with.

 

Other players run everything in the game.  Missions are set up by other players, all purchasable items are made by other players, the economy is run by other players.  What this means to starting gamers is that, unless there’s someone online to custom tailor a mission for that player, there’s very little for a first time gamer to do.  With nothing to do comes a sense of boredom and the game turns into nothing other than a “running simulator” as players go from one place to another with no point or purpose.

 

Economy

I’ve played other games where the players solely ran the economy.  In one game with a player run economy, there were no inherent money-sinks to pull excess cash out of the game.  Because of this, money built up in the accounts of players.  Soon, everyone had a million credits, then ten million, and then fifty million.  Inflation was rampant to where new players had to rely on older players just to be able to afford basic equipment.

 

Another game that had the economy based on the actions of the players didn’t fare much better.  Instead of everyone having all the money, a small select group of players had 90% of the money in the game.  Those players ran around the game with impunity because they controlled the economy.  They could buy what they wanted, when they wanted, and no one could stop them.  Until the developers put in a better economic system, those players controlled the game and thus, the enjoyment of other players.

 

FoM is destined for one of these outcomes because there is no inherent control of the economy.  Slowly but surely, the economy will break down and either everyone will be rich or only a small part of the population will have the funs in game to enjoy themselves.

 

Crafting

What’s there to say about crafting?  Everything (yes, I mean everything) is completely controlled by terminals.  If you want to mine, you run up to a terminal, tell it what to mine from the available resources listed and wait.  If you want to refine raw materials, you run up to a terminal, tell it what to make from available raw materials and wait.  If you want to produce specific items, well, I don’t know.  I never got that far.  But I bet it involves running up to a terminal and telling it what to make from processed materials and then waiting.

 

Basically, crafting isn’t crafting.  It’s telling the game system to make something from nothing.  There’s no skill, ingenuity, or even effort involved in crafting.  It’s all handed to you in a nice, futuristic wrapped terminal.  Whee!  Now that’s entertainment!

 

Basically, this game offers nothing new.  A MMOFPS?  Yep, that’s been done before.  Crafting?  Nothing new there (or even interesting).  Combat?  Dunno, never got to see any, but based on the way my character moved and the paltry list of missions available, it’s probably not much better than stubbing your toe on the dresser in the dark.  Overall, this game isn’t new, it isn’t impressive and by the time the average gamer has played for a little while, they’re bored and wanting to do something fun.

 

Now, there are a few people here that will say this game is great!  It’s fantastic!  It’s the best thing since sliced bread!  To those people, I have to say, “Get real.”  With sub-par graphics, a clumsy interface, boring game play and practically non-existent crafting, how can you say this game is great?  Those people that do honestly believe that FoM is the best MMORPG/FSP in the world need to go out, buy a top rated MMORPG and try playing that.  I’m sure that once the fanboys see even a mediocre game in action, they’ll realize just how inferior FoM really is.

 
VenerableD  10/18/05 11:43:16 AM

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Novice Member

Joined: 8/18/05
Posts: 41

If you mess around reading guides and god knows what else before you play it then it is marginally better however the whole player run aspect of FoMk destroys all gameplay. Player run missions and player run politics????  Why are Duplex surprised that doesn't work??

 

As for graphics............well they are just the icing on any cake and the ones in FoMk would be adequate were the actual gameplay and setting better.

 
donz0r  11/06/05 5:22:48 AM

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Novice Member

Joined: 9/24/05
Posts: 101

About the graphics
Everything is going to be redone, character models etc etc
This will happen before release, so speak after that

 
Tinybina  11/07/05 4:34:52 PM

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Advanced Member

Joined: 1/28/04
Posts: 1797


Originally posted by Tryon

I’ve done beta testing before in the past.  I’ve beta’s games like The Matrix: Online, Axis and Allies RTS, Horizons Online and Planetside.  I’ve done beta testing for Atari and currently have 66 testing points (the highest to date is 132 points).  I’ve studied programming in college, designed my own board and role-playing games and I consider myself an avid gamer.  I’m willing to try any game once, give it more credit than it’s due and look for ways to improve any gaming experience.

 

My only suggestion to the developers of Face of Mankind is to stop now before you release this atrocity onto the world.  The open beta is bad enough, don’t pull the same stunt that the developers of Horizons did and push a steaming pile of crap out on the public.

 

What makes this game so bad?  Let me count the ways:

 

Graphics

There’s no reason for the graphics in FoM to look this bad.  Half-Life 1 had better character models and graphics than FoM.  It’s as if the developers grabbed an alien from another planet that doesn’t understand the human body, gave him a computer and tried to describe how to render and animate the characters.  Movement is unrealistic and jerky with characters twitching at the slightest movement.

 

There are TONS of mods out for various FPS games with graphics, models and in game animations that make FoM look like a sad joke.  The mods I’m talking about were made by developers that weren’t getting paid for their time and work, that weren’t expecting to even get a “Thank you” from the folks that played their games.  They did some outstanding graphics just for the love of the game.  If the developers have come up with what they’ve got while actually being paid for their work, then someone is getting ripped off.

 

Game play

Generally, when someone sits down to play a game, they expect to have some fun.  They expect to be introduced to a new world where the rules and laws of everyday life don’t apply.  Basically, they expect to be entertained.  After five hours of continuous playing, you know what I achieved?  I was able to do some mining.  Wait, that’s misleading.  I was able to tell a terminal to do some mining for me.  During five hours of game play, not a damn thing happened.  There were no missions for me to run, there were no intuitive aspects of the game for new players to work with.

 

Other players run everything in the game.  Missions are set up by other players, all purchasable items are made by other players, the economy is run by other players.  What this means to starting gamers is that, unless there’s someone online to custom tailor a mission for that player, there’s very little for a first time gamer to do.  With nothing to do comes a sense of boredom and the game turns into nothing other than a “running simulator” as players go from one place to another with no point or purpose.

 

Economy

I’ve played other games where the players solely ran the economy.  In one game with a player run economy, there were no inherent money-sinks to pull excess cash out of the game.  Because of this, money built up in the accounts of players.  Soon, everyone had a million credits, then ten million, and then fifty million.  Inflation was rampant to where new players had to rely on older players just to be able to afford basic equipment.

 

Another game that had the economy based on the actions of the players didn’t fare much better.  Instead of everyone having all the money, a small select group of players had 90% of the money in the game.  Those players ran around the game with impunity because they controlled the economy.  They could buy what they wanted, when they wanted, and no one could stop them.  Until the developers put in a better economic system, those players controlled the game and thus, the enjoyment of other players.

 

FoM is destined for one of these outcomes because there is no inherent control of the economy.  Slowly but surely, the economy will break down and either everyone will be rich or only a small part of the population will have the funs in game to enjoy themselves.

 

Crafting

What’s there to say about crafting?  Everything (yes, I mean everything) is completely controlled by terminals.  If you want to mine, you run up to a terminal, tell it what to mine from the available resources listed and wait.  If you want to refine raw materials, you run up to a terminal, tell it what to make from available raw materials and wait.  If you want to produce specific items, well, I don’t know.  I never got that far.  But I bet it involves running up to a terminal and telling it what to make from processed materials and then waiting.

 

Basically, crafting isn’t crafting.  It’s telling the game system to make something from nothing.  There’s no skill, ingenuity, or even effort involved in crafting.  It’s all handed to you in a nice, futuristic wrapped terminal.  Whee!  Now that’s entertainment!

 

Basically, this game offers nothing new.  A MMOFPS?  Yep, that’s been done before.  Crafting?  Nothing new there (or even interesting).  Combat?  Dunno, never got to see any, but based on the way my character moved and the paltry list of missions available, it’s probably not much better than stubbing your toe on the dresser in the dark.  Overall, this game isn’t new, it isn’t impressive and by the time the average gamer has played for a little while, they’re bored and wanting to do something fun.

 

Now, there are a few people here that will say this game is great!  It’s fantastic!  It’s the best thing since sliced bread!  To those people, I have to say, “Get real.”  With sub-par graphics, a clumsy interface, boring game play and practically non-existent crafting, how can you say this game is great?  Those people that do honestly believe that FoM is the best MMORPG/FSP in the world need to go out, buy a top rated MMORPG and try playing that.  I’m sure that once the fanboys see even a mediocre game in action, they’ll realize just how inferior FoM really is.


Thanks for the imput I have heard mostly negative things about this game but this is perhaps the most detailed.. I have been looking for another FPS type game since Planetside is boring the hell out of me.. Looks like the search will go on.

------------------------------
You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

Stratus8  11/08/05 10:45:51 PM

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Novice Member

Joined: 10/30/04
Posts: 157

Professional Lowbie

What Tryon said is completely true. The game is not worth anybody's time.
 
homer4000  11/09/05 7:34:58 PM

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Posts: 24

I love Computer Games

this game is awesome, what are you talking about. If you want to control the Economy, you join a corporation ( EuroCore (EC), American Enterprises (AE), Asian Coalition (AC), Colonizaton and Mining Guild(CMG).

 
Joliust  11/10/05 9:53:36 AM

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Apprentice Member

Joined: 6/08/05
Posts: 476

I didn't like the game but if your bored and want to try it go ahead.  Its free why not.

homer4000  11/10/05 7:22:01 PM

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Novice Member

Joined: 10/07/05
Posts: 24

I love Computer Games

well, one thing that makes the game really fun is if you are in a friendly faction, lets say GoM, EC. Mercenaries is fun but theres alot of people that you just can't stand.

 
DaDragon  11/16/05 3:50:52 AM

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Novice Member

Joined: 11/16/05
Posts: 4

if you think this is fun you need to go BACK to preschool because you got the brain of a freaking rock

i played the game for 2 days and all i could do is stand there and do NOTHING! besides getting ganked by pkers and going on missions just to stand there for a time perid just to earn some cash to buy a weapon THAT YOU CANT USE untell you do about 100 boreing missions otherwise you get attacked by a turret not only that once i am able to find somewhere i can SHOOT it at people not only do the people aparently are very bullet resistant but i get ganked by a pvp and lose my stuff again so in conclusion this game SUCCCCCKKKKSSSS!!!!!!!

 
homer4000  11/16/05 11:07:59 PM