Dev Diary #4
Mar 25, 2008
Face of Mankind's Marko Dieckmann pens this new Dev Diary that outlines the general concept of their game in terms of both features and gameplay.

Face of Mankind's Marko Dieckmann pens this new Dev Diary that outlines the general concept of their game in terms of both features and gameplay.
Since the announcement that Ojom would be ceasing its services for Face of Mankind at the end of November, FoM players have been wonder what the future holds for their game. Now, the Face of Mankind staff has posted a letter to the community saying that they will take on the responsibility of running the game, detailing the changes that are necessary to do this, and hinting at their plans for the future.
The Managing Director of Duplex Systems drops in to answer questions from Staff Writer Garrett Fuller about his sci-fi MMP that launched in March '06.