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Profile: Aczero
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UsernameAczero
Rank: 37/100Rank: 37/100Rank: 37/100Rank: 37/100Rank: 37/100
Real Name 
RankApprentice Member
JoinedJanuary 26, 2006
GenderMale
Age(hidden)
LocationBrussel, Belgium
Last VisitJuly 23, 2008
Post Count212
Biography 
Quote

A guy at work bought a car out of the paper. Ten years later, Bam! Herpes.

 

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    • multiple toons?
    • I hope they put a XP stop in the game, so if you want to stay let's say rank 20, you can stop the XP gaining so you stay rank 20 and can pvp in the tiers avaible to you.
      You get that rank 20 players are getting very good, however if you don't have the option to stop the XP gaining, the open world PvP will die in lower tiers.

    • Posted: 5/27/08 9:40 AM
      WAR (Warhammer Online)
    • 1-80, How long?
    • Originally posted by DAS1337

       

      Originally posted by Janus35

       

      Originally posted by Nadia

      Funcom staff have stated 250 hours

      but from what people have posted, levelling will be faster than WOW 1-60

       

      It depends on how they have worked it out. Is it 250 hours doing all the q's and following all the story line etc or is it based on power levelling?. If the 250 hours is normal game play doing q's I reckon it would take half or even a third of that time. I would say conservatively about 100-125 hours. But you have to take into account the truly hard core, I heard some guy levelled 1-70 in WoW in a shade under 24hrs.

       

      So you heard.  That is impossible.  I took my rogue from 60 to 70 in a couple weeks and I was playing at least 6 hours a day.  Even your fastest leveling service can't do that.

       

       

      They did lessen the experience needed though.. I haven't played since shortly after hitting 70, so it could be vastly different now.  I still don't see leveling to 70 in one day of play time.

      It's true, there is a guy who leveled to level 70 in around 24 hours.

    • Posted: 5/17/08 8:16 AM
      Age of Conan
    • Slow Comat?
    • Originally posted by altairzq

      Try to see it without the music. Boring as usual. And too many absurd effects.

      That is because you don't play it yourself and you don't hear the sound effects.

    • Posted: 5/17/08 6:55 AM
      WAR (Warhammer Online)
    • How this game use human skill?
    • I played top GvG (top 30) and my friend played top 5.
      i can say you, your skills really really matter. Example:


      Pro monk (healer):
       * He is switching weapons all the time so he uses the good weaponset for the good skills. Like 40% chance on getting a fast cast on a spell. Then he is switching to his weaponset with a shield when he is getting hit so they deal less damage.
      * He is running 24/7 and is always in range of the other team mates, but never near the frontline.
      * He is watching the field and is following the warriors, so when they are going to spike he sees them running to a target and he can buff that target before they even hit him.

      Noob monk (healer):
      * He is just watching the party bar and is just buffing/healing the players who are taking damage

      * He stands one the wrong places so he is an easy target for the hostile warriors
      * He is most of the time too late to heal up a spike

      This takes skill already, but you have much more things. Like a GvG (Guild vs. Guild), you always have at least two ways to get to the Guild Lord (kill him and the game is over). One main way, what leads to the morale stand (get a flag in, hold it for 2 minutes and you get a 10% health and energy (mana) boost) and one back alley straight to the enemy's base. This is good to make different tactics.

      Another thing is that you only have 8 skills with you and around 80 skills for each profession, that is already a lot, but you can have a secondary profession too. Like Monk/Warrior, your main is monk, but you can use warrior skills too.

      However this is only in GvG. In PvE and most other PvP styles you don't really have to be good. (most of the time just click the right skill on the right time)

       

       

       

    • Posted: 5/14/08 9:48 AM
      Guild Wars
    • What a post that doesnt bash another game?! D:
    • Originally posted by neonaka

      Well assuming they need to balance the classes, it would be logical that the last high elf would be some type of magic caster. They have the ranger, the swordsman, and the mage class covered.

      I look for it to be some type of hybrid melee/healer, or a hybrid mage/healer, or a full blown healer class.

      When you think of a high elf you think of divinity. They are the uppity ups of the warhammer world.

      I forsee a really powerful healer class it this races future.

      Well they already have the healer, the Archmage. I think it will be a pet class, because Destruction realm has a pet class too and that will make balancing easier. I think it is going to be the White Lion class.

    • Posted: 5/13/08 1:02 PM
      WAR (Warhammer Online)

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