| Username | Athela |
| Real Name | Athela |
| Rank | Advanced Member |
| Joined | March 15, 2006 |
| Gender | Female |
| Age | (hidden) |
| Location | San Antonio, TX, United States |
| Last Visit | July 1, 2008 |
| Post Count | 487 |
| Biography | |
| Quote |
Actually, you had a ton of stuff I didn't have. /deepbow to Vortex500
Reading through this stuff I love and hate the people who created what was so amazing. All the new people here and those with short memories...this is what is lost. The New Game as it is experienced, ack what monstrousness...How could they mess something like Galaxies up? bah.
Fun stuff Vortex! I was missing a couple these these items. Gracias.
Originally posted by PreCU
rubenfield is definitely contradicting freeman. Are those freeman quotes still on the internet or did you save them before they got deleted?
Jeff's posts: http://mmorpg.com/discussion2.cfm?USERPOSTS=547413&PAGE=10&bhcp=1
Stratics announcement of the Trials of Ob-wan expansion August 19, 2005 wherein they do not present themselves as bleeding 10,000 subs a month:
| Friday |
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| GeneralNews - 11:55 AM PDT | Posted By: Issele | ||
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Grant McDaniel on the Trials and how exciting it will be!
| Tuesday |
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| GeneralNews - 3:32 PM PDT | Posted By: Issele | ||
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Julio, October 27, 2005 interview on mmorpg.com wherein he does describe the NGE and its purpose if only you knew he was about to sledgehammer you!
| MMORPG.com: | With a couple of expansions now under your belts, how does Galaxies appeal to the “new player” without having them feel lost or somehow behind other players? |
| Julio Torres: |
This has definitely been a challenge for our game in the past, but has come a long way, especially in terms of directing the player to what they need to be doing early-on. The first experience a player has with a game is incredibly important in terms of design because it is within this initial time frame that a player decides whether they will continue playing the game or move-on to something else. Knowing how important it is to put your best foot forward as early as possible, we are constantly looking for ways to make the game more accessible to more players and improve the overall experience. That being said, we actually have some very exciting things in the works right now to help accomplish this. Stay tuned. |
Bad dogs, all.
Originally posted by todeswulf
I appreciate all of the PM's I received on this....some of the perspectives were interesting to say the least. I have been asked to kind of back off by a couple friends and since I respect them I'm going to do so.
It really wasn't my intent to stir the pot, or to cause grief. I truly miss the game Raph Koster brought us, and I honestly don't think we will ever see it's like again. I do want to finish up by saying That Rubenfield and Torres deservs everything they get out of this, neither one of them should be working as janitors at a development house much less designers.
I will be posting on other forums on this site, but this is my last post on the Veteran refuge. It's time to let go and move on. The reckoning that so many of us have been waiting for is finally coming home to roost, may it be as unforgiving and duplicitous as SOE was to the best community any MMO has ever seen.
Todeswulf out.
People say "this is my last post" all the time. Next thing you know, they're drawn back by some tremor in the Force. See ya soon.
Fishermage: "That is quite possible, but it is far more likely that a discussion between Julio, Grant McDaniels, Jim Ward, Smedley, and SOE/LA marketing JOINTLY came up with the stripping of the professions. Remember, each SOE game has a profession structure similar, as does WoW (and most games for that matter).
I feel it was the suits who came up with the idea, but not necessarily LA alone. The design team, who knew the game slightly better, realized that it would be a disaster.
From what I have heard from various sources, it was a JOINT decision and was corporate and marketing. Those sources feel SOE and LEC were equally to blame."
Julio.
In the kitchen.
With the lightsaber.
I think Julio could get an easy pass from Jim Ward who was, from what I could see, a very casual gamer. Rogue5 was in the Mustaphar test server with his little Rodian outfit, hanging around the Mensix Mining facility pretty happily until about halfway through testing, then he got sort of gruff. He never seemed comfortable with dealing with what the changes wrought, he never came across as sure that it was super stuff. I thought at one point he was guilty but now I don't think so. Smedders, who I am mercilous on, has really just mumbled a line or two now and then saying yeah, NGE, great stuff, rah rah. So...we wait and see who else squeaks.