| Username | Blazeard |
| Real Name | |
| Rank | Novice Member |
| Joined | July 3, 2004 |
| Gender | Male |
| Age | 22 |
| Location | Feasterville, PA, United States |
| Last Visit | July 4, 2008 |
| Post Count | 31 |
| Biography | |
| Quote |
I don't think that I am looking like an idiot right now, only because you got offended by my post, and am certainly not face down in the dirt. You didn't even make a good argument for why my post was so offensive or why it is obvious that I know nothing about the industry. Pretty strong words there on your part, which if I was a little more immature I would be tempted to return to you.
In any case, I certainly admire ppl who spend their time following their passion, and in this case I also sympathize with the passion itself. I was simply pointing out that the poster who started this thread with a multitude of spelling mistakes and asked "everyone to help him create the best game evar!!!", when he has no idea about programming/game development, was not very realistic and seemed rather childish.
I, myself, do not know much about the innerworkings of the gaming industry, besides following the developments in it for the past 10 years, which is why I've started a thread on the topic. However, I know enough about programming and the current state of technology to say that it is very unlikely for one or few persons outside of the industry without the sponsorship or patronage of a legitimate company to create a good game (as I said "by today's starndards"). It is not entirely impossible though, so by all means keep on working on your dream, but I will bet my house and my car that it won't be the poster who started this thread who will succeed in this. If you and 199 other ppl enjoy playing a hopefully highly engrossing game in an amature (as I do not know of your professional qualifications) execution, then good for you my friend. Please let me know when your game is ready, so I could witness your work for myself.
Hahaha, wow Plasuma, very nice indepth outline of the process. Thank you for the post, it's exactly what I wanted to learn about. So it is Hollywood afterall, I was wondering about that - seemed to me that the MMO gaming communities are so ardent and dedicated that at least parts of the industry could still listen to the people and be open to close creative interaction.
Too bad, gaming industry has such endless creative potential...
Anyway, not that I hoped to make my own game, but it's a shame that with so many great ideas out there the most hyped up upcoming MMORPG is based on one of the most boring mythological worlds I've come across. You could probably come up with a better game theme using the Scientology bible. Perhaps I just thought that game developers havn't yet discovered the plethora of fantasy and sci-fi ideas out there, looking only to other games for them.
So we'll be watching what happens with the industry in the 21st century, not holding my breath though.
Hello, this is not a post like the one so hillariously entertaining in the Programming section right now, asking how do I make my own game. I am not a programmer, etc. nor am I in the game industry, but I am an avid fantasy reader and as most ppl on this site have a lot of ideas (which I am not going to list). What I would really like to hear is the process of a game being made. So if anyone works in the industry or knows anything about this, pls share - I think the community in here will also be interested.
How do companies go about looking for a new idea for a MMO game? How do they go about designing it / programming? What is the process? Why, for example, are there not more games made based on books/movies? Are the rights very expensive? LOTR got made only after the Hollywood made that horrible movie which is 10 times worse than the book ( and I didn't even like the book that much ) - there are hundreds of better fantasy worlds out there based on, around Tolkien's ideologies, or not at all.
AoC is now coming out to be another game based on an existing mythological world, and who would have thought that Conan world would be chosen for a MMORPG? It is so crude and uninteresting, there are authors out there who really think the realities they write about through to the smallest details and nobody cares to look into their ideas.
How do companies think about selling their games to subscribers? Is it the more ppl subscribe the better (make a different version of WoW), or does originality count (not too apparent from recent releases)?
I was always interested in MMORPG ideas and have thought about writing, so I thought it may be an interesting compromise to write about an MMORPG world. I don't really know where to start. What do you think?
Hahahaha, this is just a funny post. I'd like to know how old the poster is.
Creating our own MMO is a dream most of us have here on this website, but it is just a dream. Even those who are now "unprofessionally" working on their own games will most likely not succeed in creating a good game (by today's standards) and/or attracting players to it. The technology level is just too high now to make a game on your own, back when the industry was only starting out - yeah you could do it, but not anymore.
Now I'm gona go and start my own thread on the topic I expected from this post...
I played this game on and off for a couple of years from its very beginning, just because the pre-release description was as always intriguing, unfortunately the devs didn't offer most of the features they promised for several yrs.
Anyway, I believe I spent $50 over the course of 2 yrs, but by no means was I a pioneer/veteran player by the end. The game was very fun to play even when you didn't actually spend money between socializing and spending time on the forums, participating in special events, and trying to think of creative ways to make money. I think a couple of ppl are actually making money from the game, but they had to invest huge amounts first.
So, you don't get anything when u start out, but that is the ultimate sandbox idea for hardcore MMO'ers - not for everyone. When I was playing, there was a way to earn money without investing - collecting animal sweat, which is basically an analogy of being an illegal imigrant in US: it's dangerous, you have to work day and night and at the end you earn barely anything.
I have to agree, it is a very original game and if I was rich I would still be playing it. In fact it was one of my first MMO's and due to that I was very disappointed by most games I tried after it. Even WoW which was fun until lvl 45-50 got boring faster than this game, which kept abusing and robbing its players and they still stayed with it.
What is your favorite fantasy character type?