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Profile: CDCosta
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UsernameCDCosta
Rank: 4/100Rank: 4/100Rank: 4/100Rank: 4/100Rank: 4/100
Real Name 
RankNovice Member
JoinedMay 5, 2008
GenderMale
Age28
LocationNewYorkCity, NY, United States
Last VisitAugust 1, 2008
Post Count17
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    • New Player Starting.... Shall I bother?
    • Hey.

       

      I played FFXI since launch and i quit a few months back due to time issues with my new job.

       

      You wont have much trouble finding parties during the lower levels, as FFXI you need to level more then one job.

      It will probably get harer through the 30-40s but you should manage, and the game isnt dead yet, i see it still having a few years left in it.

      FFXI is one of my favorite MMOs, but things like Gilsellers and botters did ruin it at one point, but that goes with every game.

      The three mages you listed are all differnt play styles:

      BlackMage: The nuker, gets a lot of party invites and has good end game importance, but is slowly going down because everyone just uses blackmages to beat anything and they are trying to stop that.

      WhiteMage: The healer, most needed in parties, and engame, Id say this is the most sagfe choice, but most people dont like to heal.

      RedMage: The jack of all trades, pretty fun to play at the beginning and soloing endgame, but ater lvl 41 you become a refreash/buff whore.

       

      Hope this helped!

    • Posted: 5/18/08 10:45 AM
      Final Fantasy XI
    • Why are there not more skill based games?
    • I love how we are arguing about games....

      There really isnt much skill to any game in a sense... Besides quick thinking and quick fingers.

      So all those "I want skill based games!" people, go back to halo, leave the MMOs be.

    • Posted: 5/11/08 9:22 PM
      General Discussion
    • Why are there not more skill based games?
    • Originally posted by Josher

       

      Originally posted by Bababooey

       

      Originally posted by CDCosta

      This is one of the STUPIDEST threads ive come across....

       

      First... MMOs have a certian style to them... which includes levels and armour and all that jazz. Take it away and your making a new genre of game.

      Second, it does take 'skill' when you have to plan strategies with a group of people to take down bosses.

      Not exactly so.  The reason is because:

       

      1 - People believe the level system is outdated.  Skill-based MMO will still be an MMO, same with level-based MMO, all are still MMO's, just with difference in design.  People are debating whether skill-based MMOs are truely more customizable, the balancing associated with it, and weighing their different opinions, etc.  Won't necessarily be a new genre or anything.

      2 - Problem is there still is pretty much no skill in the actual killing of the boss.  People just pile-jump and gang-bang the Boss, and when your health gets low, you scream for medics and the medic clicks F1 to heal you, and that's that.  No leg-slashing to decrease its speed (instead you F2 for "Decrease Agility"), you can't sever its arms to prevent it from smashing you to bits, you just repeatedly click (or just auto-click) at the boss to slowly hack away.

      That's MY interpretation of "Skill-based MMO's".

       

      Your info on PvE bosses is highly outdated and innacurate.  Go read an FAQ for some of the higher end bosses in WOW or FFXI.   If you think you just click 1 button over and over again,  you're mistaken.   The skill is in figuring out all the strategies and then performing them flawlessly, since one mistake from anyone usually means a wipe.  After doing it 100 times of course it gets easier, but thats not the point.  Its not easy at 1st.

      Exactly, there is very much strategy in MMOs like EQ and FFXI that actually take skill because theres groups of 50 that cant take down a Boss, and a group of 18 with the same armour/lvl that can.

      And Saying that thing about being lvl 40 and cant hit a lvl 20 and they will be like superman is stupid....

      Its a freakin GAME! your casting spells and killing dragons... how realistic do you want it to be?

    • Posted: 5/11/08 9:49 AM
      General Discussion
    • Crafting in most games sux
    • Originally posted by Thunderous

       

      Originally posted by CDCosta

      And thats why FFXI's crafting was so good.

      Some people deticated a lot of time into crafting and it took lots of time and money to max out the craft.

       

       

      That's a joke too. 

      You're a Joke.

    • Posted: 5/11/08 9:43 AM
      General Discussion

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