| Username | DJXeon |
| Real Name | |
| Rank | Advanced Member |
| Joined | August 16, 2004 |
| Gender | Male |
| Age | (hidden) |
| Location | Boston, United Kingdom |
| Last Visit | October 6, 2008 |
| Post Count | 336 |
| Biography | |
| Quote |
Originally posted by pdxgeek
Most of the people who were cheering for "No crying in the red circle" have moved on to other games. They just couldn't find enough victims to gank since the population was so low.
Potbs is primarily an RvR economic game with some PVP combat as a bolt-on.
Players do not need to PvP to enjoy it but FLS kept on promoting it as a PvP game so it attracted the wrong market or type of players.
PvP players became dependent on shipwrights with many frustrations.
Shipwrights are not totally dependent on PvP.
Players that do not participate in the economy soon shout for cash & ships or give up.
The vision to make Potbs a PvP no crying game failed.
The vision to make Potbs an RvR economic game with some PvP should succeed.
11. The economy or lsb's.
12. Casual player content.
13. Inflation or labor time.
14. Population balance.
15. Grind for cash.
16. Help for Solo players.
17. Other. (please explain)
Voted for 2, 16 & 11, fix production & risk so that there are plenty of cheap ships in the Auction houses for players to PvP with.
We now have free trials & soon FLS are planning a Winbak campaign to offer players that have left a free period to play to try out Potbs for a second time.
What is the most important feature from the list below that FLS need to change (if they havn't already) to win you back.
Hello Kitty top of hype today. LOLZ
WFT is going on?
Pls delete
How did you discover MMORPG.COM?