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Profile: Dan256
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UsernameDan256
Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100
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RankNovice Member
JoinedDecember 1, 2007
GenderMale
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LocationMutkumbarra, Australia
Last VisitJune 17, 2008
Post Count19
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    • No news on OF server
    • I"m ok with the changes they're making to the original game, I guess. I"ll give this a try at any rate. What I really want is a fresh start. MMO servers get stale after a few years, and newer players are at a severe disadvantage. I liked the geography of the old frontiers better than new frontiers, and that remains intact. The changes, I hope are improvements over the original game. As I recall, the original game was quite imbalanced.I don't suppose Mythic can do much about the balance issues, they're simply not bright enough, but they probably won't make things too much worse with this try. I get the impression some people want it exactly like the old game simply because they want to go back to using their old exploits.
    • Posted: 6/10/08 10:58 PM
      Dark Age of Camelot
    • MISSING THE BOAT
    • I reloaded and started a couple of accounts on Combine. One account I hadn't played since 2000, I believe. I've never really given two-boxing a good try; so, I'm just trying that out to see if it's better than soloing. I'm not really taking this seriously because I just don't much care for playing on old servers. I would much rather be paying to play on a new server. If they don't open up a new server this summer, I'll just go play on DAoC's upcoming Old Frontiers server.
    • Posted: 6/05/08 5:24 PM
      Everquest
    • Argh, wanna return...
    • I'd like to come back too, but I'm holding out for a new server, any sort of new server. My experience with the game is pretty much the same as Phaethon's. I've played both a mage and a Druid to 55-ish. The only expansions I'm familiar with are the first couple. A trilogy server would be ideal for me, but really I'd come back for any newish server. Playing on any server that's been open for years just doesn't appeal to me at all.
    • Posted: 5/20/08 1:36 PM
      Everquest
    • The AoC bashers were rite...
    • Originally posted by Wharmaster

      Originally posted by Gishgeron

      I am so confused....

       

      They are acting like they are surprised at how many players are there...but...didn't they set the hardcap on EA?  I don't care one fiddle for the debate between how awesome this game is versus how bad it is.  The fact I see here that disturbs ME is that, even when presented a situation in which they have complete and total control over potential players online, they STILL can't get it right.

       So...whats gonna happen when the game goes live?  I'm just insanely lost, I mean, they set in stone the fact that 'x' amount of players were gonna have access.  No more than that 'x' CAN be available.  Why in the hell are they having to ADD servers at this point?  Should they not have already had sufficient hardware preparation done for the EA???  Its not like they were dealing with variables here, they completely boxed the numbers on this.  Not one additional player is playing this right now than they allowed.

      I worry that this will translate into how they can handle the hardware when the numbers AREN'T within their control.  This kind of thing reeks of AO...not to say it IS like AO, lord knows that they can't do THAT again.  But if you can't avoid dropping the ball when you are in total control...how the bloody hell are you gonna hold on to it when you have ZERO control?

      they knew how many players they would have, but not what kind of server they would roll on. It seems there was more interest in FFA PVP than anticipated, so more servers were opened up.

      Simple enough for you?


      Read the original post, the OP and others in this thread were trying to spin this into proof of the game's "Triuphant Success." And to be sure, it's not a sign of it's inevitable failure either. As I said earlier it's just silliness, it means very little if anything at all.
    • Posted: 5/17/08 10:03 PM
      Age of Conan

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