| Username | Deadzero |
| Real Name | Matt H |
| Rank | Hard Core Member |
| Joined | September 20, 2007 |
| Gender | Male |
| Age | 34 |
| Location | Iowa City, IA, United States |
| Last Visit | October 10, 2008 |
| Post Count | 25 |
| Biography | |
| Quote |
Originally posted by Rabenwolf
First off, I love WAR. Its fun, enjoyable, and entertaining. Dont take this as a flame, but it would be nice for the player base to recognize it for what it is.
Warhammer = Linear Ladder system + Counter strike + minimal character development.
I like counter strike, i like unreal tournament, i love the one side vs another side pvp, I also like rpgs and the depth of character development they bring.If you really think about it, you have 3 maps, with players running around in them and they are broken up into 1, 2, 3, and 4. Its a ladder. There is no world, there is no sandbox, no actual depth to the game world. Its just zone 1-4 in which you pvp. There are 3 ladders which you can pick from but they are the same.
Its more like... Spore. You start off small, and just advance into the next stage, then the next and thats it.
The items and character development are very very very very minimal. It reminds me of the korean f2p mmorpg item types in which you have one set per 10 levels and they are all the same look wise except for a few stat changes here and there.
Further more, even the career paths are ladders.
Basically Warhammer online is one big digital Ladder. aka the WARLadder Online.
Its fun, but its also very linear compared to other MMORPGs on the market. Its a clever illusion, which is the basis of game design, but like games like Guild Wars, and even AoC's instance world play, Mythic is making short cuts to get around actually designing a mmorpg world which many have come to expect from the games that started it all.Its not a bad thing, it funnels the pvp, keeps it organized, but its missing the spirit and design of a full fledged mmorpg.
Just realised noone had quoted the original poster for almost a page. Just thought we need another one.
Because you split the damage with whomever you are guarding. Which means your healer or MDPS will last a really long time.
Originally posted by Yunbei
I just like to PVE. I want a carpet of a world story. And beat me, but I liked the quest stories in AoC.
Essentially there are two kind of MMos, those where I read the quest texts, and those where I dont. I did read and enjoy them in AoC or LOTRO, but not in WAR. WAR quests are just ugly generic. As great the as PVP fun is, everything else in WAR just feels meh to me.
Suddenly it all made sense and I stopped reading the thread.
I believe the servers are still capped from headstart. I think they will open up more once the game officially launches tommorrow.
Well then I would say that's not a nerf, but a bug fix. You should explain yourself a little more rather than crying nerf and OP when, as you stated its an obvious bug,
In your opinion, what kind of gamer are you?