| Username | Dobry |
| Real Name | |
| Rank | Novice Member |
| Joined | January 25, 2008 |
| Gender | Male |
| Age | 48 |
| Location | Prairie Village, KS, United States |
| Last Visit | September 4, 2008 |
| Post Count | 17 |
| Biography | |
| Quote | Rule 62. |
Originally posted by pencilrickAre you kidding me? That is the very first fight, that is the initial start fight... one fight, 30 seconds to get the key, free her, and you're on your way. That is to teach the fundamental combat interface... one fight. And that's got you all worked up because you can't go around her???
Originally posted by kitsunegirl
Ok Pencilrick, do me a favour. Go to wherever it is, and select the option to go to daylight (the mmo part). Then when youve played that for a while, come back and tell us if its still linear, still guildwars-ish (cant explore too much).
May I suggest Oblivion?
Let me see, I cannot run past the chained girl without freeing her first. (Cannot physically do so; the game won't let me.), Yet I have the powers to control day and night.
That's backwards, is it not? I should be able to ignore the girl and any quests I choose, but I am no god and should not be able to manipulate day and night.
I remember EQ and DAoC well. There were many quests you were forced to do in order to advance yourself in some fashion. And one little training fight has got your rope in a knot.
Pencilrick... you do understand you're evaluating a whole game from a starting zone, and the first 30 minutes of a starting zone to boot. ![]()
Originally posted by IijsGood reply. AoC, you can opt to grind to your heart's content, or quest, and further opt to night-solo, or day-multiplayer. Not sure what more options could be provided to make the OP happy.
Hard to believe how many people feel grinding for the sake of grinding levels is fun.
"Throw me in a zone with like-level mobs and I'll do the rest..."
I'd rather poke my eyes out.
But... some of you obviously feel very strongly about being able to grind. I don't understand why you can't grind to your heart's content in AoC.
I say, if grinding is that important to you, why do you even bother with quests? Skip them!!!!! Just go out and kill stuff. Whining about "too many quests" is just dumb (no offence intended).
Just because there are NPC quests available, that does NOT mean you have to take them. No one is putting a gun to your head forcing to you to take all these 'laundry list' quests. Why would you do this if you don't like doing it? That makes absolutely no sense.
Are you upset that other people have the option of doing quests? You try to get guildmates to grind with you, and they say no cause they're doing quests? Are you upset other people level faster by questing than you are by grinding? Is that it?
Give your head a shake. Taking out 75% of the quests is not the answer. Just don't do them. That would be logical, no?
The quests are linear, but they are immersive and important parts of the storyline. They're not mindless nor meaningless, and they are intended to train newbies as well as deep story-immersion.
I'm still shaking my head tho, unbelievingly, at the OP. Level 7 is barely out of the initial start zone... the start will take you to 6+. Level 7 is quickly reached before you even finish the quest to enter the city. All within 30 minutes or less of starting a character. That simply is not a fraction of the time needed to evaluate an mmo, especially one as deep as this one.
Some ppl are just difficult to please, I guess.
Level 7 ??
Judging an mmo after less than 30 minutes game time? Are you serious? Level 7 is reached just after the first few minor quests in daytime Tortage. Grinding? What grinding?
![]()
I agree with a few of the replies... and must add that IMHO anyone making a judgment call on any mmo after that brief a time must not have accumulated much mmo experience. Any veteran mmo'r would notice that there is almost no grinding involved in early AoC, certainly not up to 7. That can be quickly reached after a few minor sidestory quests.
Sorry, not buying that, makes no sense. OP, perhaps you need to re-evaluate your gaming habits and desires... maybe mmo's are just not your cup o' tea.
Originally posted by Drgnprpht999Yep, no question in my mind, Lineage 2.
Everquest was epic when it first came out and was fun. The harshest death penalties in my opinion was Lineage 2. Grind all day and if you die once you've lost the entire days grind.
I played both from inception, and Lineage 2 was a lot more unforgiving than EQ ever was, IMHO. And boy, do I remember the all-day grinds, and then lose it all (and unbelievably precious equipment also) in one crazy death.
I'm currently playing it, and having fun with it.
The 2D graphics seem quite dated at first, but as I'm outfitting my avatar I'm noticing some subtle goodies and improvements I haven't noticed in other F2P's.
The crafting system I think is one of the best I've seen among the F2P grindfest mmo's. I still prefer Mabinogi's approach, but again I'm enjoying this one a lot.
The auto-combat system, I haven't tried yet. Personally I think these are a positive game feature as an option for the heavy grinding, since in theory they destroy the market for gold farmers.
The English translations are better than most.
It is what it is... another 2D, F2P grindfest, with a few interesting refinements... and if you go into it with that in mind and give it a shot beyond the novice level then I think you might be pleasantly surprised, and have a lot of fun with it. I certainly have.
Just don't go into one of these thinking it's something it's not. That's like driving a KIA and expecting it to handle like a BMW. ![]()
What is your favorite SOE published title?