| Username | Drvanitus |
| Real Name | |
| Rank | Novice Member |
| Joined | December 6, 2005 |
| Gender | Male |
| Age | 25 |
| Location | St. Louis, MO, United States |
| Last Visit | August 10, 2008 |
| Post Count | 45 |
| Biography | |
| Quote |
Originally posted by pandrax
First off, there is no reason to compare this to AV in world of warcraft, that's just stupid. Secondly, we're talking about 48x48 fighting over a battlekeep, not 10mile radius map of towers and graveyards. Anyone who expects the battles to be any bigger is only fooling themselves. They have said the battles would be around 50v50 for months now, and it's no ones fault but your own for expecting something they in no way could possibley give.
As for DAOC and planetside being able to do such huge battles, that's because the texture and polygon count on those games are so horrible, even for when they were first released. Not to mention, AOC =/= DAOC. Two very different styles of pvp, and to be honest I prefer AOC's FFA PVP over daoc or warhammers, as do a lot of people.
When warhammer comes out with their "pvp" and it's not massive, what will you guys cry about then? Massive does not always mean fun, and it usually always means skilless zerging.
So what happened to mini-objectives: Towers? Oh and.....where do you get your info? 3 weeks ago Jason "Athelan" Stone said that they are confident that they can deliver massive sieges with as many as 500 people fighting in the same area. Here is the link to audio interview, the part that you want to listen to starts at 18 minutes. http://www.uberguilds.org/radio/audio/by/title/jason_stone_age_of_conan_community_interview_april-24th_2008
Yeah, "HUNDREDS OF PLAYERS" was the plan.
http://youtube.com/watch?v=9TTsDVeurU8
I was expcting 100vs100 minimum, as Funcom was boasting many times how they manged to have 300+ people on screen at the same time.
<modedit>
What characteristics of an MMORPG do you look at most?