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Profile: FTYG
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UsernameFTYG
Rank: 2/100Rank: 2/100Rank: 2/100Rank: 2/100Rank: 2/100
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RankNovice Member
JoinedJune 16, 2006
GenderFemale
Age28
LocationJeddah, Saudi Arabia
Last VisitSeptember 14, 2008
Post Count21
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2 Most Recent Threads by FTYG [more...]

  • 18sep or 11sep!! on 9/12/08 @ 1:58PM
    Viewed 328 times, replied 9 times, last post was 9/12/08
  • They post this (>.<)  on 9/7/08 @ 8:42PM
    Viewed 130 times, replied 3 times, last post was 9/7/08

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Recent Forum Posts [more...]

    • 18sep or 11sep!!
    • When live servers up, on 18 Sep. It could turn to another 11/9 for War-Europe.com.

      When ppl start paying for their subscription, they won't accept such shit happens.

      When WarHammer fails, none will blame AOG, we blame who choose AOG to host it.

      Open Beta for finalizing NOT by all means to fix MAJOR bugs and LOLconnection which should be out of the topic.

       

    • Posted: 9/12/08 1:58 PM
      WAR (Warhammer Online)
    • Game is closed.
    • Originally posted by Kazzer

      well its not really GOA's fault i think, when the patch came in the USA, it was down almoste the whole day, they had kida same issue

       

      Didn't they learn from their mistakes? >.<

      do they care? this is the question!!

       

    • Posted: 9/12/08 1:47 PM
      WAR (Warhammer Online)
    • to all the GOA cry babies
    • Originally posted by temuchin

      You seem to have taken the entire thing personally.  And all their "crying" has made you as cranky yourself as a 2 year old with collic.

      If we were talking about server instability or hardware failure due to stress loads... maybe even if we were talking about items disappearing on zoning or continuous server failure causing rollbacks you might have a point.. all par for the course in beta.  But the issue here is login serverlol.  Regardless of all else,  the first rule of Open Beta is to GET TESTERS IN TO TEST.  Anything less is corporate malfeasance... you're burning thousands upon thousands of dollars and not even getting any feedback from testers on the stuff you need to test.  All that hardware and extra staff during a crucial period going to waste, all for an issue that should have already been addressed before you even thought of open beta.

      I'm pretty sure neither Mythic nor GOA thought the entire point of Open Beta was to test whether they could keep a straight database on their login server and/or can mail out the proper codes and not "saturate" their beta keys.  Keep in mind that it's not even a question of stress on the login server... simply no one checked the data... since OPEN BETA is to test all the crap that you cant test internally and in Alpha... database management 100% definitely indubitably isn't on that list of "to do" in Open Beta.

      I dont have to deal with GOA being in the US, but LOL@U.  Take a page from your own playbook and QQ about QQ.   As someone who's been in dozens and dozens of these, beta (and alpha) is a 2 way street between the contributions of both testers and devs... neither is "giving" anything to the other they're both working together equally towards the same goal.   Only noob testers take the attitude that "it's beta and it's free so dont say nothing about nothing... just kiss their asses."  As a tester you're THERE to CALL OUT the crap as you see it.  Not even being able to log in certainly qualifies as the above.  The most important thing as a beta tester is to comprehend which snafus are unavoidable and which are assfuck retarded/totally unnecessary issues.  You fail.

       

       

    • Posted: 9/08/08 8:53 AM
      WAR (Warhammer Online)

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