| Username | FudgyNeeples |
| Real Name | |
| Rank | Apprentice Member |
| Joined | May 10, 2008 |
| Gender | Male |
| Age | (hidden) |
| Location | Portland, OR, United States |
| Last Visit | June 24, 2008 |
| Post Count | 2 |
| Biography | |
| Quote |
There are no classes for this game. Think more of a skill based system a la Ultima Online. You can pick up any skill you want and if you use it, you get better at it. There are around 500 skills and 500 spells that you can learn. However, you will have to find the skills by find a trainer to learn it from. This way, if you don't like what you are and want to change professions, you can drop the skill or simply not use it and choose another one.
To prevent someone from mastering every type of skill, there are systems in place such as skill decay and a soft cap. A soft cap works by having a certain number of skill points you can have. When you reach that number of skillpoints, it will get harder and harder to gain more skills. Lastly, the skill decay works by making the skills you don't use slowly go down. However, we've heard that the rate it very slow and if you use a skill occassionally, it won't go down.
Prestige classes won't make it into launch. However, the devs said that they will include it after the game launches.
I think the only thing they have in common in that they both have huge worlds. However, Darkfall's world is packed with things to do and anything you see, you can be able to get there. Another thing is that Darkfall's world is completely hand crafted. I'm pretty sure the developers will release a product that will be at least close to what they promised.
What aspect of MMORPG's are you more into?