| Username | GreenChaos |
| Real Name | |
| Rank | Advanced Member |
| Joined | October 21, 2006 |
| Gender | Male |
| Age | 38 |
| Location | Chicago, IL, United States |
| Last Visit | July 2, 2008 |
| Post Count | 1053 |
| Biography | |
| Quote |
I like most things about it but the travel times, combat, raiding, battlegrounds, and crating. But mostly I hate the players, and I hate any gamer that complain about a game they are playing, ever.
I love the mod-able UI, the graphic style, and that it runs on windows 3.2 and amiga.
Originally posted by Jimmy_Scythe
This thread reminds me of a repost that's been floating around the web. It was originally put up on April 15, 2004. I'm just going to cut and past it here for the amusement of all...
You want to know why MMORPGs all suck so much? I’ll tell you why: in a word, players. The fucking players are single-handedly responsible for fucking up every MMOG since Everquest. Until they are silenced or eliminated, MMOGs will continue to be the bastion of mediocrity they have always been.
..................
Wow, that was the best post I every. Mind if I use it in other forum?
Originally posted by mike470
But, when people keep arguing, it gets developers attention to push it to the next level. ....
I agree with you there. But its one thing to argue. It's another thing to go out of your way writing hundred of hate posts to keep people from playing a new game, just because it was not custom tailored to you. Which some people are doing.
Originally posted by Shannia
I've been away from the boards the past week because I wanted to see the game for myself and see crafting in particularly. The instancing in this game is just horrible. You go in an instance to go into another instance to go into another instance... I mean seriously, at many times in this game you are literally six instances deep into the same zone. IMHO, they could have balanced that out a lot better. Nothing breaks immersion like being in a zone and having to find which version of that zone a friend of your's is in so you can meet up and quest. Sure, there are other mechanics about it, but it is LAME!
This is a good example of a player being part of the problem. A dev team can do whatever they want. So you don't like instancing, that's just your opinion. I like it, that is my opinion. Now factor in 100 million opinions. Who are they doing to listen to?
I'll tell you who, themselves and only themselves, there are too many players to do what any individual player wants.
Let me sum up - you can't please everyone - so there is no ideal game - so it is up the players to have fun or not have fun with less than ideal games. That is my point.
Let me put in another way, some people are going to bitch about AoC, WAR and any other new game that comes out, they are going to bitch and cry and cancel accounts, while others have fun playing .
Let me put it one last final way - you can not custom tailer a game for one person when 500,000 people are going to play it.
What is there like over 100 million people playing video games, and like 3 “big budget” MMOs coming out ever year? And there are people that demand each games caters just to them.
People that try, complain and cancel ever MMO that comes out have serious mental problems. No ones ideal games is ever going to be created. Yet some people like me can have with with any new game that comes out.
If there is a problem, it's the players not knowing how to have fun. I say have fun with AoC, WoW, WAR, Eve, CoX, and many more. Go ahead, have fun.
And I'm so sorry your ideal games does not exist mr I hate instances, consoles, levels, classes, girls and so on. But you do know, it's never going to exist right?
So learn to have fun, or stop gaming and stop being such a d*ck.
What aspect of MMORPG's are you more into?