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Profile: JulianDracos
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UsernameJulianDracos
Rank: 12/100Rank: 12/100Rank: 12/100Rank: 12/100Rank: 12/100
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RankNovice Member
JoinedMay 24, 2004
GenderMale
Age32
LocationHouston, TX, United States
Last VisitMay 19, 2008
Post Count1467
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    • How instancing works in AoC
    • I am reading a lot of complaints about the instances in AoC and people asking questions about it.  I see very little detail posted about how the instancing works.  (Watch someone will point me to that thread now.)  In any case, here is how instancing works in AoC to see if you will like it or not:

       

      Instancing type #1 - solo mode. 

       

      The game begins with you in a solo instance.  It lasts until you reach the main city at which time you are around level 5.  Entering the city you go into instance type #2, which I will describe in a moment. 

      Once in the city you can begin a story driven quest.  The game has two modes while in the starting town - day and night.  Night is the solo mode.  You then go through this quest line.  At any time you want you can talk to an NPC and go back to day.  Day is the multiplayer mode. 

       

      Instancing type #2 - mirrored zones

       

      While in the starting area (and not in night mode) you have zones.  Those zones have a limited amount of people in them.  But there are plenty of people in them.  Try doing a quest to something and there will be a dozen other people trying to do it as well.  You leave the city and will go into other zones.  Those zones will also be mirrored.

      Doing this makes the game playable.  Not because of graphics or anything, but from lack of space.  (To give you a clue there are at least 25 copies of the starter town on my server this afternoon.)   You will then enter other zones that are also mirrored.  You will be asked when you enter them to pick a difficulty level. 

      You can talk to people in the other mirrored zones.  You can even switch what zone you are in to be with those you are grouped with. 

       

      After the starting area:

       

      After you leave the island, things become more like a traditional mmorpg.  You have much larger zones that have day and night.  Some have said in the game that there is still some mirrored zones in some areas, but not nearly as many.

       

      Anyway, that is how instancing works,  If it bothers you are not, that is up to you.  I do not think it breaks "immersion" at all, unless you mean by the fact that it can take 10-20 seconds to load the zone.  Loading a zone can happen in any game that is not a seamless world.  So that is almost every fantasy mmorpg.  Personally I do not see why have duplicates of a zone to handle more players is an issue at all, but that is up to each player to decide. 

       

    • Posted: 5/18/08 8:57 PM
      Age of Conan
    • Leveling Pace / Highest Level You've Seen?
    • There were a couple of people level 26 on my server about 9 hours ago when I logged.  It would not surprise me if those people were nearing upper 30's now. 

       

      As for the pace of leveling, it seems to depend.  I got into the game pretty much as the servers went up.  I am working level 14 and am almost on 15.   I think I was only in the game about 8 hours total because I logged a few times for breaks.  I would say that the bulk of people that were on were a couple of levels below me.  There were far fewer people on level 11 and below.  There are noticable amount of people about 3-4 levels above me.  It is only a handful on people that were in their 20's. 

    • Posted: 5/18/08 12:18 PM
      Age of Conan
    • mouse movement
    • Mine is set as "D" to reset camera to default position.  Your's might be different so when you login, do not do the quick login to the game.  On the character select screen go into your options.  There should be a keyboard option.  Go through that to find your key or set it to whatever you want. 

    • Posted: 5/13/08 7:23 PM
      Dark Age of Camelot

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