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Profile: Lazarus71
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UsernameLazarus71
Rank: 72/100Rank: 72/100Rank: 72/100Rank: 72/100Rank: 72/100
Real Name 
RankHard Core Member
JoinedSeptember 22, 2004
GenderMale
Age36
LocationCelina, OH, United States
Last VisitSeptember 7, 2008
Post Count205
Biography 
Quote

Sun Tzu: He who wishes to fight must first count the cost.

 

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    • WoW players - This game is NOT for you!
    • Originally posted by Spaceweed10

      Warhammer is a strategic game and will require a certain amount of intelligence to play well.

       

      There will be no 'I win' button, stun-locking or 1-shotting.  Tactics will need to be employed by teams working together to achieve a common goal.  Words of more than one syllable will need to be used to convey instructions to one another - except the grunts used by Destruction of course.

       

      Stealth is not a major mechanic, allowing the unskilled closing of range and providing easy kills.  You will have to plan ahead, and maybe use more than 2 button presses to succeed.

       

      This game is for GOOD players.

       

      World of Warcraft players, move along, nothing to see here for you

      Let me summarize your post.  "I was owned by rogues!"

      There ya go!

    • Posted: 8/21/08 8:52 AM
      WAR (Warhammer Online)
    • To DCUO this is what WE want
    • Originally posted by jakeeyes

      *As posted at Myspace.com/dcuo

       

      Alright, we are at a very important point in DCUO developement. We still have time to voice our opinions. What do you think are the most important aspects to a great Superhero game?
      DCUO must be cognizant of the fact that they will be in direct competition with the likes of Cryptic Studios "Champions On-line". DCUO has a built in fan base (DC Comics fans), but it MUST NOT rest on its laurels, or this game is doomed to fail.
      What do YOU think this game must focus on or ’Get right’? What’s most important to YOU? Here’s mine:

      1)Character customization: The aforementioned "Champions Online" prides itself on customization and for good reason. I, for one, don’t want to be one in a hundred, I want to be one in one hundred thousand. I want to be unique from every other hero out there. Nothing will be more frustrating than flying through the streets of Metropolis and seeing my doppeganger flying in the opposite direction. DCUO will, inevitably have it’s clones, I just don’t want to be one of them. Also, a picture is worth a thousand words. To look at my character should instantly tell you a story. How he stands, how he looks, how he moves, how big tall and hairy he is.

      2)Secret Identity: The title of this point may be a little misleading. I don’t necessarily need to have a SI (although it would be nice). What I do want, though is more than a fighting game. This is an massive multiplayer online ROLE PLAYING GAME not a massive multiplayer online FIGHTING GAME. I want to be able to craft, entertain, establish relationships (both PC and NPC). I want to work at the Daily Planet alongside Lois Lane or for WayneTech with Lucious Fox. More importantly, I want these jobs to mean something. If I work for Mr. Wayne, I want to make the best gear for non-powered heroes, then make sure I get it to them (for a price). I want to save a NPC and have the random chance that that NPC starts a relationship with me, professional or personal. Those relationships should yield something, be it gear from a business contact or Innate bonuses for finding YOUR Lois Lane

      3)Reward/Consequence: I want to know if I take a risk, I get rewarded for it. Sure, it will be nice to get a power-up but let’s think outside the box. If I take down the Joker, I should be noticed by the JLA. If I take down Sinestro and I have "power ring" based powers, maybe a lantern should find its way to me. On the flip side, getting an invite to the worlds most elite organizations should put a target on your back, not just NPC but PC as well. If I change from Superhero to Secret Identity without ducking out of sight, that should put my contacts in jeopardy. If I lose my contacts, I lose my bonuses (making contacts all the more important to protect...mission tip!). Make it ROLE PLAYING. Let me believe my choices as a hero impact others, which is really the central conflict in most Comic Books.

      4)THIS IS AN MMORPG NOT AN MMOFG!!!

      Ok, it’s late. I may come back with some more ideas later. Until then, everyone please chime in. Lets make this the best game it can be!!

      I realy enjoyed reading your post and wish the DCU team could implement alot of the ideas you expressed. You should apply for the team! :)

    • Posted: 8/20/08 11:25 AM
      DC Universe
    • If you like to babysit WOW is for you!
    • Originally posted by WiSe85

      If you are a hardcore, pro gamer youl quickly realize that you got #2 choices in WOW  "for endgame"

      Newbs take a while to get gold,  buy epic flying mount,  gather all gear from badges, skill up professions, but eventually they will and end up looking for PvE raiding guild. WOW is all about "guild competition".

      #1 Babysitting 24 players every night for at least 2-3 hours, 4-5 times a week requires babysitting experience. Babysitting one child is a lot, so 24? Good luck! Hardcore players spend 8+ hours a day, so what you gona do for rest 5 hours boy??? Spam your local chat with Chuck Norris jokes?

      #2 Hoping to get lucky and join in some really awesome guild? Be spared from all that drama? Youl need to bend over and take it for a long time. Make sure you are a good puppy and jump when you are told to jump, without making too much noise. If you follow my tips after 5-6months youl have some awesome gear that will be around 20% better from your heroic/token gear. You can take a screenshot afterwards and show it to your grandchildren, be proud how good you were in the things I said above.

      That's what it means to "own" in WOW.

      The PvP is nonexistant. WOW is not a MMORPG for you if you are the PvP type! Unless you enjoy having a 1900+ number on your account that you can't use for SHEEEEEET. Be subscribed and play 10 games a week. It's enough to get all the latest season pieces, which eventually again nobody will give a SHEEEET coz all will have it.

      If Blizzard hired me they wouldn't took 5 years to figure out that 25 people ganking 1 mob is a bit too EXTREME. If any company wants to compete with Blizzard in future PM me.  Im your only hope for both developers and players. I am probably one of the top 5 players in the world right now. Never until now I felt the need to make a game. Mostly I been too busy gaming. Now I feel bad for the millions of veterans who are left in await including me. There is no quality MMORPG right now. Im just killing time on some repetitive FPS/Strategy games.

      Oh and if you think Im not top 5 in world? Then you've probably played 90%+ of all console/PC games for the past 2 decades, at least 10 hours a day, skipping 60% of your school, being among the top ranked players in major national tournaments. Big titles like Unreal Tournament, Half Life, Star Craft etc.

      Enough said. Keep gaming people, just don't support SHEEEET, coz youl get SHEEEET, and then cry about it. Any pro/hardcore gamer in my book right now is subscribtion free for at least next 7+ months.


       

      Let me sum up your post for you:

      You played WoW for an unbeleivable amount of time and did everything to the point of complete boredom so now you are gonna come here and blast on the game and its players.

      This has been done a million times over by these supposed elite players of WoW who have after 3+ years have had an epiphony about the game, at least come here with an original rant!

    • Posted: 7/16/08 7:50 AM
      World of Warcraft

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