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Profile: Meatham
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UsernameMeatham
Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100
Real NameJosh Beswick
RankNovice Member
JoinedFebruary 29, 2008
GenderMale
Age21
LocationMuncie, IN, United States
Last VisitJune 6, 2008
Post Count7
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    • Open Beta Player
    • Originally posted by ricko32

      Well, it was the guys playing FOM helping them i paid suscriptions and i would have paid more to keep it alive. The loyal guys might be biased but we were the only guys who wanted to fund there project. Plus mercs woopty do, No one else has a problem us LED could handle the mercs.

      Did you just say that LED could handle the mercs?  lol

       

      The main reason I hated Face of Mercenaries was because I was a BoS and I liked having conflict with the LED.  MotB would always kill them everywhere leaving me with my thumb in my ass and 30 biph in my inventory.

    • Posted: 6/05/08 4:10 PM
      Face of Mankind
    • Open Beta Player
    • The loyal people of fom are fucking retards.  The end of retail was horrible.  It was basically Face of Mercenaries.  Just to show you how bad it was, I always.. ALWAYS tried to stay away from mercs because they were so annoying.  By the end of retail, everywhere I went there was a merc.

      Face of Mankind: Rebirth is a new game.  They're trying to attract generic grinding MMO fan boys so they can actually make some money.

      Putting the old community in the beta would be a hindrance.  They need un-biased players that will test the game without saying "Go back to OB FoM!"

    • Posted: 6/05/08 12:46 PM
      Face of Mankind
    • Don’t waste your time with this
    • This game was the only game to keep my attention for 3 years on and off.

      Yes, it had nothing to do at times.. and I made a few suggestions myself about adding some form of content, but this game was still the only game I ever really enjoyed.  So much that I can't even find an enjoyable game/mmo to play now.

      Yesterday, I spent about an hour searching for a game to waste a little time on.  I was sifting through lists of real-time strategy games, turn-based strategy games, online games, and multiplayer games.

      First off, there were four game settings in all of those lists. 

      Medieval fantasy with armor, arrows, elves, and magic. 

      Medieval historic with armor, arrows, horse back knights, and trebuchets.

      Historic 'through the ages' type games with cavemen, archers, musketeers, and riflemen protecting huts, castles, and military bases.

      Space flight combat/colonization.  As if I wasn't bored enough of EVE already.

       

      Not to mention the amount of times I realized I hated MMO's after searching for multiplayer/online games on google.  Hello, I don't want to try any of these lackluster bullshit generic mmos about fantasy elves flailing their magical attacks in the direction of pretty blond humans in a merry party of Dwarven axe men.  I don't give a shit if you can raise your own pet or become possessed by a beast.  Its all the same shit.  Over and over again.

       

      In these new mmos, you start the game and immediately talk to the NPCs around you.  You get a quest and head out into the field to kill magical monsters so you can level up to have boring PvP that is more random than anything.  You attempt to stun the target, you miss.  You attack for 32 damage.  Player attacks you for 35 damage.  You attack for 11 damage.  Player misses you.

       

      FoM was different.  It had freedom.  Sure, a lot of things could have been added to it to make it more exciting, but it was still better than most games on the MMO market.

       

      Now, in order for FoM to survive, they have to make it into a generic leveling game.  Hence Elementum, guild wars, and body enhancing.  All because some simple minded people couldn't grasp what FoM truly was.

       

    • Posted: 5/29/08 11:55 AM
      Face of Mankind

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